Forge 1.12.2 Client Log

#i6tF6sa
1 error
15451 lines
Raw
Analysis
Minecraft version:
1.12.2
1[21:05:38] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
2[21:05:38] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
3[21:05:38] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
4[21:05:38] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2860 for Minecraft 1.12.2 loading
5[21:05:38] [main/INFO] [FML]: Java is OpenJDK 64-Bit Server VM, version 1.8.0_412, running on Windows 11:amd64:10.0, installed at C:\Program Files\Eclipse Adoptium\jre-8.0.412.8-hotspot
6[21:05:38] [main/INFO] [FML]: Searching C:\tools\Prism Launcher\instances\1-12-2\.minecraft\mods for mods
7[21:05:38] [main/INFO] [FML]: Searching C:\tools\Prism Launcher\instances\1-12-2\.minecraft\mods\1.12.2 for mods
8[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in !configanytime-3.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
9[21:05:38] [main/WARN] [FML]: The coremod com.cleanroommc.configanytime.ConfigAnytimePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
10[21:05:38] [main/WARN] [FML]: The coremod ConfigAnytimePlugin (com.cleanroommc.configanytime.ConfigAnytimePlugin) is not signed!
11[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from !mixinbooter-9.1.jar
12[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in !Red-Core-MC-1.8-1.12-0.6-Dev-4.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
13[21:05:38] [main/WARN] [FML]: The coremod dev.redstudio.redcore.RedCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
14[21:05:38] [main/WARN] [FML]: The coremod Red Core (dev.redstudio.redcore.RedCorePlugin) is not signed!
15[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from [!___MixinCompat-1.1-1.12.2___!].jar
16[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from `FermiumBooter-1.1.0.jar
17[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Alfheim-1.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
18[21:05:38] [main/WARN] [FML]: The coremod AlfheimPlugin (dev.redstudio.alfheim.asm.AlfheimPlugin) is not signed!
19[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in AppleCore-mc1.12.2-3.2.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
20[21:05:38] [main/WARN] [FML]: The coremod AppleCore (squeek.applecore.AppleCore) is not signed!
21[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in betterbiomeblend-1.12.2-1.1.7-forge.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
22[21:05:38] [main/WARN] [FML]: The coremod Better Biome Blend (fionathemortal.betterbiomeblend.core.CoreMod) is not signed!
23[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in BetterFoliage-MC1.12-2.3.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
24[21:05:38] [main/WARN] [FML]: The coremod BetterFoliageLoader (mods.betterfoliage.loader.BetterFoliageLoader) is not signed!
25[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from BetterThirdPerson-Forge-1.12.2-1.9.0.jar
26[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Charm-1.12.2-1.4.1.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
27[21:05:38] [main/WARN] [FML]: The coremod svenhjol.charm.base.CharmLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
28[21:05:38] [main/WARN] [FML]: The coremod CharmLoadingPlugin (svenhjol.charm.base.CharmLoadingPlugin) is not signed!
29[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in CreativeCore_v1.10.71_mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
30[21:05:38] [main/WARN] [FML]: The coremod com.creativemd.creativecore.core.CreativePatchingLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
31[21:05:38] [main/WARN] [FML]: The coremod CreativePatchingLoader (com.creativemd.creativecore.core.CreativePatchingLoader) is not signed!
32[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in CTM-MC1.12.2-1.0.2.31.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
33[21:05:38] [main/WARN] [FML]: The coremod team.chisel.ctm.client.asm.CTMCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
34[21:05:38] [main/WARN] [FML]: The coremod CTMCorePlugin (team.chisel.ctm.client.asm.CTMCorePlugin) is not signed!
35[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from DynamicSurroundings-1.12.2-3.6.3.jar
36[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from EntityCulling-1.12.2-6.4.3.jar
37[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from farsight-1.6.jar
38[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in foamfix-0.10.15-1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
39[21:05:38] [main/WARN] [FML]: The coremod pl.asie.foamfix.coremod.FoamFixCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft
40[21:05:38] [main/WARN] [FML]: The coremod Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (pl.asie.foamfix.coremod.FoamFixCore) is not signed!
41[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Forgelin-1.8.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
42[21:05:38] [main/WARN] [FML]: The coremod net.shadowfacts.forgelin.preloader.ForgelinPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
43[21:05:38] [main/WARN] [FML]: The coremod ForgelinPlugin (net.shadowfacts.forgelin.preloader.ForgelinPlugin) is not signed!
44[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Future-MC-0.2.19.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
45[21:05:38] [main/WARN] [FML]: The coremod FutureMC (thedarkcolour.futuremc.asm.CoreLoader) is not signed!
46[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in InventoryTweaks-1.64+dev.151.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
47[21:05:38] [main/WARN] [FML]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
48[21:05:38] [main/WARN] [FML]: The coremod com.creativemd.itemphysic.ItemPatchingLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
49[21:05:38] [main/WARN] [FML]: The coremod ItemPatchingLoader (com.creativemd.itemphysic.ItemPatchingLoader) is not signed!
50[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in LittleTiles_v1.5.87_mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
51[21:05:38] [main/WARN] [FML]: The coremod com.creativemd.littletiles.LittlePatchingLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
52[21:05:38] [main/WARN] [FML]: The coremod LittlePatchingLoader (com.creativemd.littletiles.LittlePatchingLoader) is not signed!
53[21:05:38] [main/WARN] [FML]: The coremod OTGCorePlugin (com.pg85.otg.forge.asm.excluded.launch.OTGCorePlugin) is not signed!
54[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from particleculling-1.12.2-v1.4.3.jar
55[21:05:38] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from preview_OptiFine_1.12.2_HD_U_G6_pre1.jar
56[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Quark-r1.6-179.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
57[21:05:38] [main/WARN] [FML]: The coremod Quark Plugin (vazkii.quark.base.asm.LoadingPlugin) is not signed!
58[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from RenderLib-1.12.2-1.3.5.jar
59[21:05:38] [main/INFO] [FML]: Loading tweaker sampler.core.lw.Tweaker from sampler-1.84.jar
60[21:05:38] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from Sledgehammer-1.12.2-2.0.26.jar
61[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in UniversalTweaks-1.12.2-1.11.0.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
62[21:05:38] [main/WARN] [FML]: The coremod UniversalTweaksCore (mod.acgaming.universaltweaks.core.UTLoadingPlugin) is not signed!
63[21:05:38] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Valkyrie-0.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
64[21:05:38] [main/WARN] [FML]: The coremod ValkyriePlugin (dev.redstudio.valkyrie.asm.ValkyriePlugin) is not signed!
65[21:05:38] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
66[21:05:38] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.launch.MixinTweaker
67[21:05:38] [main/INFO] [mixin]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/C:/tools/Prism%20Launcher/instances/1-12-2/.minecraft/mods/!mixinbooter-9.1.jar Service=LaunchWrapper Env=CLIENT
68[21:05:38] [main/WARN] [FML]: The coremod zone.rong.mixinbooter.MixinBooterPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
69[21:05:38] [main/WARN] [FML]: The coremod MixinBooter (zone.rong.mixinbooter.MixinBooterPlugin) is not signed!
70[21:05:38] [main/INFO] [MixinBooter]: Initializing Mixins...
71[21:05:38] [main/INFO] [mixin]: Compatibility level set to JAVA_8
72[21:05:38] [main/INFO] [MixinBooter]: Initializing MixinExtras...
73[21:05:38] [main/WARN] [FML]: The coremod FermiumBooter (fermiumbooter.FermiumPlugin) is not signed!
74[21:05:38] [main/WARN] [FML]: The coremod TransformLoader (org.orecruncher.dsurround.mixins.TransformLoader) is not signed!
75[21:05:38] [main/WARN] [FML]: The coremod EntityCullingPlugin (meldexun.entityculling.asm.EntityCullingPlugin) is not signed!
76[21:05:39] [main/WARN] [FML]: The coremod ParticleCullingLoadingPlugin (bl4ckscor3.mod.particleculling.ParticleCullingLoadingPlugin) is not signed!
77[21:05:39] [main/WARN] [FML]: The coremod RenderLibPlugin (meldexun.renderlib.asm.RenderLibPlugin) is not signed!
78[21:05:39] [main/WARN] [FML]: The coremod Sledgehammer (io.github.lxgaming.sledgehammer.launch.SledgehammerLoadingPlugin) is not signed!
79[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
80[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
81[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
82[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
83[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
84[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
85[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
86[21:05:39] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
87[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
88[21:05:39] [main/INFO] [LaunchWrapper]: Loading tweak class name sampler.core.lw.Tweaker
89[21:05:39] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping
90[21:05:39] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
91[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class io.github.lxgaming.sledgehammer.launch.SledgehammerTweaker
92[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
93[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
94[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
95[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class sampler.core.lw.Tweaker
96[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
97[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
98[21:05:39] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: acceptOptions
99[21:05:39] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: injectIntoClassLoader
100[21:05:39] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ClassTransformer
101[21:05:39] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ZIP file: C:\tools\Prism Launcher\instances\1-12-2\.minecraft\mods\preview_OptiFine_1.12.2_HD_U_G6_pre1.jar
102[21:05:39] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
103[21:05:40] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
104[21:05:40] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
105[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
106[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
107[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
108[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
109[21:05:40] [main/INFO] [betterbiomeblend]: Found valid Mixin framework! Proceeding to load.
110[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
111[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
112[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
113[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
114[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
115[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
116[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
117[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.launch.MixinTweaker
118[21:05:40] [main/INFO] [mixin]: Initialised Mixin FML Remapper Adapter with net.minecraftforge.fml.common.asm.transformers.deobf.FMLDeobfuscatingRemapper@59bbe88a
119[21:05:40] [main/INFO] [MixinBooter]: Grabbing class dev.redstudio.alfheim.asm.AlfheimPlugin for its mixins.
120[21:05:40] [main/INFO] [MixinBooter]: Grabbing class mod.acgaming.universaltweaks.core.UTLoadingPlugin for its mixins.
121[21:05:40] [main/INFO] [MixinBooter]: Grabbing class dev.redstudio.valkyrie.asm.ValkyriePlugin for its mixins.
122[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.alfheim.json mixin configuration.
123[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.smoothlighting.json mixin configuration.
124[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.gui.lanserverproperties.json mixin configuration.
125[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.modelgap.json mixin configuration.
126[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.narrator.json mixin configuration.
127[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.smoothscrolling.json mixin configuration.
128[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.buttons.anaglyph.json mixin configuration.
129[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.items.itementities.client.json mixin configuration.
130[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.toastcontrol.json mixin configuration.
131[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.resourcemanager.json mixin configuration.
132[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.depthmask.json mixin configuration.
133[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.spectatormenu.json mixin configuration.
134[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.audioreload.json mixin configuration.
135[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.world.frustumculling.json mixin configuration.
136[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.gui.ping.json mixin configuration.
137[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.miningglitch.client.json mixin configuration.
138[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.buttons.realms.json mixin configuration.
139[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.elytra.json mixin configuration.
140[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.fps.json mixin configuration.
141[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.autojump.json mixin configuration.
142[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.startup.json mixin configuration.
143[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.gui.keybindlistentry.json mixin configuration.
144[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.potionamplifier.json mixin configuration.
145[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.gui.potionduration.json mixin configuration.
146[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.entitylists.client.json mixin configuration.
147[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.buttons.snooper.client.json mixin configuration.
148[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.missingmodel.json mixin configuration.
149[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.blockoverlay.json mixin configuration.
150[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.villagermantle.json mixin configuration.
151[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.particlespawning.json mixin configuration.
152[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.itemframevoid.json mixin configuration.
153[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.entityradiuscheck.reducesearchsize.json mixin configuration.
154[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.tracker.json mixin configuration.
155[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.world.tileentities.json mixin configuration.
156[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.blocks.leafdecay.json mixin configuration.
157[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.destroypacket.json mixin configuration.
158[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.world.witchhuts.json mixin configuration.
159[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.burning.horse.json mixin configuration.
160[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.maxhealth.json mixin configuration.
161[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.ai.saddledwandering.json mixin configuration.
162[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.world.chunksaving.json mixin configuration.
163[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.incurablepotions.json mixin configuration.
164[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.blocks.lenientpaths.json mixin configuration.
165[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.skeletonaim.json mixin configuration.
166[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.packetsize.json mixin configuration.
167[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.world.stronghold.json mixin configuration.
168[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.hopper.boundingbox.json mixin configuration.
169[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.sleeping.json mixin configuration.
170[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.horsefalling.json mixin configuration.
171[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.pathfinding.json mixin configuration.
172[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.spawning.husk.json mixin configuration.
173[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.piston.tile.json mixin configuration.
174[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.taming.horse.json mixin configuration.
175[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.blockfire.json mixin configuration.
176[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.entityradiuscheck.lesscollisions.json mixin configuration.
177[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.prefixcheck.json mixin configuration.
178[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.dimensionchange.json mixin configuration.
179[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.blocks.bedobstruction.json mixin configuration.
180[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.entitylists.json mixin configuration.
181[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.misc.crafteditemstatistics.json mixin configuration.
182[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.untippedarrowparticles.json mixin configuration.
183[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.ladderflying.json mixin configuration.
184[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.minecart.json mixin configuration.
185[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.despawning.json mixin configuration.
186[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.suffocation.json mixin configuration.
187[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.misc.console.addpacket.json mixin configuration.
188[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.desync.json mixin configuration.
189[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.dyeblending.json mixin configuration.
190[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.blocks.sapling.json mixin configuration.
191[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.boundingbox.json mixin configuration.
192[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.deathtime.json mixin configuration.
193[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.comparatortiming.json mixin configuration.
194[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.miningglitch.server.json mixin configuration.
195[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.spawning.stray.json mixin configuration.
196[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.ai.json mixin configuration.
197[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.attackradius.json mixin configuration.
198[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.boatoffset.json mixin configuration.
199[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.entities.burning.zombie.json mixin configuration.
200[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.mount.json mixin configuration.
201[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.hopper.tile.json mixin configuration.
202[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.saturation.json mixin configuration.
203[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.blocks.falling.json mixin configuration.
204[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.items.itementities.server.json mixin configuration.
205[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.bugfixes.entities.entityid.json mixin configuration.
206[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.tweaks.performance.craftingcache.json mixin configuration.
207[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.valkyrie.json mixin configuration.
208[21:05:40] [main/INFO] [MixinBooter]: Adding mixins.optifine.json mixin configuration.
209[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
210[21:05:40] [main/INFO] [MixinExtras|Service]: Initializing MixinExtras via com.llamalad7.mixinextras.service.MixinExtrasServiceImpl(version=0.3.5).
211[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
212[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
213[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
214[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
215[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
216[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
217[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
218[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
219[21:05:40] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
220[21:05:40] [main/INFO] [LaunchWrapper]: Loading tweak class name sampler.core.lw.Tweaker$TATweaker1
221[21:05:40] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.mixin.EnvironmentStateTweaker
222[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
223[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class sampler.core.lw.Tweaker$TATweaker1
224[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.mixin.EnvironmentStateTweaker
225[21:05:40] [main/INFO] [LaunchWrapper]: Loading tweak class name sampler.core.lw.Tweaker$TATweaker2
226[21:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class sampler.core.lw.Tweaker$TATweaker2
227[21:05:40] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: getLaunchArguments
228[21:05:40] [main/WARN] [mixin]: Reference map 'mixins.mixincompat.refmap.json' for mixins.mixincompat.json could not be read. If this is a development environment you can ignore this message
229[21:05:40] [main/INFO] [Sledgehammer]: Successfully loaded configuration file.
230[21:05:40] [main/INFO] [Sledgehammer]: Successfully saved configuration file.
231[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.renderer.RenderGlobal ...
232[21:05:41] [main/INFO] [meldexun.asmutil2.ASMUtil]: Transforming method: RenderGlobal#renderEntities(Entity, ICamera, float)
233[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.multiplayer.WorldClient ...
234[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.client.multiplayer.WorldClient.func_184153_a (IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V (matching showBarrierParticles)
235[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying random display tick call hook
236[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.entity.Entity ...
237[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.entity.Entity
238[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V)
239[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
240[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
241[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
242[21:05:41] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V
243[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
244[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V)
245[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
246[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
247[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.EntityRenderer
248[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V)
249[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
250[21:05:41] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V
251[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
252[21:05:41] [main/INFO] [org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper]: A re-entrant transformer '$wrapper.thedarkcolour.futuremc.asm.CoreTransformer' was detected and will no longer process meta class data
253[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.Minecraft ...
254[21:05:41] [main/INFO] [meldexun.asmutil2.ASMUtil]: Transforming method: RenderManager#renderEntity(Entity, double, double, double, float, float, boolean)
255[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.RenderManager
256[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V)
257[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
258[21:05:41] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V
259[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
260[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.world.biome.Biome : anh
261[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.projectile.EntityArrow : aeh
262[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.Render
263[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V)
264[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
265[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
266[21:05:41] [main/INFO] [Meson ASM]: Transforming TileEntityBeacon
267[21:05:41] [main/INFO] [Meson ASM]: Applying Transformation to method (Names [addEffectsToPlayers, func_146000_x, E] Descriptor ()V / ()V)
268[21:05:41] [main/INFO] [Meson ASM]: Located method, patching...
269[21:05:41] [main/INFO] [Meson ASM]: Located target ALOAD 9
270[21:05:41] [main/INFO] [Meson ASM]: Patch result: true
271[21:05:41] [main/INFO] [org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper]: A re-entrant transformer '$wrapper.svenhjol.charm.base.CharmClassTransformer' was detected and will no longer process meta class data
272[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.tileentity.TileEntityPiston
273[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
274[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
275[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
276[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [clearPistonTileEntity, func_145866_f] Descriptor ()V)
277[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
278[21:05:41] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
279[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
280[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
281[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
282[21:05:41] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
283[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
284[21:05:41] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState]
285[21:05:41] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished.
286[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185892_j ()F (matching getAmbientOcclusionLightValue)
287[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying getAmbientOcclusionLightValue() override
288[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185916_f ()Z (matching useNeighborBrightness)
289[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying useNeighborBrightness() override
290[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.doesSideBlockRendering (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;)Z
291[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying doesSideBlockRendering() override
292[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185914_p ()Z (matching isOpaqueCube)
293[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying isOpaqueCube() override
294[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.renderer.BlockModelRenderer ...
295[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.BlockModelRenderer
296[21:05:41] [main/INFO] [Quark ASM]: Optifine Detected. Disabling Patch for Names [renderQuadsFlat, func_187496_a] Descriptor (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;IZLnet/minecraft/client/renderer/BufferBuilder;Ljava/util/List;Ljava/util/BitSet;)V
297[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace ...
298[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace.<init> (Lnet/minecraft/client/renderer/BlockModelRenderer;)V
299[21:05:41] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Setting AmbientOcclusionFace constructor public
300[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.server.management.PlayerList : pl
301[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transformPlayerList:999]: OTG-Core transforming PlayerList.transformPlayerListUpdateTimeAndWeather
302[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transformPlayerList:1001]: OTG-Core transforming PlayerList.setPlayerManager
303[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.client.renderer.entity.RenderEntityItem ...
304[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.client.entity.EntityPlayerSP ...
305[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.EntityLivingBase : vp
306[21:05:41] [main/INFO] [Quark ASM]: Transforming net.minecraft.item.ItemStack
307[21:05:41] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [getTextComponent, func_151000_E] Descriptor ()Lnet/minecraft/util/text/ITextComponent;)
308[21:05:41] [main/INFO] [Quark ASM]: Located Method, patching...
309[21:05:41] [main/INFO] [Quark ASM]: Located patch target node ARETURN
310[21:05:41] [main/INFO] [Quark ASM]: Patch result: true
311[21:05:41] [main/INFO] [org.spongepowered.asm.service.mojang.MixinServiceLaunchWrapper]: A re-entrant transformer '$wrapper.vazkii.quark.base.asm.ClassTransformer' was detected and will no longer process meta class data
312[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.entity.player.EntityPlayerMP ...
313[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.network.NettyCompressionDecoder ...
314[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.network.PacketBuffer ...
315[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraftforge.registries.GameData : net/minecraftforge/registries/GameData
316[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.entity.player.EntityPlayer ...
317[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityMinecart : afe
318[21:05:41] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.network.NetHandlerPlayServer ...
319[21:05:41] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityBoat : afd
320[21:05:42] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityFallingBlock : ack
321[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.entity.item.EntityItem ...
322[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.entity.item.EntityItem ...
323[21:05:42] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityItem : acl
324[21:05:42] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
325[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.Minecraft ...
326[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.util.math.AxisAlignedBB ...
327[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.client.multiplayer.WorldClient ...
328[21:05:42] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.client.multiplayer.WorldClient.func_184153_a (IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V (matching showBarrierParticles)
329[21:05:42] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying random display tick call hook
330[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraftforge.client.ForgeHooksClient ...
331[21:05:42] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel]
332[21:05:42] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished.
333[21:05:42] [main/INFO] [Meson ASM]: Transforming EntityPlayer
334[21:05:42] [main/INFO] [Meson ASM]: Applying Transformation to method (Names [getArmorVisibility, func_82243_bO, cW] Descriptor ()F / ()F)
335[21:05:42] [main/INFO] [Meson ASM]: Located method, patching...
336[21:05:42] [main/INFO] [Meson ASM]: Located target IINC 1 1
337[21:05:42] [main/INFO] [Meson ASM]: Patch result: true
338[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.entity.player.EntityPlayer ...
339[21:05:42] [main/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.EntityLivingBase : vp
340[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.entity.Entity ...
341[21:05:42] [main/INFO] [Quark ASM]: Transforming net.minecraft.entity.Entity
342[21:05:42] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V)
343[21:05:42] [main/INFO] [Quark ASM]: Located Method, patching...
344[21:05:42] [main/INFO] [Quark ASM]: Patch result: true
345[21:05:42] [main/INFO] [Quark ASM]: Located Method, patching...
346[21:05:42] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V
347[21:05:42] [main/INFO] [Quark ASM]: Patch result: true
348[21:05:42] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V)
349[21:05:42] [main/INFO] [Quark ASM]: Located Method, patching...
350[21:05:42] [main/INFO] [Quark ASM]: Patch result: true
351[21:05:42] [main/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.client.entity.EntityPlayerSP ...
352[21:05:42] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.gui.inventory.GuiContainer
353[21:05:42] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [drawScreen, func_73863_a] Descriptor (IIF)V)
354[21:05:42] [main/INFO] [Quark ASM]: Located Method, patching...
355[21:05:42] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/gui/inventory/GuiContainer.func_146979_b (II)V
356[21:05:42] [main/INFO] [Quark ASM]: Patch result: true
357[21:05:42] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.world.WorldServer
358[21:05:42] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [areAllPlayersAsleep, func_73056_e] Descriptor ()Z)
359[21:05:42] [Client thread/INFO] [Quark ASM]: Located Method, patching...
360[21:05:42] [Client thread/INFO] [Quark ASM]: Patch result: true
361[21:05:42] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [wakeAllPlayers, func_73053_d] Descriptor ()V)
362[21:05:42] [Client thread/INFO] [Quark ASM]: Located Method, patching...
363[21:05:42] [Client thread/INFO] [Quark ASM]: Patch result: true
364[21:05:42] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraftforge.client.ForgeHooksClient ...
365[21:05:42] [Client thread/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel]
366[21:05:42] [Client thread/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished.
367[21:05:42] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraftforge.common.ForgeHooks ...
368[21:05:42] [Client thread/INFO] [net.minecraft.client.Minecraft]: Setting user: Jubitus
369[21:05:42] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraftforge.registries.GameData : net/minecraftforge/registries/GameData
370[21:05:42] [Client thread/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState]
371[21:05:42] [Client thread/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished.
372[21:05:43] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.world.biome.Biome : anh
373[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.enchantment.Enchantment
374[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z)
375[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
376[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN
377[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
378[21:05:43] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityXPOrb : vm
379[21:05:43] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.entity.item.EntityItem ...
380[21:05:43] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [itemphysic] Patched net.minecraft.entity.item.EntityItem ...
381[21:05:43] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityItem : acl
382[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityItem
383[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [onUpdate, func_70071_h_] Descriptor ()V)
384[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
385[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
386[21:05:43] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.util.math.AxisAlignedBB ...
387[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185892_j ()F (matching getAmbientOcclusionLightValue)
388[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying getAmbientOcclusionLightValue() override
389[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185916_f ()Z (matching useNeighborBrightness)
390[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying useNeighborBrightness() override
391[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.doesSideBlockRendering (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;)Z
392[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying doesSideBlockRendering() override
393[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185914_p ()Z (matching isOpaqueCube)
394[21:05:43] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying isOpaqueCube() override
395[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.item.ItemStack
396[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [getTextComponent, func_151000_E] Descriptor ()Lnet/minecraft/util/text/ITextComponent;)
397[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
398[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node ARETURN
399[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
400[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.block.BlockDynamicLiquid
401[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [isBlocked, func_176372_g] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)Z)
402[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
403[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN
404[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN
405[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
406[21:05:43] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityFallingBlock : ack
407[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.block.BlockPistonBase
408[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [canPush, func_185646_a] Descriptor (Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;ZLnet/minecraft/util/EnumFacing;)Z)
409[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
410[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/block/Block.hasTileEntity (Lnet/minecraft/block/state/IBlockState;)Z
411[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
412[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z)
413[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
414[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/block/state/BlockPistonStructureHelper.func_177254_c ()Ljava/util/List;
415[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
416[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z)
417[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
418[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper.<init> (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V
419[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
420[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [checkForMove, func_176316_e] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)V)
421[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
422[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper.<init> (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V
423[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
424[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.tileentity.TileEntityPiston
425[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
426[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
427[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
428[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [clearPistonTileEntity, func_145866_f] Descriptor ()V)
429[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
430[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
431[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
432[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V)
433[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
434[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z
435[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
436[21:05:43] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.util.ITickable ...
437[21:05:43] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.util.ITickable ...
438[21:05:43] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityTNTPrimed : acm
439[21:05:43] [Client thread/INFO] [Meson ASM]: Transforming TileEntityFurnace
440[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [smeltItem, func_145949_j, o] Descriptor ()V / ()V)
441[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
442[21:05:43] [Client thread/INFO] [Meson ASM]: Located target ASTORE 2
443[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
444[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [isItemValidForSlot, func_94041_b, b] Descriptor (ILnet/minecraft/item/ItemStack;)Z / (ILaip;)Z)
445[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
446[21:05:43] [Client thread/INFO] [Meson ASM]: Located target ILOAD 1
447[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
448[21:05:43] [Client thread/INFO] [Meson ASM]: Transforming TileEntityBeacon
449[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [addEffectsToPlayers, func_146000_x, E] Descriptor ()V / ()V)
450[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
451[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: false
452[21:05:43] [Client thread/INFO] [Meson ASM]: Transforming EntityWither
453[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [canDestroyBlock, func_181033_a, a] Descriptor (Lnet/minecraft/block/Block;)Z / (Lnet/minecraft/block/Block;)Z)
454[21:05:43] [Client thread/INFO] [Meson ASM]: Failed to locate the method!
455[21:05:43] [Client thread/INFO] [Meson ASM]: Transforming TileEntityShulkerBox
456[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [canInsertItem, func_180462_a, a] Descriptor (ILnet/minecraft/item/ItemStack;Lnet/minecraft/util/EnumFacing;)Z / (ILaip;Lnet/minecraft/util/EnumFacing;)Z)
457[21:05:43] [Client thread/INFO] [Meson ASM]: Failed to locate the method!
458[21:05:43] [Client thread/WARN] [FML]: Patcher expecting empty class data file for net.minecraft.block.state.BlockStateContainer$Builder, but received non-empty
459[21:05:43] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.enchantment.EnchantmentDamage
460[21:05:43] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z)
461[21:05:43] [Client thread/INFO] [Quark ASM]: Located Method, patching...
462[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN
463[21:05:43] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN
464[21:05:43] [Client thread/INFO] [Quark ASM]: Patch result: true
465[21:05:43] [Client thread/INFO] [Meson ASM]: Transforming ItemToolMaterial
466[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [getMaxUses, func_77997_a, a] Descriptor ()I / ()I)
467[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
468[21:05:43] [Client thread/INFO] [Meson ASM]: Located target GETFIELD ain$a.g : I
469[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
470[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [getEfficiency, func_77998_b, b] Descriptor ()F / ()F)
471[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
472[21:05:43] [Client thread/INFO] [Meson ASM]: Located target GETFIELD ain$a.h : F
473[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
474[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [getAttackDamage, func_78000_c, c] Descriptor ()F / ()F)
475[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
476[21:05:43] [Client thread/INFO] [Meson ASM]: Located target GETFIELD ain$a.i : F
477[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
478[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [getHarvestLevel, func_77996_d, d] Descriptor ()I / ()I)
479[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
480[21:05:43] [Client thread/INFO] [Meson ASM]: Located target GETFIELD ain$a.f : I
481[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
482[21:05:43] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [getEnchantability, func_77995_e, e] Descriptor ()I / ()I)
483[21:05:43] [Client thread/INFO] [Meson ASM]: Located method, patching...
484[21:05:43] [Client thread/INFO] [Meson ASM]: Located target GETFIELD ain$a.j : I
485[21:05:43] [Client thread/INFO] [Meson ASM]: Patch result: true
486[21:05:44] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.projectile.EntityArrow : aeh
487[21:05:44] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityMinecart : afe
488[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityMinecart
489[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [killMinecart, func_94095_a] Descriptor (Lnet/minecraft/util/DamageSource;)V)
490[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
491[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityMinecart.func_70099_a (Lnet/minecraft/item/ItemStack;F)Lnet/minecraft/entity/item/EntityItem;
492[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
493[21:05:44] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.projectile.EntityThrowable : aev
494[21:05:44] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.item.EntityBoat : afd
495[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityBoat
496[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [attackEntityFrom, func_70097_a] Descriptor (Lnet/minecraft/util/DamageSource;F)Z)
497[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
498[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityBoat.func_145778_a (Lnet/minecraft/item/Item;IF)Lnet/minecraft/entity/item/EntityItem;
499[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
500[21:05:44] [Client thread/INFO] [STDOUT]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.entity.player.EntityPlayerMP ...
501[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.item.ItemBanner
502[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [appendHoverTextFromTileEntityTag, func_185054_a] Descriptor (Lnet/minecraft/item/ItemStack;Ljava/util/List;)V)
503[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
504[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node BIPUSH 6
505[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
506[21:05:44] [Client thread/INFO] [Meson ASM]: Transforming ItemChorusFruit
507[21:05:44] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [onItemUseFinish, func_77654_b, a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/world/World;Lnet/minecraft/entity/EntityLivingBase;)Lnet/minecraft/item/ItemStack; / (Laip;Lamu;Lvp;)Laip;)
508[21:05:44] [Client thread/INFO] [Meson ASM]: Located method, patching...
509[21:05:44] [Client thread/INFO] [Meson ASM]: Located target IFNE L0
510[21:05:44] [Client thread/INFO] [Meson ASM]: Patch result: true
511[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.ai.EntityAITarget
512[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [isSuitableTarget, func_179445_a] Descriptor (Lnet/minecraft/entity/EntityLiving;Lnet/minecraft/entity/EntityLivingBase;ZZ)Z)
513[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
514[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
515[21:05:44] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.projectile.EntityShulkerBullet : aer
516[21:05:44] [Client thread/INFO] [STDOUT]: [com.pg85.otg.forge.asm.excluded.OTGClassTransformer:transform:91]: OTG-Core transforming: net.minecraft.entity.projectile.EntityLlamaSpit : aeo
517[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.item.crafting.RecipesBanners$RecipeAddPattern
518[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [matches, func_77569_a] Descriptor (Lnet/minecraft/inventory/InventoryCrafting;Lnet/minecraft/world/World;)Z)
519[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
520[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKESTATIC net/minecraft/tileentity/TileEntityBanner.func_175113_c (Lnet/minecraft/item/ItemStack;)I
521[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
522[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.inventory.ContainerMerchant
523[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [transferStackInSlot, func_82846_b] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;I)Lnet/minecraft/item/ItemStack;)
524[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
525[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
526[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
527[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
528[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z
529[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
530[21:05:44] [Client thread/INFO] [Meson ASM]: Transforming ContainerFurnace
531[21:05:44] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [<init>, <init>, ] Descriptor (Lnet/minecraft/entity/player/InventoryPlayer;Lnet/minecraft/inventory/IInventory;)V / (Laec;Ltv;)V)
532[21:05:44] [Client thread/INFO] [Meson ASM]: Located method, patching...
533[21:05:44] [Client thread/INFO] [Meson ASM]: Located target NEW agr
534[21:05:44] [Client thread/INFO] [Meson ASM]: Patch result: true
535[21:05:44] [Client thread/INFO] [Meson ASM]: Applying Transformation to method (Names [<init>, <init>, ] Descriptor (Lnet/minecraft/entity/player/InventoryPlayer;Lnet/minecraft/inventory/IInventory;)V / (Laec;Ltv;)V)
536[21:05:44] [Client thread/INFO] [Meson ASM]: Located method, patching...
537[21:05:44] [Client thread/INFO] [Meson ASM]: Located target INVOKESPECIAL agr.<init> (Ltv;III)V
538[21:05:44] [Client thread/INFO] [Meson ASM]: Patch result: true
539[21:05:44] [Client thread/INFO] [net.optifine.reflect.Reflector]: [OptiFine] *** Reflector Forge ***
540[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.EntityRenderer
541[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V)
542[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
543[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V
544[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
545[21:05:44] [Client thread/INFO] [meldexun.asmutil2.ASMUtil]: Transforming method: RenderManager#renderEntity(Entity, double, double, double, float, float, boolean)
546[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.RenderManager
547[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V)
548[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
549[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V
550[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
551[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.Render
552[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V)
553[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
554[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
555[21:05:44] [Client thread/INFO] [net.optifine.reflect.Reflector]: [OptiFine] *** Reflector Vanilla ***
556[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.model.ModelBiped
557[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V)
558[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
559[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node RETURN
560[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
561[21:05:44] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.RenderBoat
562[21:05:44] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V)
563[21:05:44] [Client thread/INFO] [Quark ASM]: Located Method, patching...
564[21:05:44] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V
565[21:05:44] [Client thread/INFO] [Quark ASM]: Patch result: true
566[21:05:44] [Client thread/INFO] [net.minecraft.client.Minecraft]: LWJGL Version: 2.9.4
567[21:05:45] [Client thread/ERROR] [net.minecraft.client.Minecraft]: Couldn't set pixel format
568org.lwjgl.LWJGLException: Insufficient depth buffer precision
569 at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
570 at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
571 at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
572 at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
573 at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
574 at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?]
575 at net.minecraft.client.Minecraft.redirect$zbm000$createDisplay(Minecraft.java:3852) ~[bib.class:?]
576 at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:625) [bib.class:?]
577 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:458) [bib.class:?]
578 at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [bib.class:?]
579 at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
580 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_412]
581 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_412]
582 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_412]
583 at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_412]
584 at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
585 at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
586 at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:100) [NewLaunch.jar:?]
587 at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129) [NewLaunch.jar:?]
588 at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) [NewLaunch.jar:?]
589[21:05:46] [Client thread/INFO] [renderlib]: OpenGL Debug: supported=OpenGL43, enabled=false
590[21:05:46] [Client thread/INFO] [Config]: [OptiFine]
591[21:05:46] [Client thread/INFO] [Config]: [OptiFine] OptiFine_1.12.2_HD_U_G6_pre1
592[21:05:46] [Client thread/INFO] [Config]: [OptiFine] Build: 20210323-161358
593[21:05:46] [Client thread/INFO] [Config]: [OptiFine] OS: Windows 11 (amd64) version 10.0
594[21:05:46] [Client thread/INFO] [Config]: [OptiFine] Java: 1.8.0_412, Temurin
595[21:05:46] [Client thread/INFO] [Config]: [OptiFine] VM: OpenJDK 64-Bit Server VM (mixed mode), Temurin
596[21:05:46] [Client thread/INFO] [Config]: [OptiFine] LWJGL: 2.9.4
597[21:05:46] [Client thread/INFO] [Config]: [OptiFine] OpenGL: NVIDIA GeForce RTX 4090/PCIe/SSE2, version 4.6.0 NVIDIA 556.12, NVIDIA Corporation
598[21:05:46] [Client thread/INFO] [Config]: [OptiFine] OpenGL Version: 4.6.0
599[21:05:46] [Client thread/INFO] [Config]: [OptiFine] Maximum texture size: 32768x32768
600[21:05:46] [VersionCheck/INFO] [Config]: [OptiFine] Checking for new version
601[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL Version: 4.6.0 NVIDIA 556.12
602[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Vendor: NVIDIA Corporation
603[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Renderer: NVIDIA GeForce RTX 4090/PCIe/SSE2
604[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
605[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_DRAW_BUFFERS: 8
606[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
607[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
608[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Load shaders configuration.
609[21:05:46] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Loaded shaderpack: ComplementaryUnbound_r5.2 + EuphoriaPatches_1.3
610[21:05:46] [Client thread/INFO] [Config]: [OptiFine] [Shaders] Worlds: -1, 0, 1
611[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
612[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
613[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
614[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
615[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2
616[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
617[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
618[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
619[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
620[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
621[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
622[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
623[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
624[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
625[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2
626[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
627[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: WATER_STYLE_DEFAULT
628[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: WATER_STYLE_DEFINE
629[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
630[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: WATER_STYLE
631[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: WATER_CAUSTIC_STYLE_DEFINE
632[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
633[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: AURORA_STYLE_DEFAULT
634[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: AURORA_STYLE_DEFINE
635[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
636[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: SUN_MOON_STYLE_DEFAULT
637[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: SUN_MOON_STYLE_DEFINE
638[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
639[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: CLOUD_STYLE_DEFAULT
640[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: CLOUD_STYLE_DEFINE
641[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
642[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
643[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0.0
644[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
645[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
646[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0.0
647[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
648[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
649[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0.0
650[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
651[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
652[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 20.0
653[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
654[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
655[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 30.0
656[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
657[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
658[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 40.0
659[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
660[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
661[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 50.0
662[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
663[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
664[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 60.0
665[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
666[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
667[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -20.0
668[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
669[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
670[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -30.0
671[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
672[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
673[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -50.0
674[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
675[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -40.0
676[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: -60.0
677[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
678[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2048
679[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 4096
680[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
681[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2048
682[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1024
683[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
684[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: SSAO_QUALI_DEFINE
685[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0
686[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
687[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: LIGHTSHAFT_QUALI_DEFINE
688[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0
689[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
690[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
691[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2
692[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
693[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
694[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
695[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
696[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 4
697[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0
698[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
699[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 4
700[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
701[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
702[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 4
703[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2
704[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
705[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 4
706[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
707[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
708[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
709[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0
710[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
711[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
712[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 2
713[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
714[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
715[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 3
716[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
717[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
718[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0
719[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
720[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 1
721[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh: 0
722[21:05:46] [VersionCheck/INFO] [Config]: [OptiFine] Version found: G5
723[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
724[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 3
725[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 1
726[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
727[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 2
728[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 1
729[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
730[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 3
731[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 1
732[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
733[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 3
734[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 1
735[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
736[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 3
737[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 2
738[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
739[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: WATER_STYLE_DEFAULT
740[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: WATER_STYLE_DEFINE
741[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
742[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: WATER_STYLE
743[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: WATER_CAUSTIC_STYLE_DEFINE
744[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
745[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: AURORA_STYLE_DEFAULT
746[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: AURORA_STYLE_DEFINE
747[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
748[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: SUN_MOON_STYLE_DEFAULT
749[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: SUN_MOON_STYLE_DEFINE
750[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
751[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: CLOUD_STYLE_DEFAULT
752[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: CLOUD_STYLE_DEFINE
753[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
754[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
755[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0.0
756[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
757[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
758[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0.0
759[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
760[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
761[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0.0
762[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
763[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
764[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 20.0
765[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
766[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
767[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 30.0
768[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
769[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
770[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 40.0
771[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
772[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
773[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 50.0
774[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
775[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
776[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 60.0
777[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
778[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
779[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: -20.0
780[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
781[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
782[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: -30.0
783[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
784[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
785[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: -50.0
786[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
787[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: -40.0
788[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: -60.0
789[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
790[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 2048
791[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 4096
792[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
793[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 2048
794[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 1024
795[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
796[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: SSAO_QUALI_DEFINE
797[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0
798[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
799[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: LIGHTSHAFT_QUALI_DEFINE
800[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0
801[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
802[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
803[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 2
804[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
805[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
806[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 3
807[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
808[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 4
809[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0
810[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
811[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 4
812[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 1
813[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
814[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 4
815[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 2
816[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
817[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 4
818[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 3
819[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
820[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
821[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0
822[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
823[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
824[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 2
825[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
826[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
827[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 3
828[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
829[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
830[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0
831[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
832[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh: 1
833[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.fsh: 0
834[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
835[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 3
836[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
837[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
838[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 2
839[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
840[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
841[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 3
842[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
843[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
844[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 3
845[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
846[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
847[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 3
848[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2
849[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
850[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: WATER_STYLE_DEFAULT
851[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE_DEFINE
852[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
853[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: WATER_STYLE
854[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE
855[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
856[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT
857[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: AURORA_STYLE_DEFINE
858[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
859[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT
860[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE
861[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
862[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT
863[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE
864[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
865[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
866[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
867[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
868[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
869[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
870[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
871[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
872[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0
873[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
874[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
875[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 20.0
876[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
877[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
878[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 30.0
879[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
880[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
881[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 40.0
882[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
883[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
884[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 50.0
885[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
886[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
887[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 60.0
888[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
889[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
890[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -20.0
891[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
892[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
893[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -30.0
894[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
895[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
896[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -50.0
897[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
898[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: -40.0
899[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -60.0
900[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
901[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 2048
902[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 4096
903[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
904[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 2048
905[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1024
906[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
907[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: SSAO_QUALI_DEFINE
908[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
909[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
910[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE
911[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
912[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
913[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
914[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2
915[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
916[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
917[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3
918[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
919[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 4
920[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
921[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
922[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 4
923[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1
924[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
925[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 4
926[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2
927[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
928[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 4
929[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3
930[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
931[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
932[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
933[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
934[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
935[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2
936[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
937[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
938[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3
939[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
940[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
941[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
942[21:05:46] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
943[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh: 1
944[21:05:46] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0
945[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
946[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 3
947[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1
948[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
949[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2
950[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1
951[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
952[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 3
953[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1
954[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
955[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 3
956[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1
957[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
958[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 3
959[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2
960[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
961[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: WATER_STYLE_DEFAULT
962[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: WATER_STYLE_DEFINE
963[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
964[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: WATER_STYLE
965[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE
966[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
967[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT
968[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: AURORA_STYLE_DEFINE
969[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
970[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT
971[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE
972[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
973[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT
974[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE
975[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
976[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
977[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0.0
978[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
979[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
980[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0.0
981[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
982[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
983[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0.0
984[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
985[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
986[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 20.0
987[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
988[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
989[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 30.0
990[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
991[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
992[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 40.0
993[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
994[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
995[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 50.0
996[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
997[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
998[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 60.0
999[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1000[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
1001[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -20.0
1002[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1003[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
1004[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -30.0
1005[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1006[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
1007[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -50.0
1008[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1009[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: -40.0
1010[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -60.0
1011[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1012[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2048
1013[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 4096
1014[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1015[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2048
1016[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1024
1017[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1018[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: SSAO_QUALI_DEFINE
1019[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1020[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1021[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE
1022[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1023[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1024[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1025[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2
1026[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1027[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1028[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3
1029[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1030[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 4
1031[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1032[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1033[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 4
1034[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1
1035[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1036[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 4
1037[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2
1038[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1039[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 4
1040[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3
1041[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1042[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1043[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1044[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1045[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1046[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2
1047[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1048[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1049[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3
1050[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1051[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1052[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1053[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1054[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1
1055[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0
1056[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1057[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 3
1058[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1
1059[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1060[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2
1061[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1
1062[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1063[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 3
1064[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1
1065[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1066[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 3
1067[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1
1068[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1069[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 3
1070[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2
1071[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1072[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: WATER_STYLE_DEFAULT
1073[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: WATER_STYLE_DEFINE
1074[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1075[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: WATER_STYLE
1076[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE
1077[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1078[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT
1079[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: AURORA_STYLE_DEFINE
1080[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1081[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT
1082[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE
1083[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1084[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT
1085[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE
1086[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1087[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1088[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0.0
1089[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1090[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1091[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0.0
1092[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1093[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1094[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0.0
1095[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1096[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1097[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 20.0
1098[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1099[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1100[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 30.0
1101[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1102[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1103[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 40.0
1104[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1105[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1106[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 50.0
1107[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1108[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1109[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 60.0
1110[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1111[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1112[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -20.0
1113[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1114[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1115[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -30.0
1116[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1117[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1118[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -50.0
1119[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1120[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: -40.0
1121[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -60.0
1122[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1123[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2048
1124[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 4096
1125[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1126[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2048
1127[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1024
1128[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1129[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: SSAO_QUALI_DEFINE
1130[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1131[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1132[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE
1133[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1134[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1135[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1136[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2
1137[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1138[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1139[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3
1140[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1141[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 4
1142[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1143[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1144[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 4
1145[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1
1146[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1147[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 4
1148[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2
1149[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1150[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 4
1151[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3
1152[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1153[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1154[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1155[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1156[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1157[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2
1158[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1159[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1160[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3
1161[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1162[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1163[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1164[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1165[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1
1166[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0
1167[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
1168[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_OVERWORLD
1169[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_NETHER
1170[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
1171[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_OVERWORLD
1172[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_END
1173[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1174[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 3
1175[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1
1176[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1177[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2
1178[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1
1179[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1180[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 3
1181[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1
1182[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1183[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 3
1184[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1
1185[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1186[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 3
1187[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2
1188[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1189[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: WATER_STYLE_DEFAULT
1190[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: WATER_STYLE_DEFINE
1191[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1192[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: WATER_STYLE
1193[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE
1194[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1195[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT
1196[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: AURORA_STYLE_DEFINE
1197[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1198[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT
1199[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE
1200[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1201[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT
1202[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE
1203[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1204[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1205[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0.0
1206[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1207[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1208[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0.0
1209[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1210[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1211[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0.0
1212[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1213[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1214[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 20.0
1215[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1216[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1217[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 30.0
1218[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1219[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1220[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 40.0
1221[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1222[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1223[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 50.0
1224[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1225[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1226[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 60.0
1227[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1228[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1229[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -20.0
1230[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1231[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1232[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -30.0
1233[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1234[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1235[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -50.0
1236[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1237[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: -40.0
1238[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -60.0
1239[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1240[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2048
1241[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 4096
1242[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1243[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2048
1244[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1024
1245[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1246[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: SSAO_QUALI_DEFINE
1247[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1248[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1249[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE
1250[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1251[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1252[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1253[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2
1254[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1255[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1256[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3
1257[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1258[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 4
1259[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1260[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1261[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 4
1262[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1
1263[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1264[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 4
1265[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2
1266[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1267[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 4
1268[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3
1269[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1270[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1271[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1272[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1273[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1274[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2
1275[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1276[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1277[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3
1278[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1279[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1280[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1281[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1282[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1
1283[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0
1284[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
1285[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_OVERWORLD
1286[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_NETHER
1287[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
1288[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_OVERWORLD
1289[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_END
1290[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1291[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 3
1292[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1
1293[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1294[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2
1295[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1
1296[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1297[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 3
1298[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1
1299[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1300[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 3
1301[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1
1302[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1303[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 3
1304[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2
1305[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1306[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT
1307[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE
1308[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1309[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: WATER_STYLE
1310[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE
1311[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1312[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT
1313[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE
1314[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1315[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT
1316[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE
1317[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1318[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT
1319[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE
1320[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1321[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1322[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0.0
1323[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1324[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1325[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0.0
1326[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1327[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1328[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0.0
1329[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1330[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1331[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 20.0
1332[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1333[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1334[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 30.0
1335[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1336[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1337[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 40.0
1338[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1339[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1340[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 50.0
1341[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1342[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1343[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 60.0
1344[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1345[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1346[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -20.0
1347[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1348[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1349[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -30.0
1350[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1351[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1352[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -50.0
1353[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1354[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: -40.0
1355[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -60.0
1356[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1357[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2048
1358[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 4096
1359[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1360[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2048
1361[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1024
1362[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1363[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE
1364[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1365[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1366[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE
1367[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1368[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1369[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1370[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2
1371[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1372[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1373[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3
1374[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1375[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 4
1376[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1377[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1378[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 4
1379[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1
1380[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1381[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 4
1382[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2
1383[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1384[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 4
1385[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3
1386[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1387[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1388[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1389[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1390[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1391[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2
1392[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1393[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1394[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3
1395[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1396[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1397[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1398[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1399[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1
1400[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0
1401[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1402[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 3
1403[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1
1404[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1405[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2
1406[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1
1407[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1408[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 3
1409[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1
1410[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1411[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 3
1412[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1
1413[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1414[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 3
1415[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2
1416[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1417[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT
1418[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE
1419[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1420[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: WATER_STYLE
1421[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE
1422[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1423[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT
1424[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE
1425[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1426[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT
1427[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE
1428[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1429[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT
1430[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE
1431[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1432[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1433[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0.0
1434[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1435[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1436[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0.0
1437[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1438[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1439[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0.0
1440[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1441[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1442[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 20.0
1443[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1444[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1445[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 30.0
1446[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1447[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1448[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 40.0
1449[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1450[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1451[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 50.0
1452[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1453[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1454[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 60.0
1455[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1456[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1457[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -20.0
1458[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1459[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1460[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -30.0
1461[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1462[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1463[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -50.0
1464[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1465[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: -40.0
1466[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -60.0
1467[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1468[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2048
1469[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 4096
1470[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1471[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2048
1472[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1024
1473[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1474[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE
1475[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1476[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1477[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE
1478[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1479[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1480[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1481[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2
1482[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1483[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1484[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3
1485[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1486[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 4
1487[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1488[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1489[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 4
1490[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1
1491[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1492[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 4
1493[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2
1494[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1495[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 4
1496[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3
1497[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1498[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1499[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1500[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1501[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1502[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2
1503[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1504[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1505[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3
1506[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1507[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1508[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1509[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1510[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1
1511[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0
1512[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1513[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 3
1514[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1
1515[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1516[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2
1517[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1
1518[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1519[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 3
1520[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1
1521[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1522[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 3
1523[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1
1524[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1525[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 3
1526[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2
1527[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1528[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT
1529[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE
1530[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1531[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: WATER_STYLE
1532[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE
1533[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1534[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT
1535[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE
1536[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1537[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT
1538[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE
1539[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1540[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT
1541[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE
1542[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1543[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1544[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0.0
1545[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1546[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1547[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0.0
1548[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1549[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1550[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0.0
1551[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1552[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1553[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 20.0
1554[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1555[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1556[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 30.0
1557[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1558[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1559[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 40.0
1560[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1561[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1562[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 50.0
1563[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1564[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1565[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 60.0
1566[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1567[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1568[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -20.0
1569[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1570[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1571[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -30.0
1572[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1573[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1574[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -50.0
1575[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1576[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: -40.0
1577[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -60.0
1578[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1579[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2048
1580[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 4096
1581[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1582[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2048
1583[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1024
1584[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1585[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE
1586[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1587[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1588[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE
1589[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1590[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1591[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1592[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2
1593[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1594[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1595[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3
1596[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1597[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 4
1598[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1599[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1600[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 4
1601[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1
1602[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1603[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 4
1604[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2
1605[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1606[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 4
1607[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3
1608[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1609[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1610[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1611[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1612[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1613[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2
1614[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1615[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1616[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3
1617[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1618[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1619[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1620[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1621[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1
1622[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0
1623[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1624[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 3
1625[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1
1626[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1627[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2
1628[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1
1629[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1630[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 3
1631[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1
1632[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1633[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 3
1634[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1
1635[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1636[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 3
1637[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2
1638[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1639[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT
1640[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE
1641[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1642[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: WATER_STYLE
1643[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE
1644[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1645[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT
1646[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE
1647[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1648[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT
1649[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE
1650[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1651[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT
1652[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE
1653[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1654[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1655[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0.0
1656[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1657[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1658[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0.0
1659[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1660[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1661[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0.0
1662[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1663[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1664[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 20.0
1665[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1666[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1667[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 30.0
1668[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1669[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1670[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 40.0
1671[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1672[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1673[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 50.0
1674[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1675[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1676[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 60.0
1677[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1678[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1679[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -20.0
1680[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1681[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1682[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -30.0
1683[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1684[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1685[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -50.0
1686[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1687[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: -40.0
1688[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -60.0
1689[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1690[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2048
1691[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 4096
1692[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1693[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2048
1694[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1024
1695[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1696[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE
1697[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1698[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1699[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE
1700[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1701[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1702[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1703[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2
1704[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1705[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1706[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3
1707[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1708[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 4
1709[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1710[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1711[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 4
1712[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1
1713[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1714[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 4
1715[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2
1716[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1717[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 4
1718[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3
1719[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1720[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1721[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1722[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1723[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1724[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2
1725[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1726[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1727[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3
1728[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1729[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1730[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1731[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1732[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1
1733[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0
1734[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1735[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 3
1736[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1
1737[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1738[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2
1739[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1
1740[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1741[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 3
1742[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1
1743[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1744[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 3
1745[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1
1746[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1747[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 3
1748[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2
1749[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1750[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT
1751[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: WATER_STYLE_DEFINE
1752[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1753[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: WATER_STYLE
1754[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE
1755[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1756[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT
1757[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE
1758[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1759[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT
1760[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE
1761[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1762[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT
1763[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE
1764[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1765[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1766[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0.0
1767[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1768[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1769[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0.0
1770[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1771[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1772[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0.0
1773[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1774[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1775[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 20.0
1776[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1777[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1778[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 30.0
1779[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1780[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1781[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 40.0
1782[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1783[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1784[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 50.0
1785[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1786[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1787[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 60.0
1788[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1789[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1790[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -20.0
1791[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1792[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1793[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -30.0
1794[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1795[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1796[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -50.0
1797[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1798[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: -40.0
1799[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -60.0
1800[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1801[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2048
1802[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 4096
1803[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1804[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2048
1805[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1024
1806[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1807[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE
1808[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1809[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1810[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE
1811[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1812[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1813[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1814[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2
1815[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1816[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1817[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3
1818[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1819[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 4
1820[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1821[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1822[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 4
1823[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1
1824[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1825[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 4
1826[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2
1827[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1828[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 4
1829[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3
1830[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1831[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1832[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1833[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1834[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1835[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2
1836[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1837[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1838[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3
1839[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1840[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1841[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1842[21:05:47] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1843[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1
1844[21:05:47] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0
1845[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1846[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 3
1847[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1
1848[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1849[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2
1850[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1
1851[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1852[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 3
1853[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1
1854[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1855[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 3
1856[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1
1857[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1858[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 3
1859[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2
1860[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1861[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT
1862[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: WATER_STYLE_DEFINE
1863[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1864[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: WATER_STYLE
1865[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE
1866[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1867[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT
1868[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE
1869[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1870[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT
1871[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE
1872[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1873[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT
1874[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE
1875[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1876[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1877[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0.0
1878[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1879[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1880[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0.0
1881[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1882[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1883[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0.0
1884[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1885[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1886[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 20.0
1887[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1888[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1889[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 30.0
1890[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1891[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1892[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 40.0
1893[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1894[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1895[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 50.0
1896[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1897[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1898[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 60.0
1899[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1900[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1901[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -20.0
1902[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1903[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1904[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -30.0
1905[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1906[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1907[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -50.0
1908[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1909[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: -40.0
1910[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -60.0
1911[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1912[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2048
1913[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 4096
1914[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
1915[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2048
1916[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1024
1917[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
1918[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE
1919[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1920[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
1921[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE
1922[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1923[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1924[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1925[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2
1926[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
1927[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1928[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3
1929[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1930[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 4
1931[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1932[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1933[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 4
1934[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1
1935[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1936[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 4
1937[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2
1938[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
1939[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 4
1940[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3
1941[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
1942[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1943[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1944[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1945[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1946[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2
1947[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1948[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1949[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3
1950[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1951[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1952[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1953[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
1954[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1
1955[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0
1956[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
1957[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 3
1958[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1
1959[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
1960[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2
1961[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1
1962[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1963[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 3
1964[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1
1965[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
1966[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 3
1967[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1
1968[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
1969[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 3
1970[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2
1971[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
1972[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT
1973[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: WATER_STYLE_DEFINE
1974[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
1975[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: WATER_STYLE
1976[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE
1977[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
1978[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT
1979[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE
1980[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
1981[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT
1982[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE
1983[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
1984[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT
1985[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE
1986[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1987[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
1988[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0.0
1989[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1990[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
1991[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0.0
1992[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1993[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
1994[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0.0
1995[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1996[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
1997[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 20.0
1998[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
1999[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2000[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 30.0
2001[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2002[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2003[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 40.0
2004[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2005[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2006[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 50.0
2007[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2008[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2009[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 60.0
2010[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2011[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2012[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -20.0
2013[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2014[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2015[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -30.0
2016[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2017[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2018[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -50.0
2019[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2020[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: -40.0
2021[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -60.0
2022[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2023[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2048
2024[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 4096
2025[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2026[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2048
2027[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1024
2028[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2029[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE
2030[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2031[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2032[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE
2033[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2034[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2035[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2036[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2
2037[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2038[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2039[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3
2040[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2041[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 4
2042[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2043[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2044[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 4
2045[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1
2046[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2047[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 4
2048[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2
2049[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2050[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 4
2051[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3
2052[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2053[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2054[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2055[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2056[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2057[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2
2058[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2059[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2060[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3
2061[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2062[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2063[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2064[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2065[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1
2066[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0
2067[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2068[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 3
2069[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1
2070[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2071[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2
2072[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1
2073[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2074[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 3
2075[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1
2076[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2077[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 3
2078[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1
2079[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2080[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 3
2081[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2
2082[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2083[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT
2084[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: WATER_STYLE_DEFINE
2085[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2086[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: WATER_STYLE
2087[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE
2088[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2089[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT
2090[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE
2091[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2092[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT
2093[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE
2094[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2095[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT
2096[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE
2097[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2098[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2099[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0.0
2100[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2101[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2102[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0.0
2103[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2104[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2105[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0.0
2106[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2107[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2108[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 20.0
2109[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2110[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2111[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 30.0
2112[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2113[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2114[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 40.0
2115[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2116[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2117[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 50.0
2118[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2119[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2120[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 60.0
2121[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2122[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2123[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -20.0
2124[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2125[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2126[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -30.0
2127[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2128[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2129[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -50.0
2130[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2131[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: -40.0
2132[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -60.0
2133[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2134[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2048
2135[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 4096
2136[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2137[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2048
2138[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1024
2139[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2140[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE
2141[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2142[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2143[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE
2144[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2145[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2146[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2147[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2
2148[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2149[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2150[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3
2151[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2152[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 4
2153[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2154[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2155[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 4
2156[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1
2157[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2158[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 4
2159[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2
2160[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2161[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 4
2162[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3
2163[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2164[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2165[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2166[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2167[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2168[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2
2169[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2170[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2171[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3
2172[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2173[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2174[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2175[21:05:48] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2176[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1
2177[21:05:48] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0
2178[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2179[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 3
2180[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1
2181[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2182[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2
2183[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1
2184[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2185[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 3
2186[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1
2187[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2188[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 3
2189[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1
2190[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2191[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 3
2192[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2
2193[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2194[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT
2195[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE
2196[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2197[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: WATER_STYLE
2198[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE
2199[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2200[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT
2201[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE
2202[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2203[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT
2204[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE
2205[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2206[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT
2207[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE
2208[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2209[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2210[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0.0
2211[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2212[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2213[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0.0
2214[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2215[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2216[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0.0
2217[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2218[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2219[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 20.0
2220[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2221[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2222[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 30.0
2223[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2224[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2225[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 40.0
2226[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2227[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2228[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 50.0
2229[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2230[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2231[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 60.0
2232[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2233[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2234[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -20.0
2235[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2236[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2237[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -30.0
2238[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2239[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2240[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -50.0
2241[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2242[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: -40.0
2243[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -60.0
2244[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2245[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2048
2246[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 4096
2247[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2248[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2048
2249[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1024
2250[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2251[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE
2252[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2253[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2254[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE
2255[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2256[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2257[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2258[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2
2259[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2260[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2261[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3
2262[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2263[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 4
2264[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2265[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2266[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 4
2267[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1
2268[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2269[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 4
2270[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2
2271[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2272[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 4
2273[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3
2274[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2275[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2276[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2277[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2278[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2279[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2
2280[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2281[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2282[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3
2283[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2284[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2285[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2286[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2287[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1
2288[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0
2289[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2290[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 3
2291[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1
2292[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2293[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2
2294[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1
2295[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2296[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 3
2297[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1
2298[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2299[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 3
2300[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1
2301[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2302[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 3
2303[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2
2304[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2305[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT
2306[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE
2307[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2308[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: WATER_STYLE
2309[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE
2310[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2311[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT
2312[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE
2313[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2314[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT
2315[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE
2316[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2317[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT
2318[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE
2319[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2320[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2321[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0.0
2322[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2323[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2324[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0.0
2325[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2326[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2327[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0.0
2328[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2329[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2330[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 20.0
2331[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2332[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2333[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 30.0
2334[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2335[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2336[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 40.0
2337[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2338[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2339[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 50.0
2340[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2341[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2342[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 60.0
2343[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2344[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2345[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -20.0
2346[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2347[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2348[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -30.0
2349[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2350[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2351[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -50.0
2352[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2353[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: -40.0
2354[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -60.0
2355[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2356[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2048
2357[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 4096
2358[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2359[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2048
2360[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1024
2361[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2362[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE
2363[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2364[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2365[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE
2366[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2367[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2368[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2369[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2
2370[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2371[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2372[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3
2373[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2374[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 4
2375[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2376[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2377[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 4
2378[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1
2379[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2380[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 4
2381[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2
2382[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2383[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 4
2384[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3
2385[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2386[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2387[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2388[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2389[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2390[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2
2391[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2392[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2393[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3
2394[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2395[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2396[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2397[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2398[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1
2399[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0
2400[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2401[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 3
2402[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1
2403[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2404[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2
2405[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1
2406[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2407[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 3
2408[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1
2409[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2410[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 3
2411[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1
2412[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2413[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 3
2414[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 2
2415[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2416[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: WATER_STYLE_DEFAULT
2417[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: WATER_STYLE_DEFINE
2418[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2419[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: WATER_STYLE
2420[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE
2421[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2422[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: AURORA_STYLE_DEFAULT
2423[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: AURORA_STYLE_DEFINE
2424[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2425[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT
2426[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE
2427[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2428[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT
2429[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: CLOUD_STYLE_DEFINE
2430[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2431[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2432[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0.0
2433[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2434[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2435[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0.0
2436[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2437[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2438[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0.0
2439[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2440[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2441[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 20.0
2442[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2443[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2444[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 30.0
2445[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2446[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2447[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 40.0
2448[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2449[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2450[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 50.0
2451[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2452[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2453[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 60.0
2454[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2455[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2456[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -20.0
2457[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2458[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2459[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -30.0
2460[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2461[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2462[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -50.0
2463[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2464[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: -40.0
2465[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -60.0
2466[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2467[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2048
2468[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 4096
2469[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2470[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2048
2471[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1024
2472[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2473[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: SSAO_QUALI_DEFINE
2474[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2475[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2476[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE
2477[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2478[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2479[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2480[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 2
2481[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2482[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2483[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 3
2484[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2485[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 4
2486[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2487[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2488[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 4
2489[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1
2490[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2491[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 4
2492[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 2
2493[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2494[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 4
2495[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 3
2496[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2497[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2498[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2499[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2500[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2501[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 2
2502[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2503[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2504[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 3
2505[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2506[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2507[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2508[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2509[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1
2510[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0
2511[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2512[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 3
2513[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1
2514[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2515[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2
2516[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1
2517[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2518[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 3
2519[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1
2520[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2521[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 3
2522[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1
2523[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2524[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 3
2525[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 2
2526[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2527[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: WATER_STYLE_DEFAULT
2528[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: WATER_STYLE_DEFINE
2529[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2530[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: WATER_STYLE
2531[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE
2532[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2533[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: AURORA_STYLE_DEFAULT
2534[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: AURORA_STYLE_DEFINE
2535[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2536[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT
2537[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE
2538[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2539[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT
2540[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: CLOUD_STYLE_DEFINE
2541[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2542[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2543[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0.0
2544[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2545[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2546[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0.0
2547[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2548[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2549[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0.0
2550[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2551[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2552[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 20.0
2553[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2554[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2555[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 30.0
2556[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2557[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2558[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 40.0
2559[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2560[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2561[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 50.0
2562[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2563[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2564[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 60.0
2565[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2566[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2567[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -20.0
2568[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2569[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2570[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -30.0
2571[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2572[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2573[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -50.0
2574[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2575[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: -40.0
2576[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -60.0
2577[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2578[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2048
2579[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 4096
2580[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2581[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2048
2582[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1024
2583[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2584[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: SSAO_QUALI_DEFINE
2585[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2586[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2587[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE
2588[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2589[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2590[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2591[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 2
2592[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2593[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2594[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 3
2595[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2596[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 4
2597[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2598[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2599[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 4
2600[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1
2601[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2602[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 4
2603[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 2
2604[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2605[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 4
2606[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 3
2607[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2608[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2609[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2610[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2611[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2612[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 2
2613[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2614[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2615[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 3
2616[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2617[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2618[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2619[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2620[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1
2621[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0
2622[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2623[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 3
2624[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1
2625[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2626[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2
2627[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1
2628[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2629[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 3
2630[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1
2631[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2632[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 3
2633[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1
2634[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2635[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 3
2636[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2
2637[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2638[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT
2639[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE
2640[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2641[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: WATER_STYLE
2642[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE
2643[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2644[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT
2645[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE
2646[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2647[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT
2648[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE
2649[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2650[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT
2651[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE
2652[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2653[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2654[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0.0
2655[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2656[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2657[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0.0
2658[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2659[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2660[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0.0
2661[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2662[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2663[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 20.0
2664[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2665[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2666[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 30.0
2667[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2668[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2669[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 40.0
2670[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2671[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2672[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 50.0
2673[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2674[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2675[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 60.0
2676[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2677[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2678[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -20.0
2679[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2680[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2681[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -30.0
2682[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2683[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2684[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -50.0
2685[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2686[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: -40.0
2687[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -60.0
2688[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2689[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2048
2690[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 4096
2691[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2692[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2048
2693[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1024
2694[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2695[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE
2696[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2697[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2698[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE
2699[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2700[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2701[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2702[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2
2703[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2704[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2705[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3
2706[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2707[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 4
2708[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2709[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2710[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 4
2711[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1
2712[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2713[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 4
2714[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2
2715[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2716[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 4
2717[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3
2718[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2719[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2720[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2721[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2722[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2723[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2
2724[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2725[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2726[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3
2727[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2728[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2729[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2730[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2731[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1
2732[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0
2733[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2734[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 3
2735[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1
2736[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2737[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2
2738[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1
2739[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2740[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 3
2741[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1
2742[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2743[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 3
2744[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1
2745[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2746[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 3
2747[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2
2748[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2749[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT
2750[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE
2751[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2752[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: WATER_STYLE
2753[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE
2754[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2755[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT
2756[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE
2757[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2758[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT
2759[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE
2760[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2761[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT
2762[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE
2763[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2764[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2765[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0.0
2766[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2767[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2768[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0.0
2769[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2770[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2771[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0.0
2772[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2773[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2774[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 20.0
2775[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2776[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2777[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 30.0
2778[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2779[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2780[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 40.0
2781[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2782[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2783[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 50.0
2784[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2785[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2786[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 60.0
2787[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2788[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2789[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -20.0
2790[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2791[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2792[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -30.0
2793[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2794[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2795[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -50.0
2796[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2797[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: -40.0
2798[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -60.0
2799[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2800[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2048
2801[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 4096
2802[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2803[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2048
2804[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1024
2805[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2806[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE
2807[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2808[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2809[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE
2810[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2811[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2812[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2813[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2
2814[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2815[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2816[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3
2817[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2818[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 4
2819[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2820[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2821[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 4
2822[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1
2823[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2824[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 4
2825[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2
2826[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2827[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 4
2828[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3
2829[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2830[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2831[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2832[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2833[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2834[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2
2835[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2836[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2837[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3
2838[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2839[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2840[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2841[21:05:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2842[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1
2843[21:05:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0
2844[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2845[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 3
2846[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1
2847[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2848[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2
2849[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1
2850[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2851[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 3
2852[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1
2853[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2854[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 3
2855[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1
2856[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2857[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 3
2858[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2
2859[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2860[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: WATER_STYLE_DEFAULT
2861[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: WATER_STYLE_DEFINE
2862[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2863[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: WATER_STYLE
2864[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE
2865[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2866[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT
2867[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: AURORA_STYLE_DEFINE
2868[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2869[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT
2870[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE
2871[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2872[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT
2873[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE
2874[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2875[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2876[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0.0
2877[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2878[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2879[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0.0
2880[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2881[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2882[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0.0
2883[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2884[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2885[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 20.0
2886[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2887[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2888[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 30.0
2889[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2890[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2891[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 40.0
2892[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2893[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2894[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 50.0
2895[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2896[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2897[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 60.0
2898[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2899[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2900[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -20.0
2901[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2902[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2903[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -30.0
2904[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2905[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2906[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -50.0
2907[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2908[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: -40.0
2909[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -60.0
2910[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2911[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2048
2912[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 4096
2913[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
2914[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2048
2915[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1024
2916[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
2917[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: SSAO_QUALI_DEFINE
2918[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2919[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
2920[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: LIGHTSHAFT_QUALI_DEFINE
2921[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2922[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2923[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2924[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2
2925[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
2926[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2927[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3
2928[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2929[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 4
2930[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2931[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2932[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 4
2933[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1
2934[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2935[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 4
2936[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2
2937[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
2938[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 4
2939[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3
2940[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
2941[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2942[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2943[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2944[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2945[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2
2946[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2947[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2948[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3
2949[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2950[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2951[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2952[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
2953[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1
2954[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0
2955[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
2956[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 3
2957[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1
2958[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
2959[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2
2960[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1
2961[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2962[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 3
2963[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1
2964[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
2965[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 3
2966[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1
2967[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
2968[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 3
2969[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2
2970[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
2971[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: WATER_STYLE_DEFAULT
2972[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: WATER_STYLE_DEFINE
2973[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
2974[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: WATER_STYLE
2975[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: WATER_CAUSTIC_STYLE_DEFINE
2976[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
2977[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: AURORA_STYLE_DEFAULT
2978[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: AURORA_STYLE_DEFINE
2979[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
2980[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFAULT
2981[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFINE
2982[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
2983[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: CLOUD_STYLE_DEFAULT
2984[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: CLOUD_STYLE_DEFINE
2985[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2986[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
2987[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0.0
2988[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2989[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
2990[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0.0
2991[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2992[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
2993[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0.0
2994[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2995[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
2996[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 20.0
2997[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
2998[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
2999[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 30.0
3000[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3001[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3002[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 40.0
3003[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3004[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3005[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 50.0
3006[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3007[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3008[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 60.0
3009[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3010[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3011[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -20.0
3012[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3013[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3014[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -30.0
3015[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3016[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3017[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -50.0
3018[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3019[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: -40.0
3020[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -60.0
3021[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3022[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2048
3023[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 4096
3024[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3025[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2048
3026[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1024
3027[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3028[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: SSAO_QUALI_DEFINE
3029[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
3030[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3031[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: LIGHTSHAFT_QUALI_DEFINE
3032[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
3033[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3034[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3035[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2
3036[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3037[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3038[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3
3039[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3040[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 4
3041[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
3042[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3043[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 4
3044[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1
3045[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3046[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 4
3047[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2
3048[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3049[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 4
3050[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3
3051[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3052[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3053[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
3054[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3055[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3056[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2
3057[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3058[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3059[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3
3060[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3061[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3062[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
3063[21:05:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3064[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1
3065[21:05:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0
3066[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3067[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 3
3068[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1
3069[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3070[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2
3071[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1
3072[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3073[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 3
3074[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1
3075[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3076[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 3
3077[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1
3078[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3079[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 3
3080[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2
3081[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3082[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFAULT
3083[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFINE
3084[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3085[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: WATER_STYLE
3086[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: WATER_CAUSTIC_STYLE_DEFINE
3087[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3088[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFAULT
3089[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFINE
3090[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3091[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFAULT
3092[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFINE
3093[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3094[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFAULT
3095[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFINE
3096[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3097[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3098[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0.0
3099[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3100[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3101[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0.0
3102[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3103[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3104[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0.0
3105[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3106[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3107[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 20.0
3108[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3109[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3110[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 30.0
3111[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3112[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3113[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 40.0
3114[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3115[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3116[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 50.0
3117[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3118[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3119[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 60.0
3120[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3121[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3122[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -20.0
3123[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3124[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3125[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -30.0
3126[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3127[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3128[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -50.0
3129[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3130[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: -40.0
3131[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -60.0
3132[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3133[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2048
3134[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 4096
3135[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3136[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2048
3137[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1024
3138[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3139[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: SSAO_QUALI_DEFINE
3140[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
3141[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3142[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: LIGHTSHAFT_QUALI_DEFINE
3143[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
3144[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3145[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3146[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2
3147[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3148[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3149[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3
3150[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3151[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 4
3152[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
3153[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3154[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 4
3155[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1
3156[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3157[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 4
3158[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2
3159[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3160[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 4
3161[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3
3162[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3163[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3164[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
3165[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3166[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3167[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2
3168[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3169[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3170[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3
3171[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3172[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3173[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
3174[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3175[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1
3176[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0
3177[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3178[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 3
3179[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1
3180[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3181[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2
3182[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1
3183[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3184[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 3
3185[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1
3186[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3187[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 3
3188[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1
3189[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3190[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 3
3191[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2
3192[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3193[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFAULT
3194[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFINE
3195[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3196[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: WATER_STYLE
3197[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: WATER_CAUSTIC_STYLE_DEFINE
3198[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3199[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFAULT
3200[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFINE
3201[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3202[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFAULT
3203[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFINE
3204[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3205[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFAULT
3206[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFINE
3207[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3208[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3209[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0.0
3210[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3211[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3212[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0.0
3213[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3214[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3215[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0.0
3216[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3217[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3218[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 20.0
3219[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3220[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3221[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 30.0
3222[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3223[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3224[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 40.0
3225[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3226[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3227[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 50.0
3228[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3229[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3230[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 60.0
3231[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3232[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3233[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -20.0
3234[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3235[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3236[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -30.0
3237[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3238[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3239[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -50.0
3240[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3241[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: -40.0
3242[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -60.0
3243[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3244[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2048
3245[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 4096
3246[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3247[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2048
3248[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1024
3249[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3250[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: SSAO_QUALI_DEFINE
3251[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
3252[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3253[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: LIGHTSHAFT_QUALI_DEFINE
3254[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
3255[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3256[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3257[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2
3258[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3259[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3260[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3
3261[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3262[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 4
3263[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
3264[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3265[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 4
3266[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1
3267[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3268[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 4
3269[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2
3270[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3271[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 4
3272[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3
3273[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3274[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3275[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
3276[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3277[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3278[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2
3279[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3280[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3281[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3
3282[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3283[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3284[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
3285[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3286[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1
3287[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0
3288[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3289[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 3
3290[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1
3291[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3292[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2
3293[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1
3294[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3295[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 3
3296[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1
3297[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3298[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 3
3299[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1
3300[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3301[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 3
3302[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2
3303[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3304[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFAULT
3305[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFINE
3306[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3307[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: WATER_STYLE
3308[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: WATER_CAUSTIC_STYLE_DEFINE
3309[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3310[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFAULT
3311[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFINE
3312[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3313[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFAULT
3314[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFINE
3315[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3316[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFAULT
3317[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFINE
3318[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3319[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3320[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0.0
3321[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3322[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3323[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0.0
3324[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3325[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3326[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0.0
3327[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3328[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3329[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 20.0
3330[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3331[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3332[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 30.0
3333[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3334[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3335[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 40.0
3336[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3337[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3338[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 50.0
3339[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3340[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3341[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 60.0
3342[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3343[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3344[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -20.0
3345[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3346[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3347[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -30.0
3348[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3349[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3350[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -50.0
3351[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3352[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: -40.0
3353[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -60.0
3354[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3355[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2048
3356[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 4096
3357[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3358[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2048
3359[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1024
3360[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3361[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: SSAO_QUALI_DEFINE
3362[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
3363[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3364[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: LIGHTSHAFT_QUALI_DEFINE
3365[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
3366[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3367[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3368[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2
3369[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3370[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3371[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3
3372[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3373[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 4
3374[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
3375[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3376[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 4
3377[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1
3378[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3379[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 4
3380[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2
3381[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3382[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 4
3383[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3
3384[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3385[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3386[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
3387[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3388[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3389[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2
3390[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3391[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3392[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3
3393[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3394[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3395[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
3396[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3397[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1
3398[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0
3399[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3400[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 3
3401[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1
3402[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3403[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2
3404[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1
3405[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3406[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 3
3407[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1
3408[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3409[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 3
3410[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1
3411[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3412[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 3
3413[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2
3414[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3415[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFAULT
3416[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFINE
3417[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3418[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: WATER_STYLE
3419[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: WATER_CAUSTIC_STYLE_DEFINE
3420[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3421[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFAULT
3422[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFINE
3423[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3424[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFAULT
3425[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFINE
3426[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3427[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFAULT
3428[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFINE
3429[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3430[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3431[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0.0
3432[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3433[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3434[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0.0
3435[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3436[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3437[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0.0
3438[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3439[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3440[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 20.0
3441[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3442[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3443[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 30.0
3444[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3445[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3446[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 40.0
3447[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3448[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3449[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 50.0
3450[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3451[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3452[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 60.0
3453[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3454[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3455[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -20.0
3456[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3457[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3458[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -30.0
3459[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3460[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3461[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -50.0
3462[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3463[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: -40.0
3464[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -60.0
3465[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3466[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2048
3467[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 4096
3468[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3469[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2048
3470[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1024
3471[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3472[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: SSAO_QUALI_DEFINE
3473[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
3474[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3475[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: LIGHTSHAFT_QUALI_DEFINE
3476[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
3477[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3478[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3479[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2
3480[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3481[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3482[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3
3483[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3484[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 4
3485[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
3486[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3487[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 4
3488[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1
3489[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3490[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 4
3491[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2
3492[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3493[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 4
3494[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3
3495[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3496[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3497[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
3498[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3499[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3500[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2
3501[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3502[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3503[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3
3504[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3505[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3506[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
3507[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3508[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1
3509[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0
3510[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3511[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 3
3512[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1
3513[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3514[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2
3515[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1
3516[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3517[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 3
3518[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1
3519[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3520[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 3
3521[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1
3522[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3523[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 3
3524[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2
3525[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3526[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFAULT
3527[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFINE
3528[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3529[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: WATER_STYLE
3530[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: WATER_CAUSTIC_STYLE_DEFINE
3531[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3532[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFAULT
3533[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFINE
3534[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3535[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFAULT
3536[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFINE
3537[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3538[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFAULT
3539[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFINE
3540[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3541[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3542[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0.0
3543[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3544[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3545[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0.0
3546[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3547[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3548[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0.0
3549[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3550[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3551[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 20.0
3552[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3553[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3554[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 30.0
3555[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3556[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3557[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 40.0
3558[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3559[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3560[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 50.0
3561[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3562[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3563[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 60.0
3564[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3565[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3566[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -20.0
3567[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3568[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3569[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -30.0
3570[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3571[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3572[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -50.0
3573[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3574[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: -40.0
3575[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -60.0
3576[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3577[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2048
3578[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 4096
3579[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3580[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2048
3581[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1024
3582[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3583[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: SSAO_QUALI_DEFINE
3584[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3585[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3586[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: LIGHTSHAFT_QUALI_DEFINE
3587[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3588[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3589[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3590[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2
3591[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3592[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3593[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3
3594[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3595[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 4
3596[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3597[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3598[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 4
3599[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1
3600[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3601[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 4
3602[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2
3603[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3604[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 4
3605[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3
3606[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3607[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3608[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3609[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3610[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3611[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2
3612[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3613[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3614[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3
3615[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3616[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3617[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3618[21:05:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3619[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1
3620[21:05:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0
3621[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3622[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 3
3623[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1
3624[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3625[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2
3626[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1
3627[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3628[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 3
3629[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1
3630[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3631[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 3
3632[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1
3633[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3634[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 3
3635[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2
3636[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3637[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFAULT
3638[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFINE
3639[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3640[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: WATER_STYLE
3641[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: WATER_CAUSTIC_STYLE_DEFINE
3642[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3643[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFAULT
3644[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFINE
3645[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3646[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFAULT
3647[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFINE
3648[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3649[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFAULT
3650[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFINE
3651[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3652[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3653[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0.0
3654[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3655[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3656[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0.0
3657[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3658[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3659[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0.0
3660[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3661[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3662[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 20.0
3663[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3664[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3665[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 30.0
3666[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3667[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3668[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 40.0
3669[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3670[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3671[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 50.0
3672[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3673[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3674[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 60.0
3675[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3676[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3677[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -20.0
3678[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3679[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3680[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -30.0
3681[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3682[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3683[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -50.0
3684[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3685[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: -40.0
3686[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -60.0
3687[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3688[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2048
3689[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 4096
3690[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3691[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2048
3692[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1024
3693[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3694[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: SSAO_QUALI_DEFINE
3695[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3696[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3697[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: LIGHTSHAFT_QUALI_DEFINE
3698[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3699[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3700[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3701[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2
3702[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3703[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3704[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3
3705[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3706[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 4
3707[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3708[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3709[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 4
3710[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1
3711[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3712[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 4
3713[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2
3714[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3715[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 4
3716[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3
3717[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3718[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3719[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3720[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3721[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3722[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2
3723[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3724[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3725[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3
3726[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3727[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3728[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3729[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3730[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1
3731[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0
3732[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3733[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 3
3734[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1
3735[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3736[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2
3737[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1
3738[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3739[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 3
3740[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1
3741[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3742[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 3
3743[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1
3744[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3745[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 3
3746[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2
3747[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3748[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: WATER_STYLE_DEFAULT
3749[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: WATER_STYLE_DEFINE
3750[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3751[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: WATER_STYLE
3752[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: WATER_CAUSTIC_STYLE_DEFINE
3753[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3754[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: AURORA_STYLE_DEFAULT
3755[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: AURORA_STYLE_DEFINE
3756[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3757[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFAULT
3758[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFINE
3759[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3760[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: CLOUD_STYLE_DEFAULT
3761[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: CLOUD_STYLE_DEFINE
3762[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3763[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3764[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0.0
3765[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3766[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3767[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0.0
3768[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3769[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3770[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0.0
3771[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3772[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3773[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 20.0
3774[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3775[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3776[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 30.0
3777[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3778[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3779[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 40.0
3780[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3781[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3782[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 50.0
3783[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3784[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3785[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 60.0
3786[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3787[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3788[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -20.0
3789[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3790[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3791[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -30.0
3792[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3793[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3794[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -50.0
3795[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3796[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: -40.0
3797[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -60.0
3798[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3799[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2048
3800[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 4096
3801[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3802[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2048
3803[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1024
3804[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3805[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: SSAO_QUALI_DEFINE
3806[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3807[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3808[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: LIGHTSHAFT_QUALI_DEFINE
3809[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3810[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3811[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3812[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2
3813[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3814[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3815[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3
3816[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3817[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 4
3818[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3819[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3820[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 4
3821[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1
3822[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3823[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 4
3824[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2
3825[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3826[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 4
3827[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3
3828[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3829[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3830[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3831[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3832[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3833[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2
3834[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3835[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3836[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3
3837[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3838[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3839[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3840[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3841[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1
3842[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0
3843[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3844[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 3
3845[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1
3846[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3847[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2
3848[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1
3849[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3850[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 3
3851[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1
3852[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3853[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 3
3854[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1
3855[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3856[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 3
3857[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2
3858[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3859[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: WATER_STYLE_DEFAULT
3860[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: WATER_STYLE_DEFINE
3861[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3862[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: WATER_STYLE
3863[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: WATER_CAUSTIC_STYLE_DEFINE
3864[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3865[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: AURORA_STYLE_DEFAULT
3866[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: AURORA_STYLE_DEFINE
3867[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3868[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFAULT
3869[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFINE
3870[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3871[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: CLOUD_STYLE_DEFAULT
3872[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: CLOUD_STYLE_DEFINE
3873[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3874[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3875[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0.0
3876[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3877[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3878[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0.0
3879[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3880[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3881[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0.0
3882[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3883[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3884[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 20.0
3885[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3886[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3887[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 30.0
3888[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3889[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3890[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 40.0
3891[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3892[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3893[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 50.0
3894[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3895[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3896[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 60.0
3897[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3898[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3899[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -20.0
3900[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3901[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3902[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -30.0
3903[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3904[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3905[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -50.0
3906[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3907[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: -40.0
3908[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -60.0
3909[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3910[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2048
3911[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 4096
3912[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
3913[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2048
3914[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1024
3915[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
3916[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: SSAO_QUALI_DEFINE
3917[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3918[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
3919[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: LIGHTSHAFT_QUALI_DEFINE
3920[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3921[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3922[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3923[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2
3924[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
3925[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3926[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3
3927[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3928[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 4
3929[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3930[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3931[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 4
3932[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1
3933[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3934[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 4
3935[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2
3936[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
3937[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 4
3938[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3
3939[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
3940[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3941[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3942[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3943[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3944[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2
3945[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3946[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3947[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3
3948[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3949[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3950[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3951[21:05:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
3952[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1
3953[21:05:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0
3954[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
3955[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 3
3956[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1
3957[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
3958[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2
3959[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1
3960[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3961[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 3
3962[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1
3963[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
3964[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 3
3965[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1
3966[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
3967[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 3
3968[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2
3969[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
3970[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: WATER_STYLE_DEFAULT
3971[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: WATER_STYLE_DEFINE
3972[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
3973[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: WATER_STYLE
3974[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: WATER_CAUSTIC_STYLE_DEFINE
3975[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
3976[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: AURORA_STYLE_DEFAULT
3977[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: AURORA_STYLE_DEFINE
3978[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
3979[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFAULT
3980[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFINE
3981[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
3982[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: CLOUD_STYLE_DEFAULT
3983[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: CLOUD_STYLE_DEFINE
3984[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3985[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
3986[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0.0
3987[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3988[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
3989[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0.0
3990[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3991[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
3992[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0.0
3993[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3994[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
3995[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 20.0
3996[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
3997[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
3998[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 30.0
3999[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4000[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4001[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 40.0
4002[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4003[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4004[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 50.0
4005[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4006[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4007[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 60.0
4008[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4009[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4010[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -20.0
4011[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4012[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4013[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -30.0
4014[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4015[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4016[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -50.0
4017[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4018[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: -40.0
4019[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -60.0
4020[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4021[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2048
4022[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 4096
4023[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4024[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2048
4025[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1024
4026[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4027[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: SSAO_QUALI_DEFINE
4028[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
4029[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4030[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: LIGHTSHAFT_QUALI_DEFINE
4031[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
4032[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4033[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4034[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2
4035[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4036[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4037[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3
4038[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4039[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 4
4040[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
4041[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4042[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 4
4043[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1
4044[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4045[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 4
4046[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2
4047[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4048[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 4
4049[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3
4050[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4051[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4052[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
4053[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4054[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4055[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2
4056[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4057[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4058[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3
4059[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4060[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4061[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
4062[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4063[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1
4064[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0
4065[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4066[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 3
4067[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1
4068[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4069[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2
4070[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1
4071[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4072[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 3
4073[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1
4074[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4075[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 3
4076[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1
4077[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4078[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 3
4079[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2
4080[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4081[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: WATER_STYLE_DEFAULT
4082[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: WATER_STYLE_DEFINE
4083[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4084[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: WATER_STYLE
4085[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: WATER_CAUSTIC_STYLE_DEFINE
4086[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4087[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: AURORA_STYLE_DEFAULT
4088[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: AURORA_STYLE_DEFINE
4089[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4090[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFAULT
4091[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFINE
4092[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4093[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: CLOUD_STYLE_DEFAULT
4094[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: CLOUD_STYLE_DEFINE
4095[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4096[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4097[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0.0
4098[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4099[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4100[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0.0
4101[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4102[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4103[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0.0
4104[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4105[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4106[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 20.0
4107[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4108[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4109[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 30.0
4110[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4111[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4112[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 40.0
4113[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4114[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4115[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 50.0
4116[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4117[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4118[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 60.0
4119[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4120[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4121[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -20.0
4122[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4123[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4124[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -30.0
4125[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4126[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4127[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -50.0
4128[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4129[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: -40.0
4130[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -60.0
4131[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4132[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2048
4133[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 4096
4134[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4135[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2048
4136[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1024
4137[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4138[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: SSAO_QUALI_DEFINE
4139[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
4140[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4141[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: LIGHTSHAFT_QUALI_DEFINE
4142[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
4143[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4144[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4145[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2
4146[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4147[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4148[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3
4149[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4150[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 4
4151[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
4152[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4153[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 4
4154[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1
4155[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4156[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 4
4157[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2
4158[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4159[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 4
4160[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3
4161[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4162[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4163[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
4164[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4165[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4166[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2
4167[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4168[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4169[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3
4170[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4171[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4172[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
4173[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4174[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1
4175[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0
4176[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4177[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 3
4178[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1
4179[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4180[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2
4181[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1
4182[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4183[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 3
4184[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1
4185[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4186[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 3
4187[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1
4188[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4189[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 3
4190[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 2
4191[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4192[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: WATER_STYLE_DEFAULT
4193[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: WATER_STYLE_DEFINE
4194[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4195[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: WATER_STYLE
4196[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: WATER_CAUSTIC_STYLE_DEFINE
4197[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4198[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: AURORA_STYLE_DEFAULT
4199[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: AURORA_STYLE_DEFINE
4200[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4201[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: SUN_MOON_STYLE_DEFAULT
4202[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: SUN_MOON_STYLE_DEFINE
4203[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4204[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: CLOUD_STYLE_DEFAULT
4205[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: CLOUD_STYLE_DEFINE
4206[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4207[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4208[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.0
4209[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4210[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4211[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.0
4212[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4213[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4214[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.0
4215[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4216[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4217[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 20.0
4218[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4219[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4220[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 30.0
4221[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4222[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4223[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 40.0
4224[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4225[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4226[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 50.0
4227[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4228[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4229[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 60.0
4230[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4231[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4232[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -20.0
4233[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4234[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4235[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -30.0
4236[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4237[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4238[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -50.0
4239[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4240[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: -40.0
4241[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -60.0
4242[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4243[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2048
4244[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 4096
4245[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4246[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2048
4247[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1024
4248[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4249[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: SSAO_QUALI_DEFINE
4250[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0
4251[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4252[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: LIGHTSHAFT_QUALI_DEFINE
4253[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0
4254[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4255[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4256[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 2
4257[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4258[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4259[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 3
4260[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4261[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 4
4262[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0
4263[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4264[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 4
4265[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1
4266[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4267[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 4
4268[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 2
4269[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4270[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 4
4271[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 3
4272[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4273[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4274[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0
4275[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4276[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4277[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 2
4278[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4279[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4280[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 3
4281[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4282[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4283[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0
4284[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4285[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1
4286[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0
4287[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4288[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh: BORDER_FOG_DENSITY_OVERWORLD
4289[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: BORDER_FOG_DENSITY_NETHER
4290[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4291[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh: BORDER_FOG_DENSITY_OVERWORLD
4292[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: BORDER_FOG_DENSITY_END
4293[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
4294[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.65
4295[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.9
4296[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
4297[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.01
4298[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -0.005
4299[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
4300[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.1
4301[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0.03
4302[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4303[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 3
4304[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1
4305[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4306[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2
4307[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1
4308[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4309[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 3
4310[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1
4311[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4312[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 3
4313[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1
4314[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4315[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 3
4316[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 2
4317[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4318[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: WATER_STYLE_DEFAULT
4319[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: WATER_STYLE_DEFINE
4320[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4321[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: WATER_STYLE
4322[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: WATER_CAUSTIC_STYLE_DEFINE
4323[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4324[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: AURORA_STYLE_DEFAULT
4325[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: AURORA_STYLE_DEFINE
4326[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4327[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: SUN_MOON_STYLE_DEFAULT
4328[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: SUN_MOON_STYLE_DEFINE
4329[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4330[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: CLOUD_STYLE_DEFAULT
4331[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: CLOUD_STYLE_DEFINE
4332[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4333[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4334[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0.0
4335[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4336[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4337[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0.0
4338[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4339[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4340[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0.0
4341[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4342[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4343[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 20.0
4344[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4345[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4346[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 30.0
4347[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4348[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4349[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 40.0
4350[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4351[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4352[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 50.0
4353[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4354[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4355[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 60.0
4356[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4357[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4358[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -20.0
4359[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4360[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4361[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -30.0
4362[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4363[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4364[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -50.0
4365[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4366[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: -40.0
4367[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -60.0
4368[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4369[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2048
4370[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 4096
4371[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4372[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2048
4373[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1024
4374[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4375[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: SSAO_QUALI_DEFINE
4376[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0
4377[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4378[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: LIGHTSHAFT_QUALI_DEFINE
4379[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0
4380[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4381[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4382[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 2
4383[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4384[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4385[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 3
4386[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4387[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 4
4388[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0
4389[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4390[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 4
4391[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1
4392[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4393[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 4
4394[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 2
4395[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4396[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 4
4397[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 3
4398[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4399[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4400[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0
4401[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4402[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4403[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 2
4404[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4405[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4406[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 3
4407[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4408[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4409[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0
4410[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4411[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1
4412[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0
4413[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4414[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: BORDER_FOG_DENSITY_OVERWORLD
4415[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: BORDER_FOG_DENSITY_NETHER
4416[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4417[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: BORDER_FOG_DENSITY_OVERWORLD
4418[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: BORDER_FOG_DENSITY_END
4419[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
4420[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh: 0.65
4421[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0.9
4422[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
4423[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh: 0.01
4424[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -0.005
4425[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
4426[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh: 0.1
4427[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0.03
4428[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4429[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 3
4430[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1
4431[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4432[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2
4433[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1
4434[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4435[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 3
4436[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1
4437[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4438[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 3
4439[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1
4440[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4441[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 3
4442[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 2
4443[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4444[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: WATER_STYLE_DEFAULT
4445[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: WATER_STYLE_DEFINE
4446[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4447[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: WATER_STYLE
4448[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: WATER_CAUSTIC_STYLE_DEFINE
4449[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4450[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: AURORA_STYLE_DEFAULT
4451[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: AURORA_STYLE_DEFINE
4452[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4453[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFAULT
4454[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFINE
4455[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4456[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: CLOUD_STYLE_DEFAULT
4457[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: CLOUD_STYLE_DEFINE
4458[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4459[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4460[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0.0
4461[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4462[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4463[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0.0
4464[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4465[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4466[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0.0
4467[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4468[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4469[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 20.0
4470[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4471[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4472[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 30.0
4473[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4474[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4475[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 40.0
4476[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4477[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4478[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 50.0
4479[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4480[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4481[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 60.0
4482[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4483[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4484[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -20.0
4485[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4486[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4487[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -30.0
4488[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4489[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4490[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -50.0
4491[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4492[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: -40.0
4493[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -60.0
4494[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4495[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2048
4496[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 4096
4497[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4498[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2048
4499[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1024
4500[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4501[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: SSAO_QUALI_DEFINE
4502[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
4503[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4504[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: LIGHTSHAFT_QUALI_DEFINE
4505[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
4506[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4507[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4508[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 2
4509[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4510[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4511[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 3
4512[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4513[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 4
4514[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
4515[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4516[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 4
4517[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1
4518[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4519[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 4
4520[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 2
4521[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4522[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 4
4523[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 3
4524[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4525[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4526[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
4527[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4528[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4529[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 2
4530[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4531[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4532[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 3
4533[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4534[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4535[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
4536[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4537[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1
4538[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0
4539[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4540[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: BORDER_FOG_DENSITY_OVERWORLD
4541[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: BORDER_FOG_DENSITY_NETHER
4542[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4543[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: BORDER_FOG_DENSITY_OVERWORLD
4544[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: BORDER_FOG_DENSITY_END
4545[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
4546[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.65
4547[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0.9
4548[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
4549[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.01
4550[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -0.005
4551[21:05:53] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
4552[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.1
4553[21:05:53] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0.03
4554[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4555[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 3
4556[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1
4557[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4558[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2
4559[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1
4560[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4561[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 3
4562[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1
4563[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4564[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 3
4565[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1
4566[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4567[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 3
4568[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 2
4569[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4570[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: WATER_STYLE_DEFAULT
4571[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: WATER_STYLE_DEFINE
4572[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4573[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: WATER_STYLE
4574[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: WATER_CAUSTIC_STYLE_DEFINE
4575[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4576[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: AURORA_STYLE_DEFAULT
4577[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: AURORA_STYLE_DEFINE
4578[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4579[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFAULT
4580[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFINE
4581[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4582[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: CLOUD_STYLE_DEFAULT
4583[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: CLOUD_STYLE_DEFINE
4584[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4585[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4586[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0.0
4587[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4588[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4589[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0.0
4590[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4591[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4592[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0.0
4593[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4594[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4595[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 20.0
4596[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4597[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4598[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 30.0
4599[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4600[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4601[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 40.0
4602[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4603[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4604[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 50.0
4605[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4606[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4607[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 60.0
4608[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4609[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4610[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -20.0
4611[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4612[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4613[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -30.0
4614[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4615[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4616[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -50.0
4617[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4618[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: -40.0
4619[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -60.0
4620[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4621[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2048
4622[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 4096
4623[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4624[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2048
4625[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1024
4626[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4627[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: SSAO_QUALI_DEFINE
4628[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
4629[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4630[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: LIGHTSHAFT_QUALI_DEFINE
4631[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
4632[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4633[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4634[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 2
4635[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4636[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4637[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 3
4638[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4639[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 4
4640[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
4641[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4642[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 4
4643[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1
4644[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4645[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 4
4646[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 2
4647[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4648[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 4
4649[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 3
4650[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4651[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4652[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
4653[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4654[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4655[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 2
4656[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4657[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4658[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 3
4659[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4660[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4661[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
4662[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4663[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1
4664[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0
4665[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4666[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: BORDER_FOG_DENSITY_OVERWORLD
4667[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: BORDER_FOG_DENSITY_NETHER
4668[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
4669[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: BORDER_FOG_DENSITY_OVERWORLD
4670[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: BORDER_FOG_DENSITY_END
4671[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
4672[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.65
4673[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0.9
4674[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
4675[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.01
4676[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -0.005
4677[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
4678[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.1
4679[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0.03
4680[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4681[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 3
4682[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1
4683[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4684[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2
4685[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1
4686[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4687[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 3
4688[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1
4689[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4690[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 3
4691[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1
4692[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4693[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 3
4694[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 2
4695[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4696[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: WATER_STYLE_DEFAULT
4697[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: WATER_STYLE_DEFINE
4698[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4699[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: WATER_STYLE
4700[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: WATER_CAUSTIC_STYLE_DEFINE
4701[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4702[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: AURORA_STYLE_DEFAULT
4703[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: AURORA_STYLE_DEFINE
4704[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4705[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: SUN_MOON_STYLE_DEFAULT
4706[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: SUN_MOON_STYLE_DEFINE
4707[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4708[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: CLOUD_STYLE_DEFAULT
4709[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: CLOUD_STYLE_DEFINE
4710[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4711[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4712[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0.0
4713[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4714[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4715[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0.0
4716[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4717[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4718[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0.0
4719[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4720[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4721[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 20.0
4722[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4723[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4724[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 30.0
4725[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4726[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4727[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 40.0
4728[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4729[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4730[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 50.0
4731[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4732[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4733[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 60.0
4734[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4735[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4736[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -20.0
4737[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4738[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4739[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -30.0
4740[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4741[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4742[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -50.0
4743[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4744[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: -40.0
4745[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -60.0
4746[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4747[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2048
4748[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 4096
4749[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4750[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2048
4751[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1024
4752[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4753[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: SSAO_QUALI_DEFINE
4754[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0
4755[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4756[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: LIGHTSHAFT_QUALI_DEFINE
4757[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0
4758[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4759[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4760[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 2
4761[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4762[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4763[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 3
4764[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4765[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 4
4766[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0
4767[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4768[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 4
4769[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1
4770[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4771[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 4
4772[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 2
4773[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4774[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 4
4775[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 3
4776[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4777[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4778[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0
4779[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4780[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4781[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 2
4782[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4783[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4784[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 3
4785[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4786[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4787[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0
4788[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4789[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1
4790[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0
4791[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4792[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 3
4793[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1
4794[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4795[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2
4796[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1
4797[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4798[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 3
4799[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1
4800[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4801[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 3
4802[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1
4803[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4804[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 3
4805[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 2
4806[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4807[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: WATER_STYLE_DEFAULT
4808[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: WATER_STYLE_DEFINE
4809[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4810[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: WATER_STYLE
4811[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: WATER_CAUSTIC_STYLE_DEFINE
4812[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4813[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: AURORA_STYLE_DEFAULT
4814[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: AURORA_STYLE_DEFINE
4815[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4816[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: SUN_MOON_STYLE_DEFAULT
4817[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: SUN_MOON_STYLE_DEFINE
4818[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4819[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: CLOUD_STYLE_DEFAULT
4820[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: CLOUD_STYLE_DEFINE
4821[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4822[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4823[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0.0
4824[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4825[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4826[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0.0
4827[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4828[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4829[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0.0
4830[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4831[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4832[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 20.0
4833[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4834[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4835[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 30.0
4836[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4837[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4838[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 40.0
4839[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4840[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4841[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 50.0
4842[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4843[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4844[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 60.0
4845[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4846[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4847[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -20.0
4848[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4849[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4850[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -30.0
4851[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4852[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4853[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -50.0
4854[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4855[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: -40.0
4856[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -60.0
4857[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4858[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2048
4859[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 4096
4860[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4861[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2048
4862[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1024
4863[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4864[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: SSAO_QUALI_DEFINE
4865[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0
4866[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4867[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: LIGHTSHAFT_QUALI_DEFINE
4868[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0
4869[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4870[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4871[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 2
4872[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4873[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4874[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 3
4875[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4876[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 4
4877[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0
4878[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4879[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 4
4880[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1
4881[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4882[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 4
4883[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 2
4884[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4885[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 4
4886[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 3
4887[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4888[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4889[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0
4890[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4891[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4892[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 2
4893[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4894[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4895[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 3
4896[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4897[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4898[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0
4899[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
4900[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1
4901[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0
4902[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
4903[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 3
4904[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1
4905[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
4906[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2
4907[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1
4908[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4909[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 3
4910[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1
4911[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
4912[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 3
4913[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1
4914[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
4915[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 3
4916[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 2
4917[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
4918[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: WATER_STYLE_DEFAULT
4919[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: WATER_STYLE_DEFINE
4920[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
4921[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: WATER_STYLE
4922[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: WATER_CAUSTIC_STYLE_DEFINE
4923[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
4924[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: AURORA_STYLE_DEFAULT
4925[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: AURORA_STYLE_DEFINE
4926[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
4927[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: SUN_MOON_STYLE_DEFAULT
4928[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: SUN_MOON_STYLE_DEFINE
4929[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
4930[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: CLOUD_STYLE_DEFAULT
4931[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: CLOUD_STYLE_DEFINE
4932[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4933[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4934[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0.0
4935[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4936[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4937[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0.0
4938[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4939[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4940[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0.0
4941[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4942[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4943[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 20.0
4944[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4945[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4946[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 30.0
4947[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4948[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4949[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 40.0
4950[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4951[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4952[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 50.0
4953[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4954[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4955[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 60.0
4956[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4957[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4958[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -20.0
4959[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4960[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4961[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -30.0
4962[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4963[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4964[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -50.0
4965[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
4966[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: -40.0
4967[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -60.0
4968[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4969[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2048
4970[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 4096
4971[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
4972[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2048
4973[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1024
4974[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
4975[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: SSAO_QUALI_DEFINE
4976[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0
4977[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
4978[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: LIGHTSHAFT_QUALI_DEFINE
4979[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0
4980[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4981[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
4982[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 2
4983[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
4984[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
4985[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 3
4986[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4987[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 4
4988[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0
4989[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4990[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 4
4991[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1
4992[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4993[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 4
4994[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 2
4995[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
4996[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 4
4997[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 3
4998[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
4999[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
5000[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0
5001[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5002[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
5003[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 2
5004[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5005[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
5006[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 3
5007[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5008[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
5009[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0
5010[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5011[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1
5012[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0
5013[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5014[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 3
5015[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1
5016[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5017[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2
5018[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1
5019[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5020[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 3
5021[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1
5022[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5023[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 3
5024[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1
5025[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5026[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 3
5027[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 2
5028[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5029[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: WATER_STYLE_DEFAULT
5030[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: WATER_STYLE_DEFINE
5031[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5032[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: WATER_STYLE
5033[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: WATER_CAUSTIC_STYLE_DEFINE
5034[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5035[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: AURORA_STYLE_DEFAULT
5036[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: AURORA_STYLE_DEFINE
5037[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5038[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: SUN_MOON_STYLE_DEFAULT
5039[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: SUN_MOON_STYLE_DEFINE
5040[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5041[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: CLOUD_STYLE_DEFAULT
5042[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: CLOUD_STYLE_DEFINE
5043[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5044[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5045[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0.0
5046[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5047[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5048[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0.0
5049[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5050[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5051[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0.0
5052[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5053[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5054[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 20.0
5055[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5056[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5057[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 30.0
5058[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5059[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5060[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 40.0
5061[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5062[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5063[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 50.0
5064[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5065[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5066[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 60.0
5067[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5068[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5069[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -20.0
5070[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5071[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5072[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -30.0
5073[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5074[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5075[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -50.0
5076[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5077[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: -40.0
5078[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -60.0
5079[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5080[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2048
5081[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 4096
5082[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5083[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2048
5084[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1024
5085[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5086[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: SSAO_QUALI_DEFINE
5087[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0
5088[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5089[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: LIGHTSHAFT_QUALI_DEFINE
5090[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0
5091[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5092[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5093[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 2
5094[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5095[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5096[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 3
5097[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5098[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 4
5099[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0
5100[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5101[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 4
5102[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1
5103[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5104[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 4
5105[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 2
5106[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5107[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 4
5108[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 3
5109[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5110[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5111[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0
5112[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5113[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5114[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 2
5115[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5116[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5117[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 3
5118[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5119[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5120[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0
5121[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5122[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1
5123[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0
5124[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5125[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 3
5126[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1
5127[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5128[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2
5129[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1
5130[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5131[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 3
5132[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1
5133[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5134[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 3
5135[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1
5136[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5137[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 3
5138[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 2
5139[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5140[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: WATER_STYLE_DEFAULT
5141[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: WATER_STYLE_DEFINE
5142[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5143[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: WATER_STYLE
5144[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: WATER_CAUSTIC_STYLE_DEFINE
5145[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5146[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: AURORA_STYLE_DEFAULT
5147[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: AURORA_STYLE_DEFINE
5148[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5149[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: SUN_MOON_STYLE_DEFAULT
5150[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: SUN_MOON_STYLE_DEFINE
5151[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5152[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: CLOUD_STYLE_DEFAULT
5153[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: CLOUD_STYLE_DEFINE
5154[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5155[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5156[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0.0
5157[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5158[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5159[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0.0
5160[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5161[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5162[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0.0
5163[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5164[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5165[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 20.0
5166[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5167[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5168[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 30.0
5169[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5170[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5171[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 40.0
5172[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5173[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5174[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 50.0
5175[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5176[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5177[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 60.0
5178[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5179[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5180[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -20.0
5181[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5182[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5183[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -30.0
5184[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5185[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5186[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -50.0
5187[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5188[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: -40.0
5189[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -60.0
5190[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5191[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2048
5192[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 4096
5193[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5194[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2048
5195[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1024
5196[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5197[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: SSAO_QUALI_DEFINE
5198[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0
5199[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5200[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: LIGHTSHAFT_QUALI_DEFINE
5201[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0
5202[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5203[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5204[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 2
5205[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5206[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5207[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 3
5208[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5209[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 4
5210[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0
5211[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5212[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 4
5213[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1
5214[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5215[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 4
5216[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 2
5217[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5218[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 4
5219[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 3
5220[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5221[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5222[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0
5223[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5224[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5225[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 2
5226[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5227[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5228[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 3
5229[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5230[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5231[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0
5232[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5233[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1
5234[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0
5235[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5236[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 3
5237[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 1
5238[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5239[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 2
5240[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 1
5241[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5242[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 3
5243[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 1
5244[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5245[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 3
5246[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 1
5247[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5248[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 3
5249[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 2
5250[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5251[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: WATER_STYLE_DEFAULT
5252[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: WATER_STYLE_DEFINE
5253[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5254[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: WATER_STYLE
5255[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: WATER_CAUSTIC_STYLE_DEFINE
5256[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5257[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: AURORA_STYLE_DEFAULT
5258[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: AURORA_STYLE_DEFINE
5259[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5260[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: SUN_MOON_STYLE_DEFAULT
5261[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: SUN_MOON_STYLE_DEFINE
5262[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5263[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: CLOUD_STYLE_DEFAULT
5264[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: CLOUD_STYLE_DEFINE
5265[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5266[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5267[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0.0
5268[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5269[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5270[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0.0
5271[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5272[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5273[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0.0
5274[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5275[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5276[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 20.0
5277[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5278[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5279[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 30.0
5280[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5281[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5282[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 40.0
5283[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5284[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5285[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 50.0
5286[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5287[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5288[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 60.0
5289[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5290[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5291[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -20.0
5292[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5293[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5294[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -30.0
5295[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5296[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5297[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -50.0
5298[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5299[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: -40.0
5300[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -60.0
5301[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5302[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 2048
5303[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 4096
5304[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5305[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 2048
5306[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 1024
5307[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5308[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: SSAO_QUALI_DEFINE
5309[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0
5310[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5311[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: LIGHTSHAFT_QUALI_DEFINE
5312[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0
5313[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5314[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5315[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 2
5316[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5317[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5318[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 3
5319[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5320[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 4
5321[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0
5322[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5323[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 4
5324[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 1
5325[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5326[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 4
5327[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 2
5328[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5329[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 4
5330[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 3
5331[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5332[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5333[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0
5334[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5335[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5336[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 2
5337[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5338[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5339[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 3
5340[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5341[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5342[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0
5343[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5344[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1
5345[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 0
5346[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5347[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 3
5348[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 1
5349[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5350[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 2
5351[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 1
5352[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5353[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 3
5354[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 1
5355[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5356[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 3
5357[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 1
5358[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5359[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 3
5360[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 2
5361[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5362[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: WATER_STYLE_DEFAULT
5363[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: WATER_STYLE_DEFINE
5364[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5365[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: WATER_STYLE
5366[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: WATER_CAUSTIC_STYLE_DEFINE
5367[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5368[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: AURORA_STYLE_DEFAULT
5369[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: AURORA_STYLE_DEFINE
5370[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5371[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: SUN_MOON_STYLE_DEFAULT
5372[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: SUN_MOON_STYLE_DEFINE
5373[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5374[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: CLOUD_STYLE_DEFAULT
5375[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: CLOUD_STYLE_DEFINE
5376[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5377[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5378[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0.0
5379[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5380[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5381[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0.0
5382[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5383[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5384[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0.0
5385[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5386[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5387[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 20.0
5388[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5389[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5390[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 30.0
5391[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5392[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5393[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 40.0
5394[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5395[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5396[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 50.0
5397[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5398[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5399[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 60.0
5400[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5401[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5402[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: -20.0
5403[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5404[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5405[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: -30.0
5406[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5407[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5408[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: -50.0
5409[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5410[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: -40.0
5411[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: -60.0
5412[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5413[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 2048
5414[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 4096
5415[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5416[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 2048
5417[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 1024
5418[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5419[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: SSAO_QUALI_DEFINE
5420[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0
5421[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5422[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: LIGHTSHAFT_QUALI_DEFINE
5423[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0
5424[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5425[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5426[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 2
5427[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5428[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5429[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 3
5430[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5431[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 4
5432[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0
5433[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5434[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 4
5435[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 1
5436[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5437[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 4
5438[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 2
5439[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5440[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 4
5441[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 3
5442[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5443[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5444[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0
5445[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5446[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5447[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 2
5448[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5449[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5450[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 3
5451[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5452[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5453[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0
5454[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5455[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh: 1
5456[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.vsh: 0
5457[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5458[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 3
5459[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 1
5460[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5461[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 2
5462[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 1
5463[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5464[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 3
5465[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 1
5466[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5467[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 3
5468[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 1
5469[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5470[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 3
5471[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 2
5472[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5473[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: WATER_STYLE_DEFAULT
5474[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: WATER_STYLE_DEFINE
5475[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5476[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: WATER_STYLE
5477[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: WATER_CAUSTIC_STYLE_DEFINE
5478[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5479[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: AURORA_STYLE_DEFAULT
5480[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: AURORA_STYLE_DEFINE
5481[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5482[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: SUN_MOON_STYLE_DEFAULT
5483[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: SUN_MOON_STYLE_DEFINE
5484[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5485[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: CLOUD_STYLE_DEFAULT
5486[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: CLOUD_STYLE_DEFINE
5487[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5488[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5489[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0.0
5490[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5491[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5492[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0.0
5493[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5494[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5495[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0.0
5496[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5497[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5498[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 20.0
5499[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5500[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5501[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 30.0
5502[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5503[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5504[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 40.0
5505[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5506[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5507[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 50.0
5508[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5509[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5510[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 60.0
5511[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5512[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5513[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: -20.0
5514[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5515[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5516[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: -30.0
5517[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5518[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5519[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: -50.0
5520[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5521[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: -40.0
5522[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: -60.0
5523[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5524[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 2048
5525[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 4096
5526[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5527[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 2048
5528[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 1024
5529[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5530[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: SSAO_QUALI_DEFINE
5531[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0
5532[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5533[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: LIGHTSHAFT_QUALI_DEFINE
5534[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0
5535[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5536[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5537[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 2
5538[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5539[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5540[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 3
5541[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5542[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 4
5543[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0
5544[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5545[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 4
5546[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 1
5547[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5548[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 4
5549[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 2
5550[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5551[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 4
5552[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 3
5553[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5554[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5555[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0
5556[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5557[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5558[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 2
5559[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5560[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5561[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 3
5562[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5563[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5564[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0
5565[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5566[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh: 1
5567[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite4.fsh: 0
5568[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5569[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 3
5570[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 1
5571[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5572[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 2
5573[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 1
5574[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5575[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 3
5576[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 1
5577[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5578[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 3
5579[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 1
5580[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5581[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 3
5582[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 2
5583[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5584[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: WATER_STYLE_DEFAULT
5585[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: WATER_STYLE_DEFINE
5586[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5587[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: WATER_STYLE
5588[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: WATER_CAUSTIC_STYLE_DEFINE
5589[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5590[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: AURORA_STYLE_DEFAULT
5591[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: AURORA_STYLE_DEFINE
5592[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5593[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: SUN_MOON_STYLE_DEFAULT
5594[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: SUN_MOON_STYLE_DEFINE
5595[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5596[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: CLOUD_STYLE_DEFAULT
5597[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: CLOUD_STYLE_DEFINE
5598[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5599[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5600[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0.0
5601[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5602[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5603[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0.0
5604[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5605[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5606[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0.0
5607[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5608[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5609[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 20.0
5610[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5611[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5612[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 30.0
5613[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5614[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5615[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 40.0
5616[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5617[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5618[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 50.0
5619[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5620[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5621[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 60.0
5622[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5623[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5624[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: -20.0
5625[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5626[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5627[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: -30.0
5628[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5629[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5630[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: -50.0
5631[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5632[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: -40.0
5633[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: -60.0
5634[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5635[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 2048
5636[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 4096
5637[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5638[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 2048
5639[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 1024
5640[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5641[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: SSAO_QUALI_DEFINE
5642[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0
5643[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5644[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: LIGHTSHAFT_QUALI_DEFINE
5645[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0
5646[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5647[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5648[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 2
5649[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5650[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5651[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 3
5652[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5653[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 4
5654[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0
5655[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5656[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 4
5657[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 1
5658[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5659[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 4
5660[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 2
5661[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5662[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 4
5663[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 3
5664[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5665[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5666[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0
5667[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5668[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5669[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 2
5670[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5671[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5672[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 3
5673[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5674[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5675[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0
5676[21:05:54] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5677[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh: 1
5678[21:05:54] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.vsh: 0
5679[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5680[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 3
5681[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 1
5682[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5683[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 2
5684[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 1
5685[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5686[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 3
5687[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 1
5688[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5689[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 3
5690[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 1
5691[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5692[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 3
5693[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 2
5694[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5695[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: WATER_STYLE_DEFAULT
5696[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: WATER_STYLE_DEFINE
5697[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5698[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: WATER_STYLE
5699[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: WATER_CAUSTIC_STYLE_DEFINE
5700[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5701[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: AURORA_STYLE_DEFAULT
5702[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: AURORA_STYLE_DEFINE
5703[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5704[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: SUN_MOON_STYLE_DEFAULT
5705[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: SUN_MOON_STYLE_DEFINE
5706[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5707[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: CLOUD_STYLE_DEFAULT
5708[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: CLOUD_STYLE_DEFINE
5709[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5710[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5711[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0.0
5712[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5713[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5714[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0.0
5715[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5716[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5717[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0.0
5718[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5719[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5720[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 20.0
5721[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5722[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5723[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 30.0
5724[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5725[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5726[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 40.0
5727[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5728[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5729[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 50.0
5730[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5731[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5732[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 60.0
5733[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5734[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5735[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: -20.0
5736[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5737[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5738[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: -30.0
5739[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5740[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5741[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: -50.0
5742[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5743[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: -40.0
5744[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: -60.0
5745[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5746[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 2048
5747[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 4096
5748[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5749[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 2048
5750[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 1024
5751[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5752[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: SSAO_QUALI_DEFINE
5753[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0
5754[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5755[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: LIGHTSHAFT_QUALI_DEFINE
5756[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0
5757[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5758[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5759[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 2
5760[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5761[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5762[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 3
5763[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5764[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 4
5765[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0
5766[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5767[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 4
5768[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 1
5769[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5770[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 4
5771[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 2
5772[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5773[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 4
5774[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 3
5775[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5776[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5777[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0
5778[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5779[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5780[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 2
5781[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5782[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5783[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 3
5784[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5785[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5786[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0
5787[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5788[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh: 1
5789[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite5.fsh: 0
5790[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5791[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 3
5792[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 1
5793[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5794[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 2
5795[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 1
5796[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5797[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 3
5798[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 1
5799[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5800[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 3
5801[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 1
5802[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5803[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 3
5804[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 2
5805[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5806[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: WATER_STYLE_DEFAULT
5807[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: WATER_STYLE_DEFINE
5808[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5809[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: WATER_STYLE
5810[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: WATER_CAUSTIC_STYLE_DEFINE
5811[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5812[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: AURORA_STYLE_DEFAULT
5813[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: AURORA_STYLE_DEFINE
5814[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5815[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: SUN_MOON_STYLE_DEFAULT
5816[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: SUN_MOON_STYLE_DEFINE
5817[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5818[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: CLOUD_STYLE_DEFAULT
5819[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: CLOUD_STYLE_DEFINE
5820[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5821[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5822[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0.0
5823[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5824[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5825[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0.0
5826[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5827[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5828[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0.0
5829[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5830[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5831[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 20.0
5832[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5833[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5834[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 30.0
5835[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5836[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5837[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 40.0
5838[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5839[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5840[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 50.0
5841[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5842[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5843[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 60.0
5844[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5845[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5846[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: -20.0
5847[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5848[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5849[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: -30.0
5850[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5851[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5852[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: -50.0
5853[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5854[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: -40.0
5855[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: -60.0
5856[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5857[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 2048
5858[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 4096
5859[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5860[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 2048
5861[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 1024
5862[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5863[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: SSAO_QUALI_DEFINE
5864[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0
5865[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5866[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: LIGHTSHAFT_QUALI_DEFINE
5867[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0
5868[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5869[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5870[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 2
5871[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5872[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5873[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 3
5874[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5875[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 4
5876[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0
5877[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5878[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 4
5879[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 1
5880[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5881[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 4
5882[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 2
5883[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5884[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 4
5885[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 3
5886[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5887[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5888[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0
5889[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5890[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5891[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 2
5892[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5893[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5894[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 3
5895[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5896[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5897[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0
5898[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
5899[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh: 1
5900[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.vsh: 0
5901[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
5902[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 3
5903[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 1
5904[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
5905[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 2
5906[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 1
5907[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5908[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 3
5909[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 1
5910[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
5911[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 3
5912[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 1
5913[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
5914[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 3
5915[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 2
5916[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
5917[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: WATER_STYLE_DEFAULT
5918[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: WATER_STYLE_DEFINE
5919[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
5920[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: WATER_STYLE
5921[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: WATER_CAUSTIC_STYLE_DEFINE
5922[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
5923[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: AURORA_STYLE_DEFAULT
5924[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: AURORA_STYLE_DEFINE
5925[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
5926[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: SUN_MOON_STYLE_DEFAULT
5927[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: SUN_MOON_STYLE_DEFINE
5928[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
5929[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: CLOUD_STYLE_DEFAULT
5930[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: CLOUD_STYLE_DEFINE
5931[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5932[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5933[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0.0
5934[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5935[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5936[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0.0
5937[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5938[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5939[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0.0
5940[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5941[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5942[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 20.0
5943[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5944[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5945[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 30.0
5946[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5947[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5948[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 40.0
5949[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5950[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5951[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 50.0
5952[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5953[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5954[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 60.0
5955[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5956[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5957[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: -20.0
5958[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5959[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5960[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: -30.0
5961[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5962[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5963[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: -50.0
5964[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
5965[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: -40.0
5966[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: -60.0
5967[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5968[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 2048
5969[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 4096
5970[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
5971[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 2048
5972[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 1024
5973[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
5974[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: SSAO_QUALI_DEFINE
5975[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0
5976[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
5977[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: LIGHTSHAFT_QUALI_DEFINE
5978[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0
5979[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5980[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
5981[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 2
5982[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
5983[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
5984[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 3
5985[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5986[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 4
5987[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0
5988[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5989[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 4
5990[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 1
5991[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5992[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 4
5993[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 2
5994[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
5995[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 4
5996[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 3
5997[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
5998[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
5999[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0
6000[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6001[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
6002[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 2
6003[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6004[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
6005[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 3
6006[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6007[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
6008[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0
6009[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6010[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh: 1
6011[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite6.fsh: 0
6012[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6013[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 3
6014[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 1
6015[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6016[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 2
6017[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 1
6018[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6019[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 3
6020[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 1
6021[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6022[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 3
6023[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 1
6024[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6025[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 3
6026[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 2
6027[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6028[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: WATER_STYLE_DEFAULT
6029[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: WATER_STYLE_DEFINE
6030[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6031[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: WATER_STYLE
6032[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: WATER_CAUSTIC_STYLE_DEFINE
6033[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6034[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: AURORA_STYLE_DEFAULT
6035[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: AURORA_STYLE_DEFINE
6036[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6037[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: SUN_MOON_STYLE_DEFAULT
6038[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: SUN_MOON_STYLE_DEFINE
6039[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6040[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: CLOUD_STYLE_DEFAULT
6041[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: CLOUD_STYLE_DEFINE
6042[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6043[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6044[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0.0
6045[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6046[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6047[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0.0
6048[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6049[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6050[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0.0
6051[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6052[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6053[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 20.0
6054[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6055[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6056[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 30.0
6057[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6058[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6059[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 40.0
6060[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6061[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6062[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 50.0
6063[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6064[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6065[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 60.0
6066[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6067[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6068[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: -20.0
6069[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6070[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6071[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: -30.0
6072[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6073[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6074[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: -50.0
6075[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6076[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: -40.0
6077[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: -60.0
6078[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6079[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 2048
6080[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 4096
6081[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6082[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 2048
6083[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 1024
6084[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6085[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: SSAO_QUALI_DEFINE
6086[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0
6087[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6088[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: LIGHTSHAFT_QUALI_DEFINE
6089[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0
6090[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6091[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6092[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 2
6093[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6094[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6095[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 3
6096[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6097[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 4
6098[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0
6099[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6100[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 4
6101[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 1
6102[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6103[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 4
6104[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 2
6105[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6106[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 4
6107[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 3
6108[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6109[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6110[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0
6111[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6112[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6113[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 2
6114[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6115[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6116[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 3
6117[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6118[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6119[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0
6120[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6121[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh: 1
6122[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.vsh: 0
6123[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6124[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 3
6125[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 1
6126[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6127[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 2
6128[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 1
6129[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6130[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 3
6131[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 1
6132[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6133[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 3
6134[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 1
6135[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6136[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 3
6137[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 2
6138[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6139[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: WATER_STYLE_DEFAULT
6140[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: WATER_STYLE_DEFINE
6141[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6142[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: WATER_STYLE
6143[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: WATER_CAUSTIC_STYLE_DEFINE
6144[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6145[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: AURORA_STYLE_DEFAULT
6146[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: AURORA_STYLE_DEFINE
6147[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6148[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: SUN_MOON_STYLE_DEFAULT
6149[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: SUN_MOON_STYLE_DEFINE
6150[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6151[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: CLOUD_STYLE_DEFAULT
6152[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: CLOUD_STYLE_DEFINE
6153[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6154[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6155[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0.0
6156[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6157[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6158[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0.0
6159[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6160[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6161[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0.0
6162[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6163[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6164[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 20.0
6165[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6166[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6167[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 30.0
6168[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6169[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6170[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 40.0
6171[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6172[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6173[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 50.0
6174[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6175[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6176[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 60.0
6177[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6178[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6179[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: -20.0
6180[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6181[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6182[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: -30.0
6183[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6184[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6185[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: -50.0
6186[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6187[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: -40.0
6188[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: -60.0
6189[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6190[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 2048
6191[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 4096
6192[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6193[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 2048
6194[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 1024
6195[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6196[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: SSAO_QUALI_DEFINE
6197[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0
6198[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6199[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: LIGHTSHAFT_QUALI_DEFINE
6200[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0
6201[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6202[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6203[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 2
6204[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6205[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6206[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 3
6207[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6208[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 4
6209[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0
6210[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6211[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 4
6212[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 1
6213[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6214[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 4
6215[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 2
6216[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6217[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 4
6218[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 3
6219[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6220[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6221[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0
6222[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6223[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6224[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 2
6225[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6226[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6227[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 3
6228[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6229[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6230[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0
6231[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6232[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh: 1
6233[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite7.fsh: 0
6234[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6235[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 3
6236[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 1
6237[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6238[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 2
6239[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 1
6240[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6241[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 3
6242[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 1
6243[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6244[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 3
6245[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 1
6246[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6247[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 3
6248[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 2
6249[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6250[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: WATER_STYLE_DEFAULT
6251[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: WATER_STYLE_DEFINE
6252[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6253[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: WATER_STYLE
6254[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: WATER_CAUSTIC_STYLE_DEFINE
6255[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6256[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: AURORA_STYLE_DEFAULT
6257[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: AURORA_STYLE_DEFINE
6258[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6259[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: SUN_MOON_STYLE_DEFAULT
6260[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: SUN_MOON_STYLE_DEFINE
6261[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6262[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: CLOUD_STYLE_DEFAULT
6263[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: CLOUD_STYLE_DEFINE
6264[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6265[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6266[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0.0
6267[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6268[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6269[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0.0
6270[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6271[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6272[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0.0
6273[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6274[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6275[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 20.0
6276[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6277[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6278[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 30.0
6279[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6280[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6281[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 40.0
6282[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6283[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6284[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 50.0
6285[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6286[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6287[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 60.0
6288[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6289[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6290[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: -20.0
6291[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6292[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6293[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: -30.0
6294[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6295[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6296[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: -50.0
6297[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6298[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: -40.0
6299[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: -60.0
6300[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6301[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 2048
6302[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 4096
6303[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6304[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 2048
6305[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 1024
6306[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6307[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: SSAO_QUALI_DEFINE
6308[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0
6309[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6310[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: LIGHTSHAFT_QUALI_DEFINE
6311[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0
6312[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6313[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6314[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 2
6315[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6316[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6317[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 3
6318[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6319[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 4
6320[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0
6321[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6322[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 4
6323[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 1
6324[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6325[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 4
6326[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 2
6327[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6328[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 4
6329[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 3
6330[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6331[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6332[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0
6333[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6334[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6335[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 2
6336[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6337[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6338[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 3
6339[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6340[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6341[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0
6342[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6343[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh: 1
6344[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.vsh: 0
6345[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6346[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 3
6347[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 1
6348[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6349[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 2
6350[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 1
6351[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6352[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 3
6353[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 1
6354[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6355[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 3
6356[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 1
6357[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6358[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 3
6359[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 2
6360[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6361[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: WATER_STYLE_DEFAULT
6362[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: WATER_STYLE_DEFINE
6363[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6364[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: WATER_STYLE
6365[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: WATER_CAUSTIC_STYLE_DEFINE
6366[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6367[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: AURORA_STYLE_DEFAULT
6368[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: AURORA_STYLE_DEFINE
6369[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6370[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: SUN_MOON_STYLE_DEFAULT
6371[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: SUN_MOON_STYLE_DEFINE
6372[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6373[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: CLOUD_STYLE_DEFAULT
6374[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: CLOUD_STYLE_DEFINE
6375[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6376[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6377[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0.0
6378[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6379[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6380[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0.0
6381[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6382[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6383[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0.0
6384[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6385[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6386[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 20.0
6387[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6388[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6389[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 30.0
6390[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6391[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6392[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 40.0
6393[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6394[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6395[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 50.0
6396[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6397[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6398[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 60.0
6399[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6400[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6401[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: -20.0
6402[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6403[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6404[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: -30.0
6405[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6406[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6407[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: -50.0
6408[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6409[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: -40.0
6410[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: -60.0
6411[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6412[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 2048
6413[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 4096
6414[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6415[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 2048
6416[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 1024
6417[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6418[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: SSAO_QUALI_DEFINE
6419[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0
6420[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6421[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: LIGHTSHAFT_QUALI_DEFINE
6422[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0
6423[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6424[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6425[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 2
6426[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6427[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6428[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 3
6429[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6430[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 4
6431[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0
6432[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6433[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 4
6434[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 1
6435[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6436[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 4
6437[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 2
6438[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6439[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 4
6440[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 3
6441[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6442[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6443[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0
6444[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6445[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6446[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 2
6447[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6448[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6449[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 3
6450[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6451[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6452[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0
6453[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6454[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh: 1
6455[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite8.fsh: 0
6456[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6457[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 3
6458[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 1
6459[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6460[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 2
6461[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 1
6462[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6463[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 3
6464[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 1
6465[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6466[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 3
6467[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 1
6468[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6469[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 3
6470[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 2
6471[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6472[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: WATER_STYLE_DEFAULT
6473[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: WATER_STYLE_DEFINE
6474[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6475[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: WATER_STYLE
6476[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: WATER_CAUSTIC_STYLE_DEFINE
6477[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6478[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: AURORA_STYLE_DEFAULT
6479[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: AURORA_STYLE_DEFINE
6480[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6481[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: SUN_MOON_STYLE_DEFAULT
6482[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: SUN_MOON_STYLE_DEFINE
6483[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6484[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: CLOUD_STYLE_DEFAULT
6485[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: CLOUD_STYLE_DEFINE
6486[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6487[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6488[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0.0
6489[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6490[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6491[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0.0
6492[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6493[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6494[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0.0
6495[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6496[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6497[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 20.0
6498[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6499[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6500[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 30.0
6501[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6502[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6503[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 40.0
6504[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6505[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6506[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 50.0
6507[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6508[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6509[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 60.0
6510[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6511[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6512[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: -20.0
6513[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6514[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6515[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: -30.0
6516[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6517[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6518[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: -50.0
6519[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6520[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: -40.0
6521[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: -60.0
6522[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6523[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 2048
6524[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 4096
6525[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6526[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 2048
6527[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 1024
6528[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6529[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: SSAO_QUALI_DEFINE
6530[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0
6531[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6532[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: LIGHTSHAFT_QUALI_DEFINE
6533[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0
6534[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6535[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6536[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 2
6537[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6538[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6539[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 3
6540[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6541[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 4
6542[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0
6543[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6544[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 4
6545[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 1
6546[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6547[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 4
6548[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 2
6549[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6550[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 4
6551[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 3
6552[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6553[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6554[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0
6555[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6556[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6557[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 2
6558[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6559[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6560[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 3
6561[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6562[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6563[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0
6564[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6565[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh: 1
6566[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.vsh: 0
6567[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6568[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 3
6569[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 1
6570[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6571[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 2
6572[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 1
6573[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6574[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 3
6575[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 1
6576[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6577[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 3
6578[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 1
6579[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6580[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 3
6581[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 2
6582[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6583[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: WATER_STYLE_DEFAULT
6584[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: WATER_STYLE_DEFINE
6585[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6586[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: WATER_STYLE
6587[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: WATER_CAUSTIC_STYLE_DEFINE
6588[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6589[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: AURORA_STYLE_DEFAULT
6590[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: AURORA_STYLE_DEFINE
6591[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6592[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: SUN_MOON_STYLE_DEFAULT
6593[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: SUN_MOON_STYLE_DEFINE
6594[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6595[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: CLOUD_STYLE_DEFAULT
6596[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: CLOUD_STYLE_DEFINE
6597[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6598[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6599[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0.0
6600[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6601[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6602[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0.0
6603[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6604[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6605[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0.0
6606[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6607[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6608[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 20.0
6609[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6610[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6611[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 30.0
6612[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6613[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6614[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 40.0
6615[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6616[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6617[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 50.0
6618[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6619[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6620[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 60.0
6621[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6622[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6623[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: -20.0
6624[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6625[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6626[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: -30.0
6627[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6628[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6629[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: -50.0
6630[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6631[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: -40.0
6632[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: -60.0
6633[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6634[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 2048
6635[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 4096
6636[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6637[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 2048
6638[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 1024
6639[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6640[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: SSAO_QUALI_DEFINE
6641[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0
6642[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6643[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: LIGHTSHAFT_QUALI_DEFINE
6644[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0
6645[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6646[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6647[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 2
6648[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6649[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6650[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 3
6651[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6652[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 4
6653[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0
6654[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6655[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 4
6656[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 1
6657[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6658[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 4
6659[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 2
6660[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6661[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 4
6662[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 3
6663[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6664[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6665[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0
6666[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6667[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6668[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 2
6669[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6670[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6671[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 3
6672[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6673[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6674[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0
6675[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6676[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh: 1
6677[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite9.fsh: 0
6678[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6679[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 3
6680[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 1
6681[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6682[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 2
6683[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 1
6684[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6685[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 3
6686[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 1
6687[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6688[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 3
6689[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 1
6690[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6691[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 3
6692[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 2
6693[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6694[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: WATER_STYLE_DEFAULT
6695[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: WATER_STYLE_DEFINE
6696[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6697[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: WATER_STYLE
6698[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: WATER_CAUSTIC_STYLE_DEFINE
6699[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6700[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: AURORA_STYLE_DEFAULT
6701[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: AURORA_STYLE_DEFINE
6702[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6703[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: SUN_MOON_STYLE_DEFAULT
6704[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: SUN_MOON_STYLE_DEFINE
6705[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6706[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: CLOUD_STYLE_DEFAULT
6707[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: CLOUD_STYLE_DEFINE
6708[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6709[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6710[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0.0
6711[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6712[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6713[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0.0
6714[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6715[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6716[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0.0
6717[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6718[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6719[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 20.0
6720[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6721[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6722[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 30.0
6723[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6724[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6725[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 40.0
6726[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6727[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6728[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 50.0
6729[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6730[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6731[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 60.0
6732[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6733[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6734[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: -20.0
6735[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6736[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6737[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: -30.0
6738[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6739[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6740[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: -50.0
6741[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6742[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: -40.0
6743[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: -60.0
6744[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6745[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 2048
6746[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 4096
6747[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6748[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 2048
6749[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 1024
6750[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6751[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: SSAO_QUALI_DEFINE
6752[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0
6753[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6754[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: LIGHTSHAFT_QUALI_DEFINE
6755[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0
6756[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6757[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6758[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 2
6759[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6760[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6761[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 3
6762[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6763[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 4
6764[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0
6765[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6766[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 4
6767[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 1
6768[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6769[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 4
6770[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 2
6771[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6772[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 4
6773[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 3
6774[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6775[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6776[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0
6777[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6778[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6779[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 2
6780[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6781[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6782[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 3
6783[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6784[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6785[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0
6786[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6787[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh: 1
6788[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.vsh: 0
6789[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6790[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 3
6791[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 1
6792[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6793[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 2
6794[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 1
6795[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6796[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 3
6797[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 1
6798[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6799[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 3
6800[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 1
6801[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6802[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 3
6803[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 2
6804[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6805[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: WATER_STYLE_DEFAULT
6806[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: WATER_STYLE_DEFINE
6807[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6808[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: WATER_STYLE
6809[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: WATER_CAUSTIC_STYLE_DEFINE
6810[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6811[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: AURORA_STYLE_DEFAULT
6812[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: AURORA_STYLE_DEFINE
6813[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6814[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: SUN_MOON_STYLE_DEFAULT
6815[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: SUN_MOON_STYLE_DEFINE
6816[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6817[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: CLOUD_STYLE_DEFAULT
6818[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: CLOUD_STYLE_DEFINE
6819[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6820[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6821[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0.0
6822[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6823[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6824[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0.0
6825[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6826[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6827[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0.0
6828[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6829[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6830[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 20.0
6831[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6832[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6833[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 30.0
6834[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6835[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6836[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 40.0
6837[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6838[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6839[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 50.0
6840[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6841[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6842[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 60.0
6843[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6844[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6845[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: -20.0
6846[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6847[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6848[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: -30.0
6849[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6850[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6851[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: -50.0
6852[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6853[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: -40.0
6854[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: -60.0
6855[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6856[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 2048
6857[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 4096
6858[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6859[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 2048
6860[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 1024
6861[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6862[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: SSAO_QUALI_DEFINE
6863[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0
6864[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6865[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: LIGHTSHAFT_QUALI_DEFINE
6866[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0
6867[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6868[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6869[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 2
6870[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6871[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6872[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 3
6873[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6874[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 4
6875[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0
6876[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6877[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 4
6878[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 1
6879[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6880[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 4
6881[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 2
6882[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6883[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 4
6884[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 3
6885[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6886[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6887[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0
6888[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6889[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6890[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 2
6891[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6892[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6893[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 3
6894[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6895[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6896[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0
6897[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
6898[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh: 1
6899[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/final.fsh: 0
6900[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
6901[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 3
6902[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 1
6903[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
6904[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 2
6905[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 1
6906[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6907[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 3
6908[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 1
6909[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
6910[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 3
6911[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 1
6912[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
6913[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 3
6914[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 2
6915[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
6916[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: WATER_STYLE_DEFAULT
6917[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: WATER_STYLE_DEFINE
6918[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
6919[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: WATER_STYLE
6920[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: WATER_CAUSTIC_STYLE_DEFINE
6921[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
6922[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: AURORA_STYLE_DEFAULT
6923[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: AURORA_STYLE_DEFINE
6924[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
6925[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: SUN_MOON_STYLE_DEFAULT
6926[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: SUN_MOON_STYLE_DEFINE
6927[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
6928[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: CLOUD_STYLE_DEFAULT
6929[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: CLOUD_STYLE_DEFINE
6930[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6931[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6932[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0.0
6933[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6934[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6935[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0.0
6936[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6937[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6938[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0.0
6939[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6940[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6941[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 20.0
6942[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6943[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6944[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 30.0
6945[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6946[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6947[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 40.0
6948[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6949[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6950[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 50.0
6951[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6952[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6953[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 60.0
6954[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6955[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6956[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: -20.0
6957[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6958[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6959[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: -30.0
6960[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6961[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6962[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: -50.0
6963[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
6964[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: -40.0
6965[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: -60.0
6966[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6967[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 2048
6968[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 4096
6969[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
6970[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 2048
6971[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 1024
6972[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
6973[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: SSAO_QUALI_DEFINE
6974[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0
6975[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
6976[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: LIGHTSHAFT_QUALI_DEFINE
6977[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0
6978[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6979[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
6980[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 2
6981[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
6982[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
6983[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 3
6984[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6985[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 4
6986[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0
6987[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6988[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 4
6989[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 1
6990[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6991[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 4
6992[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 2
6993[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
6994[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 4
6995[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 3
6996[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
6997[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
6998[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0
6999[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7000[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
7001[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 2
7002[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7003[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
7004[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 3
7005[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7006[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
7007[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0
7008[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7009[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh: 1
7010[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.vsh: 0
7011[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7012[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 3
7013[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 1
7014[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7015[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 2
7016[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 1
7017[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7018[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 3
7019[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 1
7020[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7021[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 3
7022[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 1
7023[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7024[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 3
7025[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 2
7026[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7027[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: WATER_STYLE_DEFAULT
7028[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: WATER_STYLE_DEFINE
7029[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7030[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: WATER_STYLE
7031[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: WATER_CAUSTIC_STYLE_DEFINE
7032[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7033[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: AURORA_STYLE_DEFAULT
7034[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: AURORA_STYLE_DEFINE
7035[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7036[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: SUN_MOON_STYLE_DEFAULT
7037[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: SUN_MOON_STYLE_DEFINE
7038[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7039[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: CLOUD_STYLE_DEFAULT
7040[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: CLOUD_STYLE_DEFINE
7041[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7042[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7043[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0.0
7044[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7045[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7046[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0.0
7047[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7048[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7049[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0.0
7050[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7051[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7052[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 20.0
7053[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7054[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7055[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 30.0
7056[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7057[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7058[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 40.0
7059[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7060[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7061[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 50.0
7062[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7063[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7064[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 60.0
7065[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7066[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7067[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: -20.0
7068[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7069[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7070[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: -30.0
7071[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7072[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7073[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: -50.0
7074[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7075[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: -40.0
7076[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: -60.0
7077[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7078[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 2048
7079[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 4096
7080[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7081[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 2048
7082[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 1024
7083[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7084[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: SSAO_QUALI_DEFINE
7085[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0
7086[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7087[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: LIGHTSHAFT_QUALI_DEFINE
7088[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0
7089[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7090[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7091[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 2
7092[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7093[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7094[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 3
7095[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7096[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 4
7097[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0
7098[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7099[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 4
7100[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 1
7101[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7102[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 4
7103[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 2
7104[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7105[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 4
7106[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 3
7107[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7108[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7109[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0
7110[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7111[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7112[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 2
7113[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7114[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7115[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 3
7116[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7117[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7118[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0
7119[21:05:55] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7120[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh: 1
7121[21:05:55] [Client thread/WARN] [Config]: [OptiFine] - in world0/shadow.fsh: 0
7122[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7123[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 3
7124[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 1
7125[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7126[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 2
7127[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 1
7128[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7129[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 3
7130[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 1
7131[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7132[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 3
7133[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 1
7134[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7135[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 3
7136[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 2
7137[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7138[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: WATER_STYLE_DEFAULT
7139[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: WATER_STYLE_DEFINE
7140[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7141[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: WATER_STYLE
7142[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE
7143[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7144[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT
7145[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: AURORA_STYLE_DEFINE
7146[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7147[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT
7148[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE
7149[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7150[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT
7151[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE
7152[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7153[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7154[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0.0
7155[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7156[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7157[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0.0
7158[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7159[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7160[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0.0
7161[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7162[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7163[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 20.0
7164[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7165[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7166[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 30.0
7167[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7168[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7169[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 40.0
7170[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7171[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7172[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 50.0
7173[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7174[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7175[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 60.0
7176[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7177[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7178[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: -20.0
7179[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7180[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7181[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: -30.0
7182[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7183[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7184[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: -50.0
7185[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7186[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: -40.0
7187[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: -60.0
7188[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7189[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 2048
7190[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 4096
7191[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7192[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 2048
7193[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 1024
7194[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7195[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: SSAO_QUALI_DEFINE
7196[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
7197[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7198[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE
7199[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
7200[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7201[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7202[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 2
7203[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7204[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7205[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 3
7206[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7207[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 4
7208[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
7209[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7210[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 4
7211[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 1
7212[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7213[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 4
7214[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 2
7215[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7216[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 4
7217[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 3
7218[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7219[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7220[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
7221[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7222[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7223[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 2
7224[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7225[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7226[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 3
7227[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7228[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7229[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
7230[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7231[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh: 1
7232[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.vsh: 0
7233[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7234[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 3
7235[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 1
7236[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7237[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 2
7238[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 1
7239[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7240[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 3
7241[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 1
7242[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7243[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 3
7244[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 1
7245[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7246[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 3
7247[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 2
7248[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7249[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: WATER_STYLE_DEFAULT
7250[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: WATER_STYLE_DEFINE
7251[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7252[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: WATER_STYLE
7253[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE
7254[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7255[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT
7256[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: AURORA_STYLE_DEFINE
7257[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7258[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT
7259[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE
7260[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7261[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT
7262[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE
7263[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7264[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7265[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0.0
7266[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7267[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7268[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0.0
7269[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7270[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7271[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0.0
7272[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7273[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7274[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 20.0
7275[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7276[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7277[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 30.0
7278[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7279[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7280[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 40.0
7281[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7282[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7283[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 50.0
7284[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7285[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7286[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 60.0
7287[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7288[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7289[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: -20.0
7290[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7291[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7292[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: -30.0
7293[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7294[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7295[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: -50.0
7296[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7297[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: -40.0
7298[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: -60.0
7299[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7300[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 2048
7301[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 4096
7302[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7303[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 2048
7304[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 1024
7305[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7306[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: SSAO_QUALI_DEFINE
7307[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
7308[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7309[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE
7310[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
7311[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7312[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7313[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 2
7314[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7315[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7316[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 3
7317[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7318[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 4
7319[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
7320[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7321[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 4
7322[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 1
7323[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7324[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 4
7325[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 2
7326[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7327[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 4
7328[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 3
7329[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7330[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7331[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
7332[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7333[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7334[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 2
7335[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7336[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7337[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 3
7338[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7339[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7340[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
7341[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7342[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh: 1
7343[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_basic.fsh: 0
7344[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7345[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 3
7346[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 1
7347[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7348[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 2
7349[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 1
7350[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7351[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 3
7352[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 1
7353[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7354[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 3
7355[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 1
7356[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7357[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 3
7358[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 2
7359[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7360[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: WATER_STYLE_DEFAULT
7361[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: WATER_STYLE_DEFINE
7362[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7363[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: WATER_STYLE
7364[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE
7365[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7366[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT
7367[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: AURORA_STYLE_DEFINE
7368[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7369[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT
7370[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE
7371[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7372[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT
7373[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE
7374[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7375[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7376[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0.0
7377[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7378[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7379[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0.0
7380[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7381[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7382[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0.0
7383[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7384[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7385[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 20.0
7386[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7387[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7388[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 30.0
7389[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7390[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7391[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 40.0
7392[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7393[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7394[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 50.0
7395[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7396[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7397[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 60.0
7398[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7399[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7400[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: -20.0
7401[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7402[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7403[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: -30.0
7404[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7405[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7406[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: -50.0
7407[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7408[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: -40.0
7409[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: -60.0
7410[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7411[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 2048
7412[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 4096
7413[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7414[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 2048
7415[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 1024
7416[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7417[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: SSAO_QUALI_DEFINE
7418[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
7419[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7420[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE
7421[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
7422[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7423[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7424[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 2
7425[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7426[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7427[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 3
7428[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7429[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 4
7430[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
7431[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7432[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 4
7433[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 1
7434[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7435[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 4
7436[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 2
7437[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7438[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 4
7439[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 3
7440[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7441[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7442[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
7443[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7444[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7445[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 2
7446[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7447[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7448[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 3
7449[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7450[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7451[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
7452[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7453[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh: 1
7454[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: 0
7455[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
7456[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh: BORDER_FOG_DENSITY_OVERWORLD
7457[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: BORDER_FOG_DENSITY_NETHER
7458[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
7459[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh: BORDER_FOG_DENSITY_OVERWORLD
7460[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.vsh: BORDER_FOG_DENSITY_END
7461[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7462[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 3
7463[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 1
7464[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7465[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 2
7466[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 1
7467[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7468[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 3
7469[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 1
7470[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7471[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 3
7472[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 1
7473[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7474[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 3
7475[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 2
7476[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7477[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: WATER_STYLE_DEFAULT
7478[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: WATER_STYLE_DEFINE
7479[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7480[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: WATER_STYLE
7481[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE
7482[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7483[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT
7484[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: AURORA_STYLE_DEFINE
7485[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7486[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT
7487[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE
7488[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7489[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT
7490[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE
7491[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7492[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7493[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0.0
7494[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7495[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7496[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0.0
7497[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7498[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7499[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0.0
7500[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7501[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7502[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 20.0
7503[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7504[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7505[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 30.0
7506[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7507[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7508[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 40.0
7509[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7510[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7511[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 50.0
7512[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7513[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7514[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 60.0
7515[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7516[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7517[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: -20.0
7518[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7519[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7520[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: -30.0
7521[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7522[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7523[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: -50.0
7524[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7525[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: -40.0
7526[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: -60.0
7527[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7528[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 2048
7529[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 4096
7530[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7531[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 2048
7532[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 1024
7533[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7534[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: SSAO_QUALI_DEFINE
7535[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
7536[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7537[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE
7538[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
7539[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7540[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7541[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 2
7542[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7543[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7544[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 3
7545[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7546[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 4
7547[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
7548[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7549[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 4
7550[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 1
7551[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7552[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 4
7553[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 2
7554[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7555[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 4
7556[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 3
7557[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7558[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7559[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
7560[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7561[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7562[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 2
7563[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7564[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7565[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 3
7566[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7567[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7568[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
7569[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7570[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: 1
7571[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: 0
7572[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
7573[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: BORDER_FOG_DENSITY_OVERWORLD
7574[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: BORDER_FOG_DENSITY_NETHER
7575[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
7576[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh: BORDER_FOG_DENSITY_OVERWORLD
7577[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_textured.fsh: BORDER_FOG_DENSITY_END
7578[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7579[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 3
7580[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1
7581[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7582[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 2
7583[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1
7584[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7585[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 3
7586[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1
7587[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7588[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 3
7589[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1
7590[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7591[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 3
7592[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 2
7593[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7594[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT
7595[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE
7596[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7597[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: WATER_STYLE
7598[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE
7599[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7600[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT
7601[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE
7602[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7603[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT
7604[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE
7605[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7606[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT
7607[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE
7608[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7609[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7610[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0.0
7611[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7612[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7613[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0.0
7614[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7615[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7616[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0.0
7617[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7618[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7619[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 20.0
7620[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7621[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7622[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 30.0
7623[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7624[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7625[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 40.0
7626[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7627[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7628[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 50.0
7629[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7630[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7631[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 60.0
7632[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7633[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7634[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -20.0
7635[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7636[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7637[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -30.0
7638[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7639[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7640[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -50.0
7641[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7642[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: -40.0
7643[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: -60.0
7644[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7645[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 2048
7646[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 4096
7647[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7648[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 2048
7649[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1024
7650[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7651[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE
7652[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
7653[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7654[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE
7655[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
7656[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7657[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7658[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 2
7659[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7660[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7661[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 3
7662[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7663[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 4
7664[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
7665[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7666[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 4
7667[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 1
7668[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7669[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 4
7670[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 2
7671[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7672[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 4
7673[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 3
7674[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7675[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7676[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
7677[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7678[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7679[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 2
7680[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7681[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7682[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 3
7683[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7684[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7685[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
7686[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7687[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh: 1
7688[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.vsh: 0
7689[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7690[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 3
7691[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1
7692[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7693[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 2
7694[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1
7695[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7696[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 3
7697[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1
7698[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7699[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 3
7700[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1
7701[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7702[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 3
7703[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 2
7704[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7705[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT
7706[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE
7707[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7708[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: WATER_STYLE
7709[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE
7710[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7711[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT
7712[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE
7713[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7714[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT
7715[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE
7716[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7717[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT
7718[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE
7719[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7720[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7721[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0.0
7722[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7723[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7724[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0.0
7725[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7726[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7727[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0.0
7728[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7729[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7730[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 20.0
7731[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7732[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7733[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 30.0
7734[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7735[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7736[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 40.0
7737[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7738[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7739[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 50.0
7740[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7741[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7742[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 60.0
7743[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7744[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7745[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -20.0
7746[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7747[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7748[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -30.0
7749[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7750[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7751[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -50.0
7752[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7753[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: -40.0
7754[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: -60.0
7755[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7756[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 2048
7757[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 4096
7758[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7759[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 2048
7760[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1024
7761[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7762[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE
7763[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
7764[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7765[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE
7766[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
7767[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7768[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7769[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 2
7770[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7771[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7772[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 3
7773[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7774[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 4
7775[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
7776[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7777[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 4
7778[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 1
7779[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7780[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 4
7781[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 2
7782[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7783[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 4
7784[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 3
7785[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7786[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7787[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
7788[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7789[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7790[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 2
7791[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7792[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7793[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 3
7794[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7795[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7796[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
7797[21:05:56] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7798[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh: 1
7799[21:05:56] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skybasic.fsh: 0
7800[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7801[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 3
7802[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1
7803[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7804[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 2
7805[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1
7806[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7807[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 3
7808[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1
7809[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7810[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 3
7811[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1
7812[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7813[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 3
7814[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 2
7815[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7816[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT
7817[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE
7818[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7819[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: WATER_STYLE
7820[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE
7821[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7822[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT
7823[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE
7824[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7825[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT
7826[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE
7827[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7828[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT
7829[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE
7830[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7831[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7832[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0.0
7833[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7834[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7835[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0.0
7836[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7837[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7838[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0.0
7839[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7840[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7841[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 20.0
7842[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7843[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7844[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 30.0
7845[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7846[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7847[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 40.0
7848[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7849[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7850[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 50.0
7851[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7852[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7853[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 60.0
7854[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7855[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7856[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -20.0
7857[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7858[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7859[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -30.0
7860[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7861[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7862[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -50.0
7863[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7864[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: -40.0
7865[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: -60.0
7866[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7867[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 2048
7868[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 4096
7869[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7870[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 2048
7871[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1024
7872[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7873[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE
7874[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
7875[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7876[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE
7877[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
7878[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7879[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7880[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 2
7881[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7882[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7883[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 3
7884[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7885[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 4
7886[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
7887[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7888[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 4
7889[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 1
7890[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7891[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 4
7892[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 2
7893[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7894[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 4
7895[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 3
7896[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
7897[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7898[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
7899[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7900[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7901[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 2
7902[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7903[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7904[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 3
7905[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7906[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7907[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
7908[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
7909[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh: 1
7910[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.vsh: 0
7911[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
7912[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 3
7913[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1
7914[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
7915[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 2
7916[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1
7917[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7918[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 3
7919[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1
7920[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
7921[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 3
7922[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1
7923[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
7924[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 3
7925[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 2
7926[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
7927[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT
7928[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE
7929[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
7930[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: WATER_STYLE
7931[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE
7932[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
7933[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT
7934[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE
7935[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
7936[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT
7937[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE
7938[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
7939[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT
7940[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE
7941[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7942[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7943[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0.0
7944[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7945[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7946[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0.0
7947[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7948[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7949[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0.0
7950[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7951[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7952[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 20.0
7953[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7954[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7955[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 30.0
7956[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7957[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7958[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 40.0
7959[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7960[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7961[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 50.0
7962[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7963[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7964[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 60.0
7965[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7966[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7967[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -20.0
7968[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7969[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7970[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -30.0
7971[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7972[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7973[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -50.0
7974[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
7975[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: -40.0
7976[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: -60.0
7977[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7978[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 2048
7979[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 4096
7980[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
7981[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 2048
7982[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1024
7983[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
7984[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE
7985[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
7986[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
7987[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE
7988[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
7989[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7990[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
7991[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 2
7992[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
7993[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
7994[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 3
7995[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7996[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 4
7997[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
7998[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
7999[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 4
8000[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 1
8001[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8002[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 4
8003[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 2
8004[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8005[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 4
8006[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 3
8007[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8008[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
8009[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
8010[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8011[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
8012[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 2
8013[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8014[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
8015[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 3
8016[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8017[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
8018[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
8019[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8020[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh: 1
8021[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_skytextured.fsh: 0
8022[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8023[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 3
8024[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1
8025[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8026[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 2
8027[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1
8028[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8029[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 3
8030[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1
8031[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8032[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 3
8033[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1
8034[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8035[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 3
8036[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 2
8037[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8038[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT
8039[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: WATER_STYLE_DEFINE
8040[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8041[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: WATER_STYLE
8042[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE
8043[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8044[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT
8045[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE
8046[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8047[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT
8048[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE
8049[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8050[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT
8051[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE
8052[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8053[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8054[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0.0
8055[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8056[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8057[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0.0
8058[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8059[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8060[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0.0
8061[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8062[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8063[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 20.0
8064[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8065[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8066[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 30.0
8067[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8068[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8069[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 40.0
8070[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8071[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8072[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 50.0
8073[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8074[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8075[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 60.0
8076[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8077[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8078[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: -20.0
8079[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8080[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8081[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: -30.0
8082[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8083[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8084[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: -50.0
8085[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8086[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: -40.0
8087[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: -60.0
8088[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8089[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 2048
8090[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 4096
8091[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8092[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 2048
8093[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1024
8094[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8095[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE
8096[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
8097[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8098[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE
8099[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
8100[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8101[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8102[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 2
8103[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8104[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8105[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 3
8106[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8107[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 4
8108[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
8109[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8110[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 4
8111[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 1
8112[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8113[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 4
8114[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 2
8115[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8116[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 4
8117[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 3
8118[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8119[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8120[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
8121[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8122[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8123[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 2
8124[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8125[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8126[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 3
8127[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8128[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8129[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
8130[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8131[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh: 1
8132[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.vsh: 0
8133[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8134[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 3
8135[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1
8136[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8137[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 2
8138[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1
8139[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8140[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 3
8141[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1
8142[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8143[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 3
8144[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1
8145[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8146[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 3
8147[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 2
8148[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8149[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT
8150[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: WATER_STYLE_DEFINE
8151[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8152[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: WATER_STYLE
8153[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE
8154[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8155[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT
8156[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE
8157[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8158[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT
8159[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE
8160[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8161[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT
8162[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE
8163[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8164[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8165[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0.0
8166[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8167[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8168[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0.0
8169[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8170[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8171[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0.0
8172[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8173[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8174[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 20.0
8175[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8176[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8177[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 30.0
8178[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8179[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8180[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 40.0
8181[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8182[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8183[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 50.0
8184[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8185[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8186[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 60.0
8187[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8188[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8189[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: -20.0
8190[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8191[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8192[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: -30.0
8193[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8194[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8195[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: -50.0
8196[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8197[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: -40.0
8198[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: -60.0
8199[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8200[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 2048
8201[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 4096
8202[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8203[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 2048
8204[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1024
8205[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8206[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE
8207[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
8208[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8209[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE
8210[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
8211[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8212[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8213[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 2
8214[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8215[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8216[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 3
8217[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8218[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 4
8219[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
8220[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8221[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 4
8222[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 1
8223[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8224[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 4
8225[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 2
8226[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8227[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 4
8228[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 3
8229[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8230[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8231[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
8232[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8233[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8234[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 2
8235[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8236[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8237[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 3
8238[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8239[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8240[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
8241[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8242[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh: 1
8243[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_clouds.fsh: 0
8244[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8245[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 3
8246[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1
8247[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8248[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 2
8249[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1
8250[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8251[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 3
8252[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1
8253[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8254[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 3
8255[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1
8256[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8257[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 3
8258[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 2
8259[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8260[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT
8261[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: WATER_STYLE_DEFINE
8262[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8263[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: WATER_STYLE
8264[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE
8265[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8266[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT
8267[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE
8268[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8269[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT
8270[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE
8271[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8272[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT
8273[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE
8274[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8275[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8276[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0.0
8277[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8278[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8279[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0.0
8280[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8281[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8282[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0.0
8283[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8284[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8285[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 20.0
8286[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8287[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8288[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 30.0
8289[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8290[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8291[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 40.0
8292[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8293[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8294[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 50.0
8295[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8296[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8297[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 60.0
8298[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8299[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8300[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: -20.0
8301[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8302[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8303[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: -30.0
8304[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8305[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8306[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: -50.0
8307[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8308[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: -40.0
8309[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: -60.0
8310[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8311[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 2048
8312[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 4096
8313[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8314[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 2048
8315[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1024
8316[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8317[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE
8318[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
8319[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8320[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE
8321[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
8322[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8323[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8324[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 2
8325[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8326[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8327[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 3
8328[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8329[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 4
8330[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
8331[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8332[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 4
8333[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 1
8334[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8335[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 4
8336[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 2
8337[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8338[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 4
8339[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 3
8340[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8341[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8342[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
8343[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8344[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8345[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 2
8346[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8347[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8348[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 3
8349[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8350[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8351[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
8352[21:05:57] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8353[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh: 1
8354[21:05:57] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.vsh: 0
8355[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8356[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 3
8357[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1
8358[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8359[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 2
8360[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1
8361[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8362[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 3
8363[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1
8364[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8365[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 3
8366[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1
8367[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8368[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 3
8369[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 2
8370[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8371[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT
8372[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: WATER_STYLE_DEFINE
8373[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8374[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: WATER_STYLE
8375[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE
8376[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8377[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT
8378[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE
8379[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8380[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT
8381[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE
8382[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8383[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT
8384[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE
8385[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8386[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8387[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0.0
8388[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8389[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8390[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0.0
8391[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8392[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8393[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0.0
8394[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8395[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8396[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 20.0
8397[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8398[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8399[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 30.0
8400[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8401[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8402[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 40.0
8403[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8404[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8405[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 50.0
8406[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8407[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8408[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 60.0
8409[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8410[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8411[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: -20.0
8412[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8413[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8414[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: -30.0
8415[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8416[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8417[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: -50.0
8418[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8419[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: -40.0
8420[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: -60.0
8421[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8422[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 2048
8423[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 4096
8424[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8425[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 2048
8426[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1024
8427[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8428[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE
8429[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
8430[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8431[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE
8432[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
8433[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8434[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8435[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 2
8436[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8437[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8438[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 3
8439[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8440[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 4
8441[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
8442[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8443[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 4
8444[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 1
8445[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8446[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 4
8447[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 2
8448[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8449[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 4
8450[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 3
8451[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8452[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8453[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
8454[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8455[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8456[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 2
8457[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8458[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8459[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 3
8460[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8461[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8462[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
8463[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8464[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh: 1
8465[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_terrain.fsh: 0
8466[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8467[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 3
8468[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1
8469[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8470[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 2
8471[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1
8472[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8473[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 3
8474[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1
8475[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8476[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 3
8477[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1
8478[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8479[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 3
8480[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 2
8481[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8482[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT
8483[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE
8484[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8485[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: WATER_STYLE
8486[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE
8487[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8488[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT
8489[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE
8490[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8491[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT
8492[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE
8493[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8494[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT
8495[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE
8496[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8497[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8498[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0.0
8499[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8500[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8501[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0.0
8502[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8503[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8504[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0.0
8505[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8506[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8507[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 20.0
8508[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8509[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8510[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 30.0
8511[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8512[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8513[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 40.0
8514[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8515[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8516[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 50.0
8517[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8518[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8519[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 60.0
8520[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8521[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8522[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -20.0
8523[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8524[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8525[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -30.0
8526[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8527[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8528[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -50.0
8529[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8530[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: -40.0
8531[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: -60.0
8532[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8533[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 2048
8534[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 4096
8535[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8536[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 2048
8537[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1024
8538[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8539[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE
8540[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
8541[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8542[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE
8543[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
8544[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8545[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8546[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 2
8547[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8548[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8549[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 3
8550[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8551[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 4
8552[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
8553[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8554[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 4
8555[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 1
8556[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8557[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 4
8558[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 2
8559[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8560[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 4
8561[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 3
8562[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8563[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8564[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
8565[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8566[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8567[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 2
8568[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8569[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8570[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 3
8571[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8572[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8573[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
8574[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8575[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh: 1
8576[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.vsh: 0
8577[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8578[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 3
8579[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1
8580[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8581[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 2
8582[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1
8583[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8584[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 3
8585[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1
8586[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8587[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 3
8588[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1
8589[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8590[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 3
8591[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 2
8592[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8593[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT
8594[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE
8595[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8596[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: WATER_STYLE
8597[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE
8598[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8599[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT
8600[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE
8601[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8602[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT
8603[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE
8604[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8605[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT
8606[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE
8607[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8608[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8609[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0.0
8610[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8611[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8612[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0.0
8613[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8614[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8615[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0.0
8616[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8617[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8618[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 20.0
8619[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8620[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8621[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 30.0
8622[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8623[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8624[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 40.0
8625[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8626[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8627[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 50.0
8628[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8629[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8630[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 60.0
8631[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8632[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8633[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -20.0
8634[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8635[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8636[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -30.0
8637[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8638[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8639[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -50.0
8640[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8641[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: -40.0
8642[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: -60.0
8643[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8644[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 2048
8645[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 4096
8646[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8647[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 2048
8648[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1024
8649[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8650[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE
8651[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
8652[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8653[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE
8654[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
8655[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8656[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8657[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 2
8658[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8659[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8660[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 3
8661[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8662[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 4
8663[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
8664[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8665[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 4
8666[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 1
8667[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8668[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 4
8669[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 2
8670[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8671[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 4
8672[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 3
8673[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8674[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8675[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
8676[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8677[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8678[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 2
8679[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8680[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8681[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 3
8682[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8683[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8684[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
8685[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8686[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh: 1
8687[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_damagedblock.fsh: 0
8688[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8689[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 3
8690[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 1
8691[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8692[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 2
8693[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 1
8694[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8695[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 3
8696[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 1
8697[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8698[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 3
8699[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 1
8700[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8701[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 3
8702[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 2
8703[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8704[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: WATER_STYLE_DEFAULT
8705[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: WATER_STYLE_DEFINE
8706[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8707[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: WATER_STYLE
8708[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE
8709[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8710[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: AURORA_STYLE_DEFAULT
8711[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: AURORA_STYLE_DEFINE
8712[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8713[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT
8714[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE
8715[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8716[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT
8717[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: CLOUD_STYLE_DEFINE
8718[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8719[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8720[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0.0
8721[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8722[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8723[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0.0
8724[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8725[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8726[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0.0
8727[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8728[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8729[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 20.0
8730[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8731[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8732[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 30.0
8733[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8734[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8735[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 40.0
8736[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8737[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8738[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 50.0
8739[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8740[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8741[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 60.0
8742[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8743[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8744[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: -20.0
8745[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8746[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8747[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: -30.0
8748[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8749[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8750[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: -50.0
8751[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8752[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: -40.0
8753[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: -60.0
8754[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8755[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 2048
8756[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 4096
8757[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8758[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 2048
8759[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 1024
8760[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8761[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: SSAO_QUALI_DEFINE
8762[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0
8763[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8764[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE
8765[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0
8766[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8767[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8768[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 2
8769[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8770[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8771[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 3
8772[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8773[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 4
8774[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0
8775[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8776[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 4
8777[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 1
8778[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8779[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 4
8780[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 2
8781[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8782[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 4
8783[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 3
8784[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8785[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8786[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0
8787[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8788[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8789[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 2
8790[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8791[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8792[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 3
8793[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8794[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8795[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0
8796[21:05:58] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8797[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh: 1
8798[21:05:58] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.vsh: 0
8799[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8800[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 3
8801[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 1
8802[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8803[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 2
8804[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 1
8805[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8806[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 3
8807[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 1
8808[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8809[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 3
8810[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 1
8811[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8812[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 3
8813[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 2
8814[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8815[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: WATER_STYLE_DEFAULT
8816[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: WATER_STYLE_DEFINE
8817[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8818[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: WATER_STYLE
8819[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE
8820[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8821[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: AURORA_STYLE_DEFAULT
8822[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: AURORA_STYLE_DEFINE
8823[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8824[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT
8825[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE
8826[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8827[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT
8828[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: CLOUD_STYLE_DEFINE
8829[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8830[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8831[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0.0
8832[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8833[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8834[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0.0
8835[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8836[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8837[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0.0
8838[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8839[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8840[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 20.0
8841[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8842[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8843[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 30.0
8844[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8845[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8846[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 40.0
8847[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8848[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8849[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 50.0
8850[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8851[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8852[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 60.0
8853[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8854[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8855[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: -20.0
8856[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8857[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8858[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: -30.0
8859[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8860[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8861[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: -50.0
8862[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8863[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: -40.0
8864[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: -60.0
8865[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8866[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 2048
8867[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 4096
8868[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8869[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 2048
8870[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 1024
8871[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8872[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: SSAO_QUALI_DEFINE
8873[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0
8874[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8875[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE
8876[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0
8877[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8878[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8879[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 2
8880[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8881[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8882[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 3
8883[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8884[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 4
8885[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0
8886[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8887[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 4
8888[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 1
8889[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8890[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 4
8891[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 2
8892[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8893[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 4
8894[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 3
8895[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
8896[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8897[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0
8898[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8899[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8900[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 2
8901[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8902[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8903[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 3
8904[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8905[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8906[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0
8907[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
8908[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh: 1
8909[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_block.fsh: 0
8910[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
8911[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 3
8912[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1
8913[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
8914[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 2
8915[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1
8916[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8917[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 3
8918[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1
8919[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
8920[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 3
8921[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1
8922[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
8923[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 3
8924[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 2
8925[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
8926[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT
8927[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE
8928[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
8929[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: WATER_STYLE
8930[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE
8931[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
8932[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT
8933[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE
8934[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
8935[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT
8936[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE
8937[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
8938[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT
8939[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE
8940[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8941[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8942[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0.0
8943[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8944[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8945[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0.0
8946[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8947[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8948[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0.0
8949[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8950[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8951[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 20.0
8952[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8953[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8954[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 30.0
8955[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8956[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8957[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 40.0
8958[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8959[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8960[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 50.0
8961[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8962[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8963[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 60.0
8964[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8965[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8966[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -20.0
8967[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8968[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8969[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -30.0
8970[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8971[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8972[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -50.0
8973[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
8974[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: -40.0
8975[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: -60.0
8976[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8977[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 2048
8978[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 4096
8979[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
8980[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 2048
8981[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1024
8982[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
8983[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE
8984[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
8985[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
8986[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE
8987[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
8988[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8989[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
8990[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 2
8991[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
8992[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
8993[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 3
8994[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8995[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 4
8996[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
8997[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
8998[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 4
8999[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 1
9000[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9001[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 4
9002[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 2
9003[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9004[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 4
9005[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 3
9006[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9007[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
9008[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
9009[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9010[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
9011[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 2
9012[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9013[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
9014[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 3
9015[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9016[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
9017[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
9018[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9019[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh: 1
9020[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.vsh: 0
9021[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9022[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 3
9023[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1
9024[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9025[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 2
9026[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1
9027[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9028[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 3
9029[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1
9030[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9031[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 3
9032[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1
9033[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9034[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 3
9035[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 2
9036[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9037[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT
9038[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE
9039[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9040[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: WATER_STYLE
9041[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE
9042[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9043[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT
9044[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE
9045[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9046[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT
9047[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE
9048[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9049[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT
9050[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE
9051[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9052[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9053[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0.0
9054[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9055[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9056[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0.0
9057[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9058[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9059[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0.0
9060[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9061[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9062[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 20.0
9063[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9064[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9065[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 30.0
9066[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9067[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9068[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 40.0
9069[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9070[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9071[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 50.0
9072[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9073[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9074[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 60.0
9075[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9076[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9077[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -20.0
9078[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9079[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9080[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -30.0
9081[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9082[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9083[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -50.0
9084[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9085[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: -40.0
9086[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: -60.0
9087[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9088[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 2048
9089[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 4096
9090[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9091[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 2048
9092[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1024
9093[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9094[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE
9095[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
9096[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9097[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE
9098[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
9099[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9100[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9101[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 2
9102[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9103[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9104[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 3
9105[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9106[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 4
9107[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
9108[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9109[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 4
9110[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 1
9111[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9112[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 4
9113[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 2
9114[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9115[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 4
9116[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 3
9117[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9118[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9119[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
9120[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9121[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9122[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 2
9123[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9124[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9125[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 3
9126[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9127[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9128[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
9129[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9130[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh: 1
9131[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_beaconbeam.fsh: 0
9132[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9133[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 3
9134[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 1
9135[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9136[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 2
9137[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 1
9138[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9139[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 3
9140[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 1
9141[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9142[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 3
9143[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 1
9144[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9145[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 3
9146[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 2
9147[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9148[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: WATER_STYLE_DEFAULT
9149[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: WATER_STYLE_DEFINE
9150[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9151[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: WATER_STYLE
9152[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE
9153[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9154[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT
9155[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: AURORA_STYLE_DEFINE
9156[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9157[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT
9158[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE
9159[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9160[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT
9161[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE
9162[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9163[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9164[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0.0
9165[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9166[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9167[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0.0
9168[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9169[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9170[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0.0
9171[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9172[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9173[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 20.0
9174[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9175[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9176[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 30.0
9177[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9178[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9179[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 40.0
9180[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9181[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9182[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 50.0
9183[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9184[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9185[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 60.0
9186[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9187[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9188[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: -20.0
9189[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9190[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9191[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: -30.0
9192[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9193[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9194[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: -50.0
9195[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9196[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: -40.0
9197[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: -60.0
9198[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9199[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 2048
9200[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 4096
9201[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9202[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 2048
9203[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 1024
9204[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9205[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: SSAO_QUALI_DEFINE
9206[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
9207[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9208[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: LIGHTSHAFT_QUALI_DEFINE
9209[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
9210[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9211[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9212[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 2
9213[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9214[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9215[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 3
9216[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9217[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 4
9218[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
9219[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9220[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 4
9221[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 1
9222[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9223[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 4
9224[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 2
9225[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9226[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 4
9227[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 3
9228[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9229[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9230[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
9231[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9232[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9233[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 2
9234[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9235[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9236[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 3
9237[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9238[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9239[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
9240[21:05:59] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9241[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh: 1
9242[21:05:59] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.vsh: 0
9243[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9244[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 3
9245[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 1
9246[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9247[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 2
9248[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 1
9249[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9250[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 3
9251[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 1
9252[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9253[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 3
9254[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 1
9255[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9256[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 3
9257[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 2
9258[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9259[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: WATER_STYLE_DEFAULT
9260[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: WATER_STYLE_DEFINE
9261[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9262[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: WATER_STYLE
9263[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: WATER_CAUSTIC_STYLE_DEFINE
9264[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9265[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: AURORA_STYLE_DEFAULT
9266[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: AURORA_STYLE_DEFINE
9267[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9268[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFAULT
9269[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFINE
9270[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9271[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: CLOUD_STYLE_DEFAULT
9272[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: CLOUD_STYLE_DEFINE
9273[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9274[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9275[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0.0
9276[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9277[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9278[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0.0
9279[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9280[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9281[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0.0
9282[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9283[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9284[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 20.0
9285[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9286[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9287[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 30.0
9288[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9289[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9290[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 40.0
9291[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9292[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9293[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 50.0
9294[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9295[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9296[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 60.0
9297[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9298[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9299[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: -20.0
9300[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9301[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9302[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: -30.0
9303[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9304[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9305[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: -50.0
9306[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9307[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: -40.0
9308[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: -60.0
9309[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9310[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 2048
9311[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 4096
9312[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9313[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 2048
9314[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 1024
9315[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9316[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: SSAO_QUALI_DEFINE
9317[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
9318[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9319[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: LIGHTSHAFT_QUALI_DEFINE
9320[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
9321[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9322[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9323[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 2
9324[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9325[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9326[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 3
9327[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9328[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 4
9329[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
9330[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9331[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 4
9332[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 1
9333[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9334[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 4
9335[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 2
9336[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9337[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 4
9338[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 3
9339[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9340[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9341[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
9342[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9343[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9344[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 2
9345[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9346[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9347[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 3
9348[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9349[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9350[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
9351[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9352[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh: 1
9353[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities.fsh: 0
9354[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9355[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 3
9356[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1
9357[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9358[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 2
9359[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1
9360[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9361[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 3
9362[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1
9363[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9364[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 3
9365[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1
9366[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9367[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 3
9368[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 2
9369[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9370[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFAULT
9371[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFINE
9372[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9373[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: WATER_STYLE
9374[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: WATER_CAUSTIC_STYLE_DEFINE
9375[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9376[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFAULT
9377[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFINE
9378[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9379[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFAULT
9380[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFINE
9381[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9382[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFAULT
9383[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFINE
9384[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9385[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9386[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0.0
9387[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9388[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9389[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0.0
9390[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9391[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9392[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0.0
9393[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9394[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9395[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 20.0
9396[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9397[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9398[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 30.0
9399[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9400[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9401[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 40.0
9402[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9403[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9404[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 50.0
9405[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9406[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9407[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 60.0
9408[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9409[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9410[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -20.0
9411[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9412[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9413[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -30.0
9414[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9415[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9416[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -50.0
9417[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9418[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: -40.0
9419[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: -60.0
9420[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9421[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 2048
9422[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 4096
9423[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9424[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 2048
9425[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1024
9426[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9427[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: SSAO_QUALI_DEFINE
9428[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
9429[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9430[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: LIGHTSHAFT_QUALI_DEFINE
9431[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
9432[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9433[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9434[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 2
9435[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9436[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9437[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 3
9438[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9439[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 4
9440[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
9441[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9442[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 4
9443[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 1
9444[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9445[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 4
9446[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 2
9447[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9448[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 4
9449[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 3
9450[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9451[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9452[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
9453[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9454[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9455[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 2
9456[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9457[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9458[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 3
9459[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9460[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9461[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
9462[21:06:00] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9463[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh: 1
9464[21:06:00] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.vsh: 0
9465[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9466[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 3
9467[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1
9468[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9469[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 2
9470[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1
9471[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9472[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 3
9473[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1
9474[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9475[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 3
9476[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1
9477[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9478[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 3
9479[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 2
9480[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9481[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFAULT
9482[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFINE
9483[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9484[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: WATER_STYLE
9485[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: WATER_CAUSTIC_STYLE_DEFINE
9486[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9487[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFAULT
9488[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFINE
9489[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9490[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFAULT
9491[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFINE
9492[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9493[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFAULT
9494[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFINE
9495[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9496[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9497[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0.0
9498[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9499[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9500[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0.0
9501[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9502[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9503[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0.0
9504[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9505[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9506[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 20.0
9507[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9508[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9509[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 30.0
9510[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9511[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9512[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 40.0
9513[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9514[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9515[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 50.0
9516[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9517[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9518[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 60.0
9519[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9520[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9521[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -20.0
9522[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9523[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9524[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -30.0
9525[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9526[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9527[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -50.0
9528[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9529[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: -40.0
9530[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: -60.0
9531[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9532[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 2048
9533[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 4096
9534[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9535[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 2048
9536[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1024
9537[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9538[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: SSAO_QUALI_DEFINE
9539[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
9540[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9541[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: LIGHTSHAFT_QUALI_DEFINE
9542[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
9543[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9544[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9545[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 2
9546[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9547[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9548[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 3
9549[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9550[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 4
9551[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
9552[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9553[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 4
9554[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 1
9555[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9556[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 4
9557[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 2
9558[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9559[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 4
9560[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 3
9561[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9562[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9563[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
9564[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9565[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9566[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 2
9567[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9568[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9569[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 3
9570[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9571[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9572[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
9573[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9574[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh: 1
9575[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_entities_glowing.fsh: 0
9576[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9577[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 3
9578[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1
9579[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9580[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 2
9581[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1
9582[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9583[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 3
9584[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1
9585[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9586[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 3
9587[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1
9588[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9589[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 3
9590[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 2
9591[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9592[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: WATER_STYLE_DEFAULT
9593[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: WATER_STYLE_DEFINE
9594[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9595[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: WATER_STYLE
9596[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: WATER_CAUSTIC_STYLE_DEFINE
9597[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9598[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFAULT
9599[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFINE
9600[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9601[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFAULT
9602[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFINE
9603[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9604[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFAULT
9605[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFINE
9606[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9607[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9608[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0.0
9609[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9610[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9611[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0.0
9612[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9613[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9614[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0.0
9615[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9616[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9617[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 20.0
9618[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9619[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9620[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 30.0
9621[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9622[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9623[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 40.0
9624[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9625[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9626[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 50.0
9627[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9628[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9629[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 60.0
9630[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9631[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9632[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -20.0
9633[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9634[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9635[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -30.0
9636[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9637[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9638[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -50.0
9639[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9640[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: -40.0
9641[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: -60.0
9642[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9643[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 2048
9644[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 4096
9645[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9646[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 2048
9647[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1024
9648[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9649[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: SSAO_QUALI_DEFINE
9650[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
9651[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9652[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: LIGHTSHAFT_QUALI_DEFINE
9653[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
9654[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9655[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9656[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 2
9657[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9658[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9659[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 3
9660[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9661[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 4
9662[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
9663[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9664[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 4
9665[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 1
9666[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9667[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 4
9668[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 2
9669[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9670[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 4
9671[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 3
9672[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9673[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9674[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
9675[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9676[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9677[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 2
9678[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9679[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9680[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 3
9681[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9682[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9683[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
9684[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9685[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh: 1
9686[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.vsh: 0
9687[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9688[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 3
9689[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1
9690[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9691[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 2
9692[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1
9693[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9694[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 3
9695[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1
9696[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9697[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 3
9698[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1
9699[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9700[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 3
9701[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 2
9702[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9703[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: WATER_STYLE_DEFAULT
9704[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: WATER_STYLE_DEFINE
9705[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9706[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: WATER_STYLE
9707[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: WATER_CAUSTIC_STYLE_DEFINE
9708[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9709[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFAULT
9710[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFINE
9711[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9712[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFAULT
9713[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFINE
9714[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9715[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFAULT
9716[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFINE
9717[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9718[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9719[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0.0
9720[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9721[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9722[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0.0
9723[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9724[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9725[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0.0
9726[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9727[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9728[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 20.0
9729[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9730[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9731[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 30.0
9732[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9733[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9734[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 40.0
9735[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9736[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9737[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 50.0
9738[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9739[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9740[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 60.0
9741[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9742[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9743[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -20.0
9744[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9745[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9746[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -30.0
9747[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9748[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9749[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -50.0
9750[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9751[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: -40.0
9752[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: -60.0
9753[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9754[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 2048
9755[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 4096
9756[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9757[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 2048
9758[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1024
9759[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9760[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: SSAO_QUALI_DEFINE
9761[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
9762[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9763[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: LIGHTSHAFT_QUALI_DEFINE
9764[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
9765[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9766[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9767[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 2
9768[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9769[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9770[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 3
9771[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9772[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 4
9773[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
9774[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9775[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 4
9776[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 1
9777[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9778[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 4
9779[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 2
9780[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9781[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 4
9782[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 3
9783[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9784[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9785[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
9786[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9787[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9788[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 2
9789[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9790[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9791[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 3
9792[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9793[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9794[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
9795[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9796[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh: 1
9797[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_armor_glint.fsh: 0
9798[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9799[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 3
9800[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1
9801[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9802[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 2
9803[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1
9804[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9805[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 3
9806[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1
9807[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9808[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 3
9809[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1
9810[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9811[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 3
9812[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 2
9813[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9814[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: WATER_STYLE_DEFAULT
9815[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: WATER_STYLE_DEFINE
9816[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9817[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: WATER_STYLE
9818[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: WATER_CAUSTIC_STYLE_DEFINE
9819[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9820[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFAULT
9821[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFINE
9822[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9823[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFAULT
9824[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFINE
9825[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9826[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFAULT
9827[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFINE
9828[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9829[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9830[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0.0
9831[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9832[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9833[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0.0
9834[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9835[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9836[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0.0
9837[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9838[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9839[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 20.0
9840[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9841[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9842[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 30.0
9843[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9844[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9845[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 40.0
9846[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9847[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9848[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 50.0
9849[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9850[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9851[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 60.0
9852[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9853[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9854[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -20.0
9855[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9856[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9857[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -30.0
9858[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9859[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9860[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -50.0
9861[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9862[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: -40.0
9863[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: -60.0
9864[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9865[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 2048
9866[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 4096
9867[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9868[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 2048
9869[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1024
9870[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9871[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: SSAO_QUALI_DEFINE
9872[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
9873[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9874[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: LIGHTSHAFT_QUALI_DEFINE
9875[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
9876[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9877[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9878[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 2
9879[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9880[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9881[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 3
9882[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9883[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 4
9884[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
9885[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9886[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 4
9887[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 1
9888[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9889[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 4
9890[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 2
9891[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9892[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 4
9893[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 3
9894[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
9895[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9896[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
9897[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9898[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9899[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 2
9900[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9901[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9902[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 3
9903[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9904[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9905[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
9906[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
9907[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh: 1
9908[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.vsh: 0
9909[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
9910[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 3
9911[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1
9912[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
9913[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 2
9914[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1
9915[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9916[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 3
9917[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1
9918[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
9919[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 3
9920[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1
9921[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
9922[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 3
9923[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 2
9924[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
9925[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: WATER_STYLE_DEFAULT
9926[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: WATER_STYLE_DEFINE
9927[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
9928[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: WATER_STYLE
9929[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: WATER_CAUSTIC_STYLE_DEFINE
9930[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
9931[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFAULT
9932[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFINE
9933[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
9934[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFAULT
9935[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFINE
9936[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
9937[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFAULT
9938[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFINE
9939[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9940[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9941[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0.0
9942[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9943[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9944[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0.0
9945[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9946[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9947[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0.0
9948[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9949[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9950[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 20.0
9951[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9952[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9953[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 30.0
9954[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9955[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9956[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 40.0
9957[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9958[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9959[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 50.0
9960[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9961[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9962[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 60.0
9963[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9964[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9965[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -20.0
9966[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9967[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9968[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -30.0
9969[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9970[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9971[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -50.0
9972[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
9973[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: -40.0
9974[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: -60.0
9975[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9976[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 2048
9977[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 4096
9978[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
9979[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 2048
9980[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1024
9981[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
9982[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: SSAO_QUALI_DEFINE
9983[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
9984[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
9985[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: LIGHTSHAFT_QUALI_DEFINE
9986[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
9987[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9988[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
9989[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 2
9990[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
9991[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
9992[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 3
9993[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9994[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 4
9995[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
9996[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
9997[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 4
9998[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 1
9999[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10000[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 4
10001[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 2
10002[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10003[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 4
10004[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 3
10005[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10006[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
10007[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
10008[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10009[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
10010[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 2
10011[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10012[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
10013[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 3
10014[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10015[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
10016[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
10017[21:06:01] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10018[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh: 1
10019[21:06:01] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_spidereyes.fsh: 0
10020[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10021[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 3
10022[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 1
10023[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10024[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 2
10025[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 1
10026[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10027[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 3
10028[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 1
10029[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10030[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 3
10031[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 1
10032[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10033[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 3
10034[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 2
10035[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10036[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: WATER_STYLE_DEFAULT
10037[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: WATER_STYLE_DEFINE
10038[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10039[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: WATER_STYLE
10040[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: WATER_CAUSTIC_STYLE_DEFINE
10041[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10042[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: AURORA_STYLE_DEFAULT
10043[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: AURORA_STYLE_DEFINE
10044[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10045[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFAULT
10046[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFINE
10047[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10048[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: CLOUD_STYLE_DEFAULT
10049[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: CLOUD_STYLE_DEFINE
10050[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10051[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10052[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0.0
10053[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10054[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10055[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0.0
10056[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10057[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10058[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0.0
10059[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10060[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10061[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 20.0
10062[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10063[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10064[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 30.0
10065[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10066[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10067[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 40.0
10068[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10069[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10070[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 50.0
10071[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10072[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10073[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 60.0
10074[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10075[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10076[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: -20.0
10077[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10078[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10079[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: -30.0
10080[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10081[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10082[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: -50.0
10083[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10084[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: -40.0
10085[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: -60.0
10086[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10087[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 2048
10088[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 4096
10089[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10090[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 2048
10091[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 1024
10092[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10093[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: SSAO_QUALI_DEFINE
10094[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
10095[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10096[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: LIGHTSHAFT_QUALI_DEFINE
10097[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
10098[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10099[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10100[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 2
10101[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10102[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10103[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 3
10104[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10105[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 4
10106[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
10107[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10108[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 4
10109[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 1
10110[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10111[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 4
10112[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 2
10113[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10114[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 4
10115[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 3
10116[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10117[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10118[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
10119[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10120[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10121[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 2
10122[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10123[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10124[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 3
10125[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10126[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10127[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
10128[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10129[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh: 1
10130[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.vsh: 0
10131[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10132[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 3
10133[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 1
10134[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10135[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 2
10136[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 1
10137[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10138[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 3
10139[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 1
10140[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10141[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 3
10142[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 1
10143[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10144[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 3
10145[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 2
10146[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10147[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: WATER_STYLE_DEFAULT
10148[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: WATER_STYLE_DEFINE
10149[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10150[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: WATER_STYLE
10151[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: WATER_CAUSTIC_STYLE_DEFINE
10152[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10153[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: AURORA_STYLE_DEFAULT
10154[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: AURORA_STYLE_DEFINE
10155[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10156[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFAULT
10157[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFINE
10158[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10159[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: CLOUD_STYLE_DEFAULT
10160[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: CLOUD_STYLE_DEFINE
10161[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10162[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10163[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0.0
10164[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10165[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10166[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0.0
10167[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10168[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10169[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0.0
10170[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10171[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10172[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 20.0
10173[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10174[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10175[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 30.0
10176[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10177[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10178[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 40.0
10179[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10180[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10181[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 50.0
10182[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10183[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10184[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 60.0
10185[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10186[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10187[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: -20.0
10188[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10189[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10190[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: -30.0
10191[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10192[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10193[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: -50.0
10194[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10195[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: -40.0
10196[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: -60.0
10197[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10198[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 2048
10199[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 4096
10200[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10201[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 2048
10202[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 1024
10203[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10204[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: SSAO_QUALI_DEFINE
10205[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
10206[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10207[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: LIGHTSHAFT_QUALI_DEFINE
10208[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
10209[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10210[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10211[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 2
10212[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10213[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10214[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 3
10215[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10216[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 4
10217[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
10218[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10219[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 4
10220[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 1
10221[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10222[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 4
10223[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 2
10224[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10225[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 4
10226[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 3
10227[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10228[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10229[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
10230[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10231[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10232[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 2
10233[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10234[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10235[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 3
10236[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10237[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10238[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
10239[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10240[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh: 1
10241[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_hand.fsh: 0
10242[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10243[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 3
10244[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 1
10245[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10246[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 2
10247[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 1
10248[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10249[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 3
10250[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 1
10251[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10252[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 3
10253[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 1
10254[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10255[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 3
10256[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 2
10257[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10258[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: WATER_STYLE_DEFAULT
10259[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: WATER_STYLE_DEFINE
10260[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10261[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: WATER_STYLE
10262[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: WATER_CAUSTIC_STYLE_DEFINE
10263[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10264[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: AURORA_STYLE_DEFAULT
10265[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: AURORA_STYLE_DEFINE
10266[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10267[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFAULT
10268[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFINE
10269[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10270[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: CLOUD_STYLE_DEFAULT
10271[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: CLOUD_STYLE_DEFINE
10272[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10273[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10274[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0.0
10275[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10276[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10277[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0.0
10278[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10279[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10280[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0.0
10281[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10282[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10283[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 20.0
10284[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10285[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10286[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 30.0
10287[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10288[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10289[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 40.0
10290[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10291[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10292[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 50.0
10293[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10294[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10295[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 60.0
10296[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10297[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10298[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: -20.0
10299[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10300[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10301[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: -30.0
10302[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10303[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10304[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: -50.0
10305[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10306[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: -40.0
10307[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: -60.0
10308[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10309[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 2048
10310[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 4096
10311[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10312[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 2048
10313[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 1024
10314[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10315[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: SSAO_QUALI_DEFINE
10316[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
10317[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10318[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: LIGHTSHAFT_QUALI_DEFINE
10319[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
10320[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10321[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10322[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 2
10323[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10324[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10325[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 3
10326[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10327[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 4
10328[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
10329[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10330[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 4
10331[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 1
10332[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10333[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 4
10334[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 2
10335[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10336[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 4
10337[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 3
10338[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10339[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10340[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
10341[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10342[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10343[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 2
10344[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10345[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10346[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 3
10347[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10348[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10349[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
10350[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10351[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh: 1
10352[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.vsh: 0
10353[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10354[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 3
10355[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 1
10356[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10357[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 2
10358[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 1
10359[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10360[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 3
10361[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 1
10362[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10363[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 3
10364[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 1
10365[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10366[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 3
10367[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 2
10368[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10369[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: WATER_STYLE_DEFAULT
10370[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: WATER_STYLE_DEFINE
10371[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10372[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: WATER_STYLE
10373[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: WATER_CAUSTIC_STYLE_DEFINE
10374[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10375[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: AURORA_STYLE_DEFAULT
10376[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: AURORA_STYLE_DEFINE
10377[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10378[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFAULT
10379[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFINE
10380[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10381[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: CLOUD_STYLE_DEFAULT
10382[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: CLOUD_STYLE_DEFINE
10383[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10384[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10385[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0.0
10386[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10387[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10388[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0.0
10389[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10390[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10391[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0.0
10392[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10393[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10394[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 20.0
10395[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10396[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10397[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 30.0
10398[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10399[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10400[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 40.0
10401[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10402[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10403[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 50.0
10404[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10405[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10406[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 60.0
10407[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10408[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10409[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: -20.0
10410[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10411[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10412[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: -30.0
10413[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10414[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10415[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: -50.0
10416[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10417[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: -40.0
10418[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: -60.0
10419[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10420[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 2048
10421[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 4096
10422[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10423[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 2048
10424[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 1024
10425[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10426[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: SSAO_QUALI_DEFINE
10427[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
10428[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10429[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: LIGHTSHAFT_QUALI_DEFINE
10430[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
10431[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10432[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10433[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 2
10434[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10435[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10436[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 3
10437[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10438[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 4
10439[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
10440[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10441[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 4
10442[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 1
10443[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10444[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 4
10445[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 2
10446[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10447[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 4
10448[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 3
10449[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10450[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10451[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
10452[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10453[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10454[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 2
10455[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10456[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10457[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 3
10458[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10459[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10460[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
10461[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10462[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh: 1
10463[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_weather.fsh: 0
10464[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10465[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 3
10466[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 1
10467[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10468[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 2
10469[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 1
10470[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10471[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 3
10472[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 1
10473[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10474[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 3
10475[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 1
10476[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10477[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 3
10478[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 2
10479[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10480[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: WATER_STYLE_DEFAULT
10481[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: WATER_STYLE_DEFINE
10482[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10483[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: WATER_STYLE
10484[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: WATER_CAUSTIC_STYLE_DEFINE
10485[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10486[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: AURORA_STYLE_DEFAULT
10487[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: AURORA_STYLE_DEFINE
10488[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10489[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: SUN_MOON_STYLE_DEFAULT
10490[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: SUN_MOON_STYLE_DEFINE
10491[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10492[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: CLOUD_STYLE_DEFAULT
10493[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: CLOUD_STYLE_DEFINE
10494[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10495[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10496[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0.0
10497[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10498[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10499[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0.0
10500[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10501[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10502[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0.0
10503[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10504[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10505[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 20.0
10506[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10507[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10508[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 30.0
10509[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10510[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10511[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 40.0
10512[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10513[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10514[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 50.0
10515[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10516[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10517[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 60.0
10518[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10519[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10520[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: -20.0
10521[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10522[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10523[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: -30.0
10524[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10525[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10526[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: -50.0
10527[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10528[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: -40.0
10529[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: -60.0
10530[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10531[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 2048
10532[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 4096
10533[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10534[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 2048
10535[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 1024
10536[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10537[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: SSAO_QUALI_DEFINE
10538[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0
10539[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10540[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: LIGHTSHAFT_QUALI_DEFINE
10541[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0
10542[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10543[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10544[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 2
10545[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10546[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10547[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 3
10548[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10549[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 4
10550[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0
10551[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10552[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 4
10553[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 1
10554[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10555[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 4
10556[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 2
10557[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10558[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 4
10559[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 3
10560[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10561[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10562[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0
10563[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10564[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10565[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 2
10566[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10567[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10568[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 3
10569[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10570[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10571[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0
10572[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10573[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh: 1
10574[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0
10575[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10576[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh: BORDER_FOG_DENSITY_OVERWORLD
10577[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: BORDER_FOG_DENSITY_NETHER
10578[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10579[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh: BORDER_FOG_DENSITY_OVERWORLD
10580[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: BORDER_FOG_DENSITY_END
10581[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
10582[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh: 0.65
10583[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0.9
10584[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
10585[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh: 0.01
10586[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: -0.005
10587[21:06:02] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
10588[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh: 0.1
10589[21:06:02] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.vsh: 0.03
10590[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10591[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 3
10592[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 1
10593[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10594[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 2
10595[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 1
10596[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10597[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 3
10598[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 1
10599[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10600[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 3
10601[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 1
10602[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10603[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 3
10604[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 2
10605[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10606[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: WATER_STYLE_DEFAULT
10607[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: WATER_STYLE_DEFINE
10608[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10609[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: WATER_STYLE
10610[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: WATER_CAUSTIC_STYLE_DEFINE
10611[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10612[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: AURORA_STYLE_DEFAULT
10613[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: AURORA_STYLE_DEFINE
10614[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10615[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: SUN_MOON_STYLE_DEFAULT
10616[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: SUN_MOON_STYLE_DEFINE
10617[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10618[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: CLOUD_STYLE_DEFAULT
10619[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: CLOUD_STYLE_DEFINE
10620[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10621[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10622[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0.0
10623[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10624[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10625[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0.0
10626[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10627[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10628[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0.0
10629[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10630[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10631[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 20.0
10632[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10633[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10634[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 30.0
10635[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10636[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10637[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 40.0
10638[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10639[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10640[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 50.0
10641[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10642[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10643[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 60.0
10644[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10645[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10646[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: -20.0
10647[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10648[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10649[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: -30.0
10650[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10651[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10652[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: -50.0
10653[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10654[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: -40.0
10655[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: -60.0
10656[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10657[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 2048
10658[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 4096
10659[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10660[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 2048
10661[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 1024
10662[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10663[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: SSAO_QUALI_DEFINE
10664[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0
10665[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10666[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: LIGHTSHAFT_QUALI_DEFINE
10667[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0
10668[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10669[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10670[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 2
10671[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10672[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10673[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 3
10674[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10675[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 4
10676[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0
10677[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10678[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 4
10679[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 1
10680[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10681[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 4
10682[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 2
10683[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10684[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 4
10685[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 3
10686[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10687[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10688[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0
10689[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10690[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10691[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 2
10692[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10693[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10694[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 3
10695[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10696[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10697[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0
10698[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10699[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 1
10700[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0
10701[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10702[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh: BORDER_FOG_DENSITY_OVERWORLD
10703[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: BORDER_FOG_DENSITY_NETHER
10704[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10705[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh: BORDER_FOG_DENSITY_OVERWORLD
10706[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: BORDER_FOG_DENSITY_END
10707[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
10708[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.65
10709[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0.9
10710[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
10711[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.01
10712[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: -0.005
10713[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
10714[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh: 0.1
10715[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/deferred1.fsh: 0.03
10716[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10717[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 3
10718[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 1
10719[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10720[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 2
10721[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 1
10722[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10723[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 3
10724[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 1
10725[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10726[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 3
10727[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 1
10728[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10729[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 3
10730[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 2
10731[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10732[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: WATER_STYLE_DEFAULT
10733[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: WATER_STYLE_DEFINE
10734[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10735[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: WATER_STYLE
10736[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: WATER_CAUSTIC_STYLE_DEFINE
10737[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10738[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: AURORA_STYLE_DEFAULT
10739[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: AURORA_STYLE_DEFINE
10740[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10741[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: SUN_MOON_STYLE_DEFAULT
10742[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: SUN_MOON_STYLE_DEFINE
10743[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10744[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: CLOUD_STYLE_DEFAULT
10745[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: CLOUD_STYLE_DEFINE
10746[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10747[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10748[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0.0
10749[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10750[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10751[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0.0
10752[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10753[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10754[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0.0
10755[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10756[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10757[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 20.0
10758[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10759[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10760[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 30.0
10761[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10762[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10763[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 40.0
10764[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10765[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10766[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 50.0
10767[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10768[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10769[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 60.0
10770[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10771[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10772[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: -20.0
10773[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10774[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10775[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: -30.0
10776[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10777[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10778[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: -50.0
10779[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10780[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: -40.0
10781[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: -60.0
10782[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10783[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 2048
10784[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 4096
10785[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10786[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 2048
10787[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 1024
10788[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10789[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: SSAO_QUALI_DEFINE
10790[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0
10791[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10792[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: LIGHTSHAFT_QUALI_DEFINE
10793[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0
10794[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10795[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10796[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 2
10797[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10798[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10799[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 3
10800[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10801[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 4
10802[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0
10803[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10804[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 4
10805[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 1
10806[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10807[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 4
10808[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 2
10809[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10810[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 4
10811[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 3
10812[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10813[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10814[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0
10815[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10816[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10817[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 2
10818[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10819[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10820[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 3
10821[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10822[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10823[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0
10824[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10825[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 1
10826[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0
10827[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10828[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: BORDER_FOG_DENSITY_OVERWORLD
10829[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: BORDER_FOG_DENSITY_NETHER
10830[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10831[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: BORDER_FOG_DENSITY_OVERWORLD
10832[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: BORDER_FOG_DENSITY_END
10833[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
10834[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.65
10835[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0.9
10836[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
10837[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.01
10838[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: -0.005
10839[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
10840[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh: 0.1
10841[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.vsh: 0.03
10842[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10843[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 3
10844[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 1
10845[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10846[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 2
10847[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 1
10848[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10849[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 3
10850[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 1
10851[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10852[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 3
10853[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 1
10854[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10855[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 3
10856[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 2
10857[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10858[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: WATER_STYLE_DEFAULT
10859[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: WATER_STYLE_DEFINE
10860[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10861[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: WATER_STYLE
10862[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: WATER_CAUSTIC_STYLE_DEFINE
10863[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10864[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: AURORA_STYLE_DEFAULT
10865[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: AURORA_STYLE_DEFINE
10866[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10867[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: SUN_MOON_STYLE_DEFAULT
10868[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: SUN_MOON_STYLE_DEFINE
10869[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10870[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: CLOUD_STYLE_DEFAULT
10871[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: CLOUD_STYLE_DEFINE
10872[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10873[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10874[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0.0
10875[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10876[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10877[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0.0
10878[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10879[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10880[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0.0
10881[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10882[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10883[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 20.0
10884[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10885[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10886[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 30.0
10887[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10888[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10889[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 40.0
10890[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10891[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10892[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 50.0
10893[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10894[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10895[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 60.0
10896[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10897[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10898[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: -20.0
10899[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10900[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10901[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: -30.0
10902[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10903[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10904[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: -50.0
10905[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10906[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: -40.0
10907[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: -60.0
10908[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10909[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 2048
10910[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 4096
10911[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
10912[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 2048
10913[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 1024
10914[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
10915[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: SSAO_QUALI_DEFINE
10916[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0
10917[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
10918[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: LIGHTSHAFT_QUALI_DEFINE
10919[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0
10920[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10921[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10922[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 2
10923[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
10924[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10925[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 3
10926[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10927[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 4
10928[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0
10929[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10930[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 4
10931[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 1
10932[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10933[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 4
10934[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 2
10935[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
10936[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 4
10937[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 3
10938[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
10939[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10940[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0
10941[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10942[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10943[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 2
10944[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10945[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10946[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 3
10947[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10948[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10949[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0
10950[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
10951[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 1
10952[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0
10953[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10954[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: BORDER_FOG_DENSITY_OVERWORLD
10955[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: BORDER_FOG_DENSITY_NETHER
10956[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
10957[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: BORDER_FOG_DENSITY_OVERWORLD
10958[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: BORDER_FOG_DENSITY_END
10959[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_BASE_ADD
10960[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.65
10961[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0.9
10962[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_FAR_ADD
10963[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.01
10964[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: -0.005
10965[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_ABOVE_ADD
10966[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh: 0.1
10967[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/gbuffers_water.fsh: 0.03
10968[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
10969[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 3
10970[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 1
10971[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
10972[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 2
10973[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 1
10974[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10975[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 3
10976[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 1
10977[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
10978[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 3
10979[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 1
10980[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
10981[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 3
10982[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 2
10983[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
10984[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: WATER_STYLE_DEFAULT
10985[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: WATER_STYLE_DEFINE
10986[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
10987[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: WATER_STYLE
10988[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: WATER_CAUSTIC_STYLE_DEFINE
10989[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
10990[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: AURORA_STYLE_DEFAULT
10991[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: AURORA_STYLE_DEFINE
10992[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
10993[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: SUN_MOON_STYLE_DEFAULT
10994[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: SUN_MOON_STYLE_DEFINE
10995[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
10996[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: CLOUD_STYLE_DEFAULT
10997[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: CLOUD_STYLE_DEFINE
10998[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
10999[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11000[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0.0
11001[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11002[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11003[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0.0
11004[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11005[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11006[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0.0
11007[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11008[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11009[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 20.0
11010[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11011[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11012[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 30.0
11013[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11014[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11015[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 40.0
11016[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11017[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11018[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 50.0
11019[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11020[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11021[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 60.0
11022[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11023[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11024[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: -20.0
11025[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11026[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11027[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: -30.0
11028[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11029[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11030[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: -50.0
11031[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11032[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: -40.0
11033[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: -60.0
11034[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11035[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 2048
11036[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 4096
11037[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11038[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 2048
11039[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 1024
11040[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11041[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: SSAO_QUALI_DEFINE
11042[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0
11043[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11044[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: LIGHTSHAFT_QUALI_DEFINE
11045[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0
11046[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11047[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11048[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 2
11049[21:06:03] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11050[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11051[21:06:03] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 3
11052[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11053[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 4
11054[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0
11055[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11056[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 4
11057[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 1
11058[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11059[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 4
11060[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 2
11061[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11062[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 4
11063[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 3
11064[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11065[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11066[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0
11067[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11068[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11069[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 2
11070[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11071[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11072[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 3
11073[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11074[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11075[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0
11076[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11077[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh: 1
11078[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.vsh: 0
11079[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11080[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 3
11081[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 1
11082[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11083[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 2
11084[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 1
11085[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11086[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 3
11087[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 1
11088[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11089[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 3
11090[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 1
11091[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11092[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 3
11093[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 2
11094[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11095[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: WATER_STYLE_DEFAULT
11096[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: WATER_STYLE_DEFINE
11097[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11098[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: WATER_STYLE
11099[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: WATER_CAUSTIC_STYLE_DEFINE
11100[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11101[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: AURORA_STYLE_DEFAULT
11102[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: AURORA_STYLE_DEFINE
11103[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11104[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: SUN_MOON_STYLE_DEFAULT
11105[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: SUN_MOON_STYLE_DEFINE
11106[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11107[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: CLOUD_STYLE_DEFAULT
11108[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: CLOUD_STYLE_DEFINE
11109[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11110[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11111[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0.0
11112[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11113[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11114[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0.0
11115[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11116[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11117[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0.0
11118[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11119[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11120[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 20.0
11121[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11122[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11123[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 30.0
11124[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11125[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11126[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 40.0
11127[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11128[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11129[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 50.0
11130[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11131[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11132[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 60.0
11133[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11134[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11135[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: -20.0
11136[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11137[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11138[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: -30.0
11139[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11140[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11141[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: -50.0
11142[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11143[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: -40.0
11144[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: -60.0
11145[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11146[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 2048
11147[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 4096
11148[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11149[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 2048
11150[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 1024
11151[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11152[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: SSAO_QUALI_DEFINE
11153[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0
11154[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11155[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: LIGHTSHAFT_QUALI_DEFINE
11156[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0
11157[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11158[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11159[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 2
11160[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11161[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11162[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 3
11163[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11164[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 4
11165[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0
11166[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11167[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 4
11168[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 1
11169[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11170[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 4
11171[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 2
11172[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11173[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 4
11174[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 3
11175[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11176[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11177[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0
11178[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11179[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11180[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 2
11181[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11182[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11183[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 3
11184[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11185[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11186[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0
11187[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11188[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh: 1
11189[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite.fsh: 0
11190[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11191[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 3
11192[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 1
11193[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11194[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 2
11195[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 1
11196[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11197[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 3
11198[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 1
11199[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11200[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 3
11201[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 1
11202[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11203[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 3
11204[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 2
11205[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11206[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: WATER_STYLE_DEFAULT
11207[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: WATER_STYLE_DEFINE
11208[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11209[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: WATER_STYLE
11210[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: WATER_CAUSTIC_STYLE_DEFINE
11211[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11212[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: AURORA_STYLE_DEFAULT
11213[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: AURORA_STYLE_DEFINE
11214[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11215[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: SUN_MOON_STYLE_DEFAULT
11216[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: SUN_MOON_STYLE_DEFINE
11217[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11218[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: CLOUD_STYLE_DEFAULT
11219[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: CLOUD_STYLE_DEFINE
11220[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11221[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11222[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0.0
11223[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11224[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11225[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0.0
11226[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11227[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11228[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0.0
11229[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11230[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11231[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 20.0
11232[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11233[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11234[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 30.0
11235[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11236[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11237[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 40.0
11238[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11239[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11240[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 50.0
11241[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11242[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11243[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 60.0
11244[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11245[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11246[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: -20.0
11247[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11248[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11249[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: -30.0
11250[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11251[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11252[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: -50.0
11253[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11254[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: -40.0
11255[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: -60.0
11256[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11257[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 2048
11258[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 4096
11259[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11260[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 2048
11261[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 1024
11262[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11263[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: SSAO_QUALI_DEFINE
11264[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0
11265[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11266[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: LIGHTSHAFT_QUALI_DEFINE
11267[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0
11268[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11269[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11270[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 2
11271[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11272[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11273[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 3
11274[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11275[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 4
11276[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0
11277[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11278[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 4
11279[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 1
11280[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11281[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 4
11282[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 2
11283[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11284[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 4
11285[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 3
11286[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11287[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11288[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0
11289[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11290[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11291[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 2
11292[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11293[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11294[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 3
11295[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11296[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11297[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0
11298[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11299[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh: 1
11300[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.vsh: 0
11301[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11302[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 3
11303[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 1
11304[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11305[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 2
11306[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 1
11307[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11308[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 3
11309[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 1
11310[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11311[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 3
11312[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 1
11313[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11314[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 3
11315[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 2
11316[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11317[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: WATER_STYLE_DEFAULT
11318[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: WATER_STYLE_DEFINE
11319[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11320[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: WATER_STYLE
11321[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: WATER_CAUSTIC_STYLE_DEFINE
11322[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11323[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: AURORA_STYLE_DEFAULT
11324[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: AURORA_STYLE_DEFINE
11325[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11326[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: SUN_MOON_STYLE_DEFAULT
11327[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: SUN_MOON_STYLE_DEFINE
11328[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11329[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: CLOUD_STYLE_DEFAULT
11330[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: CLOUD_STYLE_DEFINE
11331[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11332[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11333[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0.0
11334[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11335[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11336[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0.0
11337[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11338[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11339[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0.0
11340[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11341[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11342[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 20.0
11343[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11344[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11345[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 30.0
11346[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11347[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11348[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 40.0
11349[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11350[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11351[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 50.0
11352[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11353[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11354[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 60.0
11355[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11356[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11357[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: -20.0
11358[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11359[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11360[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: -30.0
11361[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11362[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11363[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: -50.0
11364[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11365[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: -40.0
11366[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: -60.0
11367[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11368[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 2048
11369[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 4096
11370[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11371[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 2048
11372[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 1024
11373[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11374[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: SSAO_QUALI_DEFINE
11375[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0
11376[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11377[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: LIGHTSHAFT_QUALI_DEFINE
11378[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0
11379[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11380[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11381[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 2
11382[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11383[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11384[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 3
11385[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11386[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 4
11387[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0
11388[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11389[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 4
11390[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 1
11391[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11392[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 4
11393[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 2
11394[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11395[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 4
11396[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 3
11397[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11398[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11399[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0
11400[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11401[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11402[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 2
11403[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11404[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11405[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 3
11406[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11407[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11408[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0
11409[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11410[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh: 1
11411[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite2.fsh: 0
11412[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11413[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 3
11414[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 1
11415[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11416[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 2
11417[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 1
11418[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11419[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 3
11420[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 1
11421[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11422[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 3
11423[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 1
11424[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11425[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 3
11426[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 2
11427[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11428[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: WATER_STYLE_DEFAULT
11429[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: WATER_STYLE_DEFINE
11430[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11431[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: WATER_STYLE
11432[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: WATER_CAUSTIC_STYLE_DEFINE
11433[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11434[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: AURORA_STYLE_DEFAULT
11435[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: AURORA_STYLE_DEFINE
11436[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11437[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: SUN_MOON_STYLE_DEFAULT
11438[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: SUN_MOON_STYLE_DEFINE
11439[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11440[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: CLOUD_STYLE_DEFAULT
11441[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: CLOUD_STYLE_DEFINE
11442[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11443[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11444[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0.0
11445[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11446[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11447[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0.0
11448[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11449[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11450[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0.0
11451[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11452[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11453[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 20.0
11454[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11455[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11456[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 30.0
11457[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11458[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11459[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 40.0
11460[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11461[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11462[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 50.0
11463[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11464[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11465[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 60.0
11466[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11467[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11468[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: -20.0
11469[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11470[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11471[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: -30.0
11472[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11473[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11474[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: -50.0
11475[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11476[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: -40.0
11477[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: -60.0
11478[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11479[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 2048
11480[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 4096
11481[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11482[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 2048
11483[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 1024
11484[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11485[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: SSAO_QUALI_DEFINE
11486[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0
11487[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11488[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: LIGHTSHAFT_QUALI_DEFINE
11489[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0
11490[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11491[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11492[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 2
11493[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11494[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11495[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 3
11496[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11497[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 4
11498[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0
11499[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11500[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 4
11501[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 1
11502[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11503[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 4
11504[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 2
11505[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11506[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 4
11507[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 3
11508[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11509[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11510[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0
11511[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11512[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11513[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 2
11514[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11515[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11516[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 3
11517[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11518[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11519[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0
11520[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11521[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh: 1
11522[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.vsh: 0
11523[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11524[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 3
11525[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 1
11526[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11527[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 2
11528[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 1
11529[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11530[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 3
11531[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 1
11532[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11533[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 3
11534[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 1
11535[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11536[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 3
11537[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 2
11538[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11539[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: WATER_STYLE_DEFAULT
11540[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: WATER_STYLE_DEFINE
11541[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11542[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: WATER_STYLE
11543[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: WATER_CAUSTIC_STYLE_DEFINE
11544[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11545[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: AURORA_STYLE_DEFAULT
11546[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: AURORA_STYLE_DEFINE
11547[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11548[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: SUN_MOON_STYLE_DEFAULT
11549[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: SUN_MOON_STYLE_DEFINE
11550[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11551[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: CLOUD_STYLE_DEFAULT
11552[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: CLOUD_STYLE_DEFINE
11553[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11554[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11555[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0.0
11556[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11557[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11558[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0.0
11559[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11560[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11561[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0.0
11562[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11563[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11564[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 20.0
11565[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11566[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11567[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 30.0
11568[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11569[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11570[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 40.0
11571[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11572[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11573[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 50.0
11574[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11575[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11576[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 60.0
11577[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11578[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11579[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: -20.0
11580[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11581[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11582[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: -30.0
11583[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11584[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11585[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: -50.0
11586[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11587[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: -40.0
11588[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: -60.0
11589[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11590[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 2048
11591[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 4096
11592[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11593[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 2048
11594[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 1024
11595[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11596[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: SSAO_QUALI_DEFINE
11597[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0
11598[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11599[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: LIGHTSHAFT_QUALI_DEFINE
11600[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0
11601[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11602[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11603[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 2
11604[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11605[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11606[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 3
11607[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11608[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 4
11609[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0
11610[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11611[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 4
11612[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 1
11613[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11614[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 4
11615[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 2
11616[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11617[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 4
11618[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 3
11619[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11620[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11621[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0
11622[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11623[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11624[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 2
11625[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11626[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11627[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 3
11628[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11629[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11630[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0
11631[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11632[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh: 1
11633[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite3.fsh: 0
11634[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11635[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 3
11636[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 1
11637[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11638[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 2
11639[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 1
11640[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11641[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 3
11642[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 1
11643[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11644[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 3
11645[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 1
11646[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11647[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 3
11648[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 2
11649[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11650[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: WATER_STYLE_DEFAULT
11651[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: WATER_STYLE_DEFINE
11652[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11653[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: WATER_STYLE
11654[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: WATER_CAUSTIC_STYLE_DEFINE
11655[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11656[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: AURORA_STYLE_DEFAULT
11657[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: AURORA_STYLE_DEFINE
11658[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11659[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: SUN_MOON_STYLE_DEFAULT
11660[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: SUN_MOON_STYLE_DEFINE
11661[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11662[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: CLOUD_STYLE_DEFAULT
11663[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: CLOUD_STYLE_DEFINE
11664[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11665[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11666[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0.0
11667[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11668[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11669[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0.0
11670[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11671[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11672[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0.0
11673[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11674[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11675[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 20.0
11676[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11677[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11678[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 30.0
11679[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11680[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11681[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 40.0
11682[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11683[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11684[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 50.0
11685[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11686[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11687[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 60.0
11688[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11689[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11690[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: -20.0
11691[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11692[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11693[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: -30.0
11694[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11695[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11696[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: -50.0
11697[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11698[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: -40.0
11699[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: -60.0
11700[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11701[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 2048
11702[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 4096
11703[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11704[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 2048
11705[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 1024
11706[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11707[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: SSAO_QUALI_DEFINE
11708[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0
11709[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11710[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: LIGHTSHAFT_QUALI_DEFINE
11711[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0
11712[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11713[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11714[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 2
11715[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11716[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11717[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 3
11718[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11719[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 4
11720[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0
11721[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11722[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 4
11723[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 1
11724[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11725[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 4
11726[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 2
11727[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11728[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 4
11729[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 3
11730[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11731[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11732[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0
11733[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11734[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11735[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 2
11736[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11737[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11738[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 3
11739[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11740[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11741[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0
11742[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11743[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh: 1
11744[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.vsh: 0
11745[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11746[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 3
11747[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 1
11748[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11749[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 2
11750[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 1
11751[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11752[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 3
11753[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 1
11754[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11755[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 3
11756[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 1
11757[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11758[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 3
11759[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 2
11760[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11761[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: WATER_STYLE_DEFAULT
11762[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: WATER_STYLE_DEFINE
11763[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11764[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: WATER_STYLE
11765[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: WATER_CAUSTIC_STYLE_DEFINE
11766[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11767[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: AURORA_STYLE_DEFAULT
11768[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: AURORA_STYLE_DEFINE
11769[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11770[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: SUN_MOON_STYLE_DEFAULT
11771[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: SUN_MOON_STYLE_DEFINE
11772[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11773[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: CLOUD_STYLE_DEFAULT
11774[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: CLOUD_STYLE_DEFINE
11775[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11776[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11777[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0.0
11778[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11779[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11780[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0.0
11781[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11782[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11783[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0.0
11784[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11785[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11786[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 20.0
11787[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11788[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11789[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 30.0
11790[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11791[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11792[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 40.0
11793[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11794[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11795[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 50.0
11796[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11797[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11798[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 60.0
11799[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11800[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11801[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: -20.0
11802[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11803[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11804[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: -30.0
11805[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11806[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11807[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: -50.0
11808[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11809[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: -40.0
11810[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: -60.0
11811[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11812[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 2048
11813[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 4096
11814[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11815[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 2048
11816[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 1024
11817[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11818[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: SSAO_QUALI_DEFINE
11819[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0
11820[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11821[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: LIGHTSHAFT_QUALI_DEFINE
11822[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0
11823[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11824[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11825[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 2
11826[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11827[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11828[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 3
11829[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11830[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 4
11831[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0
11832[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11833[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 4
11834[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 1
11835[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11836[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 4
11837[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 2
11838[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11839[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 4
11840[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 3
11841[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11842[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11843[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0
11844[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11845[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11846[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 2
11847[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11848[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11849[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 3
11850[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11851[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11852[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0
11853[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11854[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh: 1
11855[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite4.fsh: 0
11856[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11857[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 3
11858[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 1
11859[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11860[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 2
11861[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 1
11862[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11863[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 3
11864[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 1
11865[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11866[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 3
11867[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 1
11868[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11869[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 3
11870[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 2
11871[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11872[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: WATER_STYLE_DEFAULT
11873[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: WATER_STYLE_DEFINE
11874[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11875[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: WATER_STYLE
11876[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: WATER_CAUSTIC_STYLE_DEFINE
11877[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11878[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: AURORA_STYLE_DEFAULT
11879[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: AURORA_STYLE_DEFINE
11880[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11881[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: SUN_MOON_STYLE_DEFAULT
11882[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: SUN_MOON_STYLE_DEFINE
11883[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11884[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: CLOUD_STYLE_DEFAULT
11885[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: CLOUD_STYLE_DEFINE
11886[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11887[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11888[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0.0
11889[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11890[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11891[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0.0
11892[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11893[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11894[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0.0
11895[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11896[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11897[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 20.0
11898[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11899[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11900[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 30.0
11901[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11902[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11903[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 40.0
11904[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11905[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11906[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 50.0
11907[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11908[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11909[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 60.0
11910[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11911[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11912[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: -20.0
11913[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11914[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11915[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: -30.0
11916[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11917[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11918[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: -50.0
11919[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11920[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: -40.0
11921[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: -60.0
11922[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11923[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 2048
11924[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 4096
11925[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
11926[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 2048
11927[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 1024
11928[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
11929[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: SSAO_QUALI_DEFINE
11930[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0
11931[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
11932[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: LIGHTSHAFT_QUALI_DEFINE
11933[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0
11934[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11935[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11936[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 2
11937[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
11938[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11939[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 3
11940[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11941[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 4
11942[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0
11943[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11944[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 4
11945[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 1
11946[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11947[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 4
11948[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 2
11949[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
11950[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 4
11951[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 3
11952[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
11953[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11954[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0
11955[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11956[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11957[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 2
11958[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11959[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11960[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 3
11961[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11962[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11963[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0
11964[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
11965[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh: 1
11966[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.vsh: 0
11967[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
11968[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 3
11969[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 1
11970[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
11971[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 2
11972[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 1
11973[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11974[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 3
11975[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 1
11976[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
11977[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 3
11978[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 1
11979[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
11980[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 3
11981[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 2
11982[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
11983[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: WATER_STYLE_DEFAULT
11984[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: WATER_STYLE_DEFINE
11985[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
11986[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: WATER_STYLE
11987[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: WATER_CAUSTIC_STYLE_DEFINE
11988[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
11989[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: AURORA_STYLE_DEFAULT
11990[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: AURORA_STYLE_DEFINE
11991[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
11992[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: SUN_MOON_STYLE_DEFAULT
11993[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: SUN_MOON_STYLE_DEFINE
11994[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
11995[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: CLOUD_STYLE_DEFAULT
11996[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: CLOUD_STYLE_DEFINE
11997[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
11998[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
11999[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0.0
12000[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12001[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12002[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0.0
12003[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12004[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12005[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0.0
12006[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12007[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12008[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 20.0
12009[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12010[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12011[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 30.0
12012[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12013[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12014[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 40.0
12015[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12016[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12017[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 50.0
12018[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12019[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12020[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 60.0
12021[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12022[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12023[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: -20.0
12024[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12025[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12026[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: -30.0
12027[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12028[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12029[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: -50.0
12030[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12031[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: -40.0
12032[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: -60.0
12033[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12034[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 2048
12035[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 4096
12036[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12037[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 2048
12038[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 1024
12039[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12040[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: SSAO_QUALI_DEFINE
12041[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0
12042[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12043[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: LIGHTSHAFT_QUALI_DEFINE
12044[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0
12045[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12046[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12047[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 2
12048[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12049[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12050[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 3
12051[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12052[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 4
12053[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0
12054[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12055[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 4
12056[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 1
12057[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12058[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 4
12059[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 2
12060[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12061[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 4
12062[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 3
12063[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12064[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12065[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0
12066[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12067[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12068[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 2
12069[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12070[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12071[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 3
12072[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12073[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12074[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0
12075[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12076[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh: 1
12077[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite5.fsh: 0
12078[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12079[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 3
12080[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 1
12081[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12082[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 2
12083[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 1
12084[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12085[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 3
12086[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 1
12087[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12088[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 3
12089[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 1
12090[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12091[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 3
12092[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 2
12093[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12094[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: WATER_STYLE_DEFAULT
12095[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: WATER_STYLE_DEFINE
12096[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12097[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: WATER_STYLE
12098[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: WATER_CAUSTIC_STYLE_DEFINE
12099[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12100[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: AURORA_STYLE_DEFAULT
12101[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: AURORA_STYLE_DEFINE
12102[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12103[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: SUN_MOON_STYLE_DEFAULT
12104[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: SUN_MOON_STYLE_DEFINE
12105[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12106[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: CLOUD_STYLE_DEFAULT
12107[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: CLOUD_STYLE_DEFINE
12108[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12109[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12110[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0.0
12111[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12112[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12113[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0.0
12114[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12115[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12116[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0.0
12117[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12118[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12119[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 20.0
12120[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12121[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12122[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 30.0
12123[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12124[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12125[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 40.0
12126[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12127[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12128[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 50.0
12129[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12130[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12131[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 60.0
12132[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12133[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12134[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: -20.0
12135[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12136[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12137[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: -30.0
12138[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12139[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12140[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: -50.0
12141[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12142[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: -40.0
12143[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: -60.0
12144[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12145[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 2048
12146[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 4096
12147[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12148[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 2048
12149[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 1024
12150[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12151[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: SSAO_QUALI_DEFINE
12152[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0
12153[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12154[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: LIGHTSHAFT_QUALI_DEFINE
12155[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0
12156[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12157[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12158[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 2
12159[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12160[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12161[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 3
12162[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12163[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 4
12164[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0
12165[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12166[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 4
12167[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 1
12168[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12169[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 4
12170[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 2
12171[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12172[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 4
12173[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 3
12174[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12175[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12176[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0
12177[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12178[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12179[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 2
12180[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12181[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12182[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 3
12183[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12184[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12185[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0
12186[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12187[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh: 1
12188[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.vsh: 0
12189[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12190[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 3
12191[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 1
12192[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12193[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 2
12194[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 1
12195[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12196[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 3
12197[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 1
12198[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12199[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 3
12200[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 1
12201[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12202[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 3
12203[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 2
12204[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12205[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: WATER_STYLE_DEFAULT
12206[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: WATER_STYLE_DEFINE
12207[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12208[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: WATER_STYLE
12209[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: WATER_CAUSTIC_STYLE_DEFINE
12210[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12211[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: AURORA_STYLE_DEFAULT
12212[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: AURORA_STYLE_DEFINE
12213[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12214[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: SUN_MOON_STYLE_DEFAULT
12215[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: SUN_MOON_STYLE_DEFINE
12216[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12217[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: CLOUD_STYLE_DEFAULT
12218[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: CLOUD_STYLE_DEFINE
12219[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12220[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12221[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0.0
12222[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12223[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12224[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0.0
12225[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12226[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12227[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0.0
12228[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12229[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12230[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 20.0
12231[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12232[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12233[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 30.0
12234[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12235[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12236[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 40.0
12237[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12238[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12239[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 50.0
12240[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12241[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12242[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 60.0
12243[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12244[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12245[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: -20.0
12246[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12247[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12248[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: -30.0
12249[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12250[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12251[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: -50.0
12252[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12253[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: -40.0
12254[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: -60.0
12255[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12256[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 2048
12257[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 4096
12258[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12259[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 2048
12260[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 1024
12261[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12262[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: SSAO_QUALI_DEFINE
12263[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0
12264[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12265[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: LIGHTSHAFT_QUALI_DEFINE
12266[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0
12267[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12268[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12269[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 2
12270[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12271[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12272[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 3
12273[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12274[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 4
12275[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0
12276[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12277[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 4
12278[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 1
12279[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12280[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 4
12281[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 2
12282[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12283[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 4
12284[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 3
12285[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12286[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12287[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0
12288[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12289[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12290[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 2
12291[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12292[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12293[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 3
12294[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12295[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12296[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0
12297[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12298[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh: 1
12299[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite6.fsh: 0
12300[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12301[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 3
12302[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 1
12303[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12304[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 2
12305[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 1
12306[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12307[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 3
12308[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 1
12309[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12310[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 3
12311[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 1
12312[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12313[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 3
12314[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 2
12315[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12316[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: WATER_STYLE_DEFAULT
12317[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: WATER_STYLE_DEFINE
12318[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12319[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: WATER_STYLE
12320[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: WATER_CAUSTIC_STYLE_DEFINE
12321[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12322[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: AURORA_STYLE_DEFAULT
12323[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: AURORA_STYLE_DEFINE
12324[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12325[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: SUN_MOON_STYLE_DEFAULT
12326[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: SUN_MOON_STYLE_DEFINE
12327[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12328[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: CLOUD_STYLE_DEFAULT
12329[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: CLOUD_STYLE_DEFINE
12330[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12331[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12332[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0.0
12333[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12334[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12335[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0.0
12336[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12337[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12338[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0.0
12339[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12340[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12341[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 20.0
12342[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12343[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12344[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 30.0
12345[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12346[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12347[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 40.0
12348[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12349[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12350[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 50.0
12351[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12352[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12353[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 60.0
12354[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12355[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12356[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: -20.0
12357[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12358[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12359[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: -30.0
12360[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12361[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12362[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: -50.0
12363[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12364[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: -40.0
12365[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: -60.0
12366[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12367[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 2048
12368[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 4096
12369[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12370[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 2048
12371[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 1024
12372[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12373[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: SSAO_QUALI_DEFINE
12374[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0
12375[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12376[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: LIGHTSHAFT_QUALI_DEFINE
12377[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0
12378[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12379[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12380[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 2
12381[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12382[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12383[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 3
12384[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12385[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 4
12386[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0
12387[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12388[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 4
12389[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 1
12390[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12391[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 4
12392[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 2
12393[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12394[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 4
12395[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 3
12396[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12397[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12398[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0
12399[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12400[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12401[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 2
12402[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12403[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12404[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 3
12405[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12406[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12407[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0
12408[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12409[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh: 1
12410[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.vsh: 0
12411[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12412[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 3
12413[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 1
12414[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12415[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 2
12416[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 1
12417[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12418[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 3
12419[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 1
12420[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12421[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 3
12422[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 1
12423[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12424[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 3
12425[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 2
12426[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12427[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: WATER_STYLE_DEFAULT
12428[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: WATER_STYLE_DEFINE
12429[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12430[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: WATER_STYLE
12431[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: WATER_CAUSTIC_STYLE_DEFINE
12432[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12433[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: AURORA_STYLE_DEFAULT
12434[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: AURORA_STYLE_DEFINE
12435[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12436[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: SUN_MOON_STYLE_DEFAULT
12437[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: SUN_MOON_STYLE_DEFINE
12438[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12439[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: CLOUD_STYLE_DEFAULT
12440[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: CLOUD_STYLE_DEFINE
12441[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12442[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12443[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0.0
12444[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12445[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12446[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0.0
12447[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12448[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12449[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0.0
12450[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12451[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12452[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 20.0
12453[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12454[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12455[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 30.0
12456[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12457[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12458[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 40.0
12459[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12460[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12461[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 50.0
12462[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12463[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12464[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 60.0
12465[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12466[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12467[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: -20.0
12468[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12469[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12470[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: -30.0
12471[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12472[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12473[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: -50.0
12474[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12475[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: -40.0
12476[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: -60.0
12477[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12478[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 2048
12479[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 4096
12480[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12481[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 2048
12482[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 1024
12483[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12484[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: SSAO_QUALI_DEFINE
12485[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0
12486[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12487[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: LIGHTSHAFT_QUALI_DEFINE
12488[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0
12489[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12490[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12491[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 2
12492[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12493[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12494[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 3
12495[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12496[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 4
12497[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0
12498[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12499[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 4
12500[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 1
12501[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12502[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 4
12503[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 2
12504[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12505[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 4
12506[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 3
12507[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12508[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12509[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0
12510[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12511[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12512[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 2
12513[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12514[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12515[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 3
12516[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12517[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12518[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0
12519[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12520[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh: 1
12521[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite7.fsh: 0
12522[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12523[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 3
12524[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 1
12525[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12526[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 2
12527[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 1
12528[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12529[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 3
12530[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 1
12531[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12532[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 3
12533[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 1
12534[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12535[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 3
12536[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 2
12537[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12538[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: WATER_STYLE_DEFAULT
12539[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: WATER_STYLE_DEFINE
12540[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12541[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: WATER_STYLE
12542[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: WATER_CAUSTIC_STYLE_DEFINE
12543[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12544[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: AURORA_STYLE_DEFAULT
12545[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: AURORA_STYLE_DEFINE
12546[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12547[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: SUN_MOON_STYLE_DEFAULT
12548[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: SUN_MOON_STYLE_DEFINE
12549[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12550[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: CLOUD_STYLE_DEFAULT
12551[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: CLOUD_STYLE_DEFINE
12552[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12553[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12554[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0.0
12555[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12556[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12557[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0.0
12558[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12559[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12560[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0.0
12561[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12562[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12563[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 20.0
12564[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12565[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12566[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 30.0
12567[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12568[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12569[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 40.0
12570[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12571[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12572[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 50.0
12573[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12574[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12575[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 60.0
12576[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12577[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12578[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: -20.0
12579[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12580[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12581[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: -30.0
12582[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12583[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12584[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: -50.0
12585[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12586[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: -40.0
12587[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: -60.0
12588[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12589[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 2048
12590[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 4096
12591[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12592[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 2048
12593[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 1024
12594[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12595[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: SSAO_QUALI_DEFINE
12596[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0
12597[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12598[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: LIGHTSHAFT_QUALI_DEFINE
12599[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0
12600[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12601[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12602[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 2
12603[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12604[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12605[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 3
12606[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12607[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 4
12608[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0
12609[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12610[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 4
12611[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 1
12612[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12613[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 4
12614[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 2
12615[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12616[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 4
12617[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 3
12618[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12619[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12620[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0
12621[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12622[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12623[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 2
12624[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12625[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12626[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 3
12627[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12628[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12629[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0
12630[21:06:04] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12631[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh: 1
12632[21:06:04] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.vsh: 0
12633[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12634[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 3
12635[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 1
12636[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12637[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 2
12638[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 1
12639[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12640[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 3
12641[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 1
12642[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12643[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 3
12644[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 1
12645[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12646[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 3
12647[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 2
12648[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12649[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: WATER_STYLE_DEFAULT
12650[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: WATER_STYLE_DEFINE
12651[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12652[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: WATER_STYLE
12653[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: WATER_CAUSTIC_STYLE_DEFINE
12654[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12655[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: AURORA_STYLE_DEFAULT
12656[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: AURORA_STYLE_DEFINE
12657[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12658[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: SUN_MOON_STYLE_DEFAULT
12659[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: SUN_MOON_STYLE_DEFINE
12660[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12661[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: CLOUD_STYLE_DEFAULT
12662[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: CLOUD_STYLE_DEFINE
12663[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12664[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12665[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0.0
12666[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12667[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12668[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0.0
12669[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12670[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12671[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0.0
12672[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12673[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12674[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 20.0
12675[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12676[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12677[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 30.0
12678[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12679[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12680[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 40.0
12681[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12682[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12683[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 50.0
12684[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12685[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12686[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 60.0
12687[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12688[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12689[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: -20.0
12690[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12691[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12692[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: -30.0
12693[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12694[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12695[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: -50.0
12696[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12697[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: -40.0
12698[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: -60.0
12699[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12700[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 2048
12701[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 4096
12702[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12703[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 2048
12704[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 1024
12705[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12706[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: SSAO_QUALI_DEFINE
12707[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0
12708[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12709[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: LIGHTSHAFT_QUALI_DEFINE
12710[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0
12711[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12712[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12713[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 2
12714[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12715[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12716[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 3
12717[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12718[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 4
12719[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0
12720[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12721[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 4
12722[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 1
12723[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12724[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 4
12725[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 2
12726[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12727[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 4
12728[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 3
12729[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12730[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12731[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0
12732[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12733[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12734[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 2
12735[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12736[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12737[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 3
12738[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12739[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12740[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0
12741[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12742[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh: 1
12743[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite8.fsh: 0
12744[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12745[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 3
12746[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 1
12747[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12748[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 2
12749[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 1
12750[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12751[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 3
12752[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 1
12753[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12754[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 3
12755[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 1
12756[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12757[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 3
12758[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 2
12759[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12760[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: WATER_STYLE_DEFAULT
12761[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: WATER_STYLE_DEFINE
12762[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12763[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: WATER_STYLE
12764[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: WATER_CAUSTIC_STYLE_DEFINE
12765[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12766[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: AURORA_STYLE_DEFAULT
12767[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: AURORA_STYLE_DEFINE
12768[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12769[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: SUN_MOON_STYLE_DEFAULT
12770[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: SUN_MOON_STYLE_DEFINE
12771[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12772[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: CLOUD_STYLE_DEFAULT
12773[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: CLOUD_STYLE_DEFINE
12774[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12775[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12776[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0.0
12777[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12778[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12779[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0.0
12780[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12781[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12782[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0.0
12783[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12784[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12785[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 20.0
12786[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12787[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12788[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 30.0
12789[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12790[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12791[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 40.0
12792[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12793[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12794[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 50.0
12795[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12796[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12797[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 60.0
12798[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12799[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12800[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: -20.0
12801[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12802[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12803[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: -30.0
12804[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12805[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12806[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: -50.0
12807[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12808[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: -40.0
12809[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: -60.0
12810[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12811[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 2048
12812[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 4096
12813[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12814[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 2048
12815[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 1024
12816[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12817[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: SSAO_QUALI_DEFINE
12818[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0
12819[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12820[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: LIGHTSHAFT_QUALI_DEFINE
12821[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0
12822[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12823[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12824[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 2
12825[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12826[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12827[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 3
12828[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12829[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 4
12830[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0
12831[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12832[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 4
12833[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 1
12834[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12835[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 4
12836[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 2
12837[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12838[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 4
12839[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 3
12840[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12841[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12842[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0
12843[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12844[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12845[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 2
12846[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12847[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12848[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 3
12849[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12850[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12851[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0
12852[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12853[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh: 1
12854[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.vsh: 0
12855[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12856[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 3
12857[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 1
12858[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12859[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 2
12860[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 1
12861[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12862[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 3
12863[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 1
12864[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12865[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 3
12866[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 1
12867[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12868[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 3
12869[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 2
12870[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12871[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: WATER_STYLE_DEFAULT
12872[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: WATER_STYLE_DEFINE
12873[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12874[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: WATER_STYLE
12875[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: WATER_CAUSTIC_STYLE_DEFINE
12876[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12877[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: AURORA_STYLE_DEFAULT
12878[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: AURORA_STYLE_DEFINE
12879[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12880[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: SUN_MOON_STYLE_DEFAULT
12881[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: SUN_MOON_STYLE_DEFINE
12882[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12883[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: CLOUD_STYLE_DEFAULT
12884[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: CLOUD_STYLE_DEFINE
12885[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12886[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12887[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0.0
12888[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12889[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12890[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0.0
12891[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12892[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12893[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0.0
12894[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12895[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12896[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 20.0
12897[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12898[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12899[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 30.0
12900[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12901[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12902[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 40.0
12903[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12904[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12905[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 50.0
12906[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12907[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12908[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 60.0
12909[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12910[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12911[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: -20.0
12912[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12913[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12914[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: -30.0
12915[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12916[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12917[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: -50.0
12918[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12919[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: -40.0
12920[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: -60.0
12921[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12922[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 2048
12923[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 4096
12924[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
12925[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 2048
12926[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 1024
12927[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
12928[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: SSAO_QUALI_DEFINE
12929[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0
12930[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
12931[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: LIGHTSHAFT_QUALI_DEFINE
12932[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0
12933[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12934[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12935[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 2
12936[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
12937[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12938[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 3
12939[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12940[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 4
12941[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0
12942[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12943[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 4
12944[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 1
12945[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12946[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 4
12947[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 2
12948[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
12949[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 4
12950[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 3
12951[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
12952[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12953[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0
12954[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12955[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12956[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 2
12957[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12958[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12959[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 3
12960[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12961[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12962[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0
12963[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
12964[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh: 1
12965[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/composite9.fsh: 0
12966[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
12967[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 3
12968[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 1
12969[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
12970[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 2
12971[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 1
12972[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12973[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 3
12974[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 1
12975[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
12976[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 3
12977[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 1
12978[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
12979[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 3
12980[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 2
12981[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
12982[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: WATER_STYLE_DEFAULT
12983[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: WATER_STYLE_DEFINE
12984[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
12985[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: WATER_STYLE
12986[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: WATER_CAUSTIC_STYLE_DEFINE
12987[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
12988[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: AURORA_STYLE_DEFAULT
12989[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: AURORA_STYLE_DEFINE
12990[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
12991[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: SUN_MOON_STYLE_DEFAULT
12992[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: SUN_MOON_STYLE_DEFINE
12993[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
12994[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: CLOUD_STYLE_DEFAULT
12995[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: CLOUD_STYLE_DEFINE
12996[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
12997[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
12998[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0.0
12999[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13000[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13001[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0.0
13002[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13003[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13004[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0.0
13005[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13006[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13007[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 20.0
13008[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13009[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13010[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 30.0
13011[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13012[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13013[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 40.0
13014[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13015[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13016[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 50.0
13017[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13018[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13019[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 60.0
13020[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13021[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13022[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: -20.0
13023[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13024[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13025[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: -30.0
13026[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13027[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13028[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: -50.0
13029[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13030[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: -40.0
13031[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: -60.0
13032[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13033[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 2048
13034[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 4096
13035[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13036[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 2048
13037[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 1024
13038[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13039[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: SSAO_QUALI_DEFINE
13040[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0
13041[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13042[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: LIGHTSHAFT_QUALI_DEFINE
13043[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0
13044[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13045[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13046[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 2
13047[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13048[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13049[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 3
13050[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13051[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 4
13052[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0
13053[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13054[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 4
13055[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 1
13056[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13057[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 4
13058[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 2
13059[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13060[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 4
13061[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 3
13062[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13063[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13064[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0
13065[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13066[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13067[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 2
13068[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13069[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13070[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 3
13071[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13072[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13073[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0
13074[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13075[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh: 1
13076[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.vsh: 0
13077[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13078[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 3
13079[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 1
13080[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13081[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 2
13082[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 1
13083[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13084[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 3
13085[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 1
13086[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13087[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 3
13088[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 1
13089[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13090[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 3
13091[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 2
13092[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13093[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: WATER_STYLE_DEFAULT
13094[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: WATER_STYLE_DEFINE
13095[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13096[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: WATER_STYLE
13097[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: WATER_CAUSTIC_STYLE_DEFINE
13098[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13099[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: AURORA_STYLE_DEFAULT
13100[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: AURORA_STYLE_DEFINE
13101[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13102[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: SUN_MOON_STYLE_DEFAULT
13103[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: SUN_MOON_STYLE_DEFINE
13104[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13105[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: CLOUD_STYLE_DEFAULT
13106[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: CLOUD_STYLE_DEFINE
13107[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13108[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13109[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0.0
13110[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13111[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13112[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0.0
13113[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13114[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13115[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0.0
13116[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13117[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13118[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 20.0
13119[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13120[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13121[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 30.0
13122[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13123[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13124[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 40.0
13125[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13126[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13127[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 50.0
13128[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13129[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13130[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 60.0
13131[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13132[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13133[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: -20.0
13134[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13135[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13136[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: -30.0
13137[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13138[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13139[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: -50.0
13140[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13141[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: -40.0
13142[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: -60.0
13143[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13144[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 2048
13145[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 4096
13146[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13147[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 2048
13148[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 1024
13149[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13150[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: SSAO_QUALI_DEFINE
13151[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0
13152[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13153[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: LIGHTSHAFT_QUALI_DEFINE
13154[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0
13155[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13156[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13157[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 2
13158[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13159[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13160[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 3
13161[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13162[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 4
13163[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0
13164[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13165[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 4
13166[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 1
13167[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13168[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 4
13169[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 2
13170[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13171[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 4
13172[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 3
13173[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13174[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13175[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0
13176[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13177[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13178[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 2
13179[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13180[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13181[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 3
13182[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13183[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13184[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0
13185[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13186[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh: 1
13187[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world0/final.fsh: 0
13188[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13189[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 3
13190[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 1
13191[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13192[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 2
13193[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 1
13194[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13195[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 3
13196[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 1
13197[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13198[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 3
13199[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 1
13200[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13201[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 3
13202[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 2
13203[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13204[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: WATER_STYLE_DEFAULT
13205[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: WATER_STYLE_DEFINE
13206[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13207[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: WATER_STYLE
13208[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: WATER_CAUSTIC_STYLE_DEFINE
13209[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13210[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: AURORA_STYLE_DEFAULT
13211[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: AURORA_STYLE_DEFINE
13212[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13213[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: SUN_MOON_STYLE_DEFAULT
13214[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: SUN_MOON_STYLE_DEFINE
13215[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13216[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: CLOUD_STYLE_DEFAULT
13217[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: CLOUD_STYLE_DEFINE
13218[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13219[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13220[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0.0
13221[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13222[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13223[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0.0
13224[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13225[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13226[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0.0
13227[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13228[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13229[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 20.0
13230[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13231[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13232[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 30.0
13233[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13234[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13235[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 40.0
13236[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13237[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13238[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 50.0
13239[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13240[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13241[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 60.0
13242[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13243[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13244[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: -20.0
13245[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13246[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13247[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: -30.0
13248[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13249[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13250[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: -50.0
13251[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13252[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: -40.0
13253[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: -60.0
13254[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13255[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 2048
13256[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 4096
13257[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13258[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 2048
13259[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 1024
13260[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13261[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: SSAO_QUALI_DEFINE
13262[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0
13263[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13264[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: LIGHTSHAFT_QUALI_DEFINE
13265[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0
13266[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13267[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13268[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 2
13269[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13270[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13271[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 3
13272[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13273[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 4
13274[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0
13275[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13276[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 4
13277[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 1
13278[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13279[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 4
13280[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 2
13281[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13282[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 4
13283[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 3
13284[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13285[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13286[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0
13287[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13288[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13289[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 2
13290[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13291[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13292[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 3
13293[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13294[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13295[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0
13296[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13297[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh: 1
13298[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.vsh: 0
13299[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13300[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 3
13301[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 1
13302[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13303[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 2
13304[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 1
13305[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13306[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 3
13307[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 1
13308[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13309[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 3
13310[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 1
13311[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13312[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 3
13313[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 2
13314[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13315[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: WATER_STYLE_DEFAULT
13316[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: WATER_STYLE_DEFINE
13317[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13318[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: WATER_STYLE
13319[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: WATER_CAUSTIC_STYLE_DEFINE
13320[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13321[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: AURORA_STYLE_DEFAULT
13322[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: AURORA_STYLE_DEFINE
13323[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13324[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: SUN_MOON_STYLE_DEFAULT
13325[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: SUN_MOON_STYLE_DEFINE
13326[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13327[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: CLOUD_STYLE_DEFAULT
13328[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: CLOUD_STYLE_DEFINE
13329[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13330[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13331[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0.0
13332[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13333[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13334[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0.0
13335[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13336[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13337[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0.0
13338[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13339[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13340[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 20.0
13341[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13342[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13343[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 30.0
13344[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13345[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13346[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 40.0
13347[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13348[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13349[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 50.0
13350[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13351[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13352[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 60.0
13353[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13354[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13355[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: -20.0
13356[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13357[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13358[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: -30.0
13359[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13360[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13361[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: -50.0
13362[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13363[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: -40.0
13364[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: -60.0
13365[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13366[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 2048
13367[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 4096
13368[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13369[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 2048
13370[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 1024
13371[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13372[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: SSAO_QUALI_DEFINE
13373[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0
13374[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13375[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: LIGHTSHAFT_QUALI_DEFINE
13376[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0
13377[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13378[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13379[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 2
13380[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13381[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13382[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 3
13383[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13384[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 4
13385[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0
13386[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13387[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 4
13388[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 1
13389[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13390[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 4
13391[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 2
13392[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13393[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 4
13394[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 3
13395[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13396[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13397[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0
13398[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13399[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13400[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 2
13401[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13402[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13403[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 3
13404[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13405[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13406[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0
13407[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13408[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh: 1
13409[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/shadow.fsh: 0
13410[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13411[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 3
13412[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 1
13413[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13414[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 2
13415[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 1
13416[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13417[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 3
13418[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 1
13419[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13420[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 3
13421[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 1
13422[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13423[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 3
13424[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 2
13425[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13426[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: WATER_STYLE_DEFAULT
13427[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: WATER_STYLE_DEFINE
13428[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13429[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: WATER_STYLE
13430[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE
13431[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13432[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT
13433[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: AURORA_STYLE_DEFINE
13434[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13435[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT
13436[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE
13437[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13438[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT
13439[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE
13440[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13441[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13442[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0.0
13443[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13444[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13445[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0.0
13446[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13447[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13448[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0.0
13449[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13450[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13451[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 20.0
13452[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13453[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13454[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 30.0
13455[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13456[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13457[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 40.0
13458[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13459[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13460[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 50.0
13461[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13462[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13463[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 60.0
13464[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13465[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13466[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: -20.0
13467[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13468[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13469[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: -30.0
13470[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13471[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13472[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: -50.0
13473[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13474[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: -40.0
13475[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: -60.0
13476[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13477[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 2048
13478[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 4096
13479[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13480[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 2048
13481[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 1024
13482[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13483[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: SSAO_QUALI_DEFINE
13484[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
13485[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13486[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE
13487[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
13488[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13489[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13490[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 2
13491[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13492[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13493[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 3
13494[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13495[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 4
13496[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
13497[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13498[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 4
13499[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 1
13500[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13501[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 4
13502[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 2
13503[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13504[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 4
13505[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 3
13506[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13507[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13508[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
13509[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13510[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13511[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 2
13512[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13513[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13514[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 3
13515[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13516[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13517[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
13518[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13519[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh: 1
13520[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.vsh: 0
13521[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13522[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 3
13523[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 1
13524[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13525[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 2
13526[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 1
13527[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13528[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 3
13529[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 1
13530[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13531[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 3
13532[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 1
13533[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13534[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 3
13535[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 2
13536[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13537[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: WATER_STYLE_DEFAULT
13538[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: WATER_STYLE_DEFINE
13539[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13540[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: WATER_STYLE
13541[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE
13542[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13543[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT
13544[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: AURORA_STYLE_DEFINE
13545[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13546[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT
13547[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE
13548[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13549[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT
13550[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE
13551[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13552[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13553[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0.0
13554[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13555[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13556[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0.0
13557[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13558[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13559[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0.0
13560[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13561[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13562[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 20.0
13563[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13564[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13565[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 30.0
13566[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13567[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13568[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 40.0
13569[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13570[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13571[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 50.0
13572[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13573[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13574[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 60.0
13575[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13576[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13577[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: -20.0
13578[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13579[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13580[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: -30.0
13581[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13582[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13583[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: -50.0
13584[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13585[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: -40.0
13586[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: -60.0
13587[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13588[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 2048
13589[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 4096
13590[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13591[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 2048
13592[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 1024
13593[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13594[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: SSAO_QUALI_DEFINE
13595[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
13596[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13597[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE
13598[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
13599[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13600[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13601[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 2
13602[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13603[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13604[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 3
13605[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13606[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 4
13607[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
13608[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13609[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 4
13610[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 1
13611[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13612[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 4
13613[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 2
13614[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13615[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 4
13616[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 3
13617[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13618[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13619[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
13620[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13621[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13622[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 2
13623[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13624[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13625[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 3
13626[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13627[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13628[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
13629[21:06:05] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13630[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh: 1
13631[21:06:05] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_basic.fsh: 0
13632[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13633[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 3
13634[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 1
13635[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13636[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 2
13637[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 1
13638[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13639[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 3
13640[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 1
13641[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13642[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 3
13643[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 1
13644[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13645[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 3
13646[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 2
13647[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13648[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: WATER_STYLE_DEFAULT
13649[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: WATER_STYLE_DEFINE
13650[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13651[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: WATER_STYLE
13652[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE
13653[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13654[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT
13655[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: AURORA_STYLE_DEFINE
13656[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13657[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT
13658[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE
13659[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13660[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT
13661[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE
13662[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13663[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13664[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0.0
13665[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13666[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13667[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0.0
13668[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13669[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13670[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0.0
13671[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13672[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13673[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 20.0
13674[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13675[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13676[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 30.0
13677[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13678[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13679[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 40.0
13680[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13681[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13682[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 50.0
13683[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13684[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13685[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 60.0
13686[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13687[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13688[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: -20.0
13689[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13690[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13691[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: -30.0
13692[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13693[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13694[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: -50.0
13695[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13696[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: -40.0
13697[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: -60.0
13698[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13699[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 2048
13700[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 4096
13701[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13702[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 2048
13703[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 1024
13704[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13705[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: SSAO_QUALI_DEFINE
13706[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
13707[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13708[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE
13709[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
13710[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13711[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13712[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 2
13713[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13714[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13715[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 3
13716[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13717[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 4
13718[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
13719[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13720[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 4
13721[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 1
13722[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13723[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 4
13724[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 2
13725[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13726[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 4
13727[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 3
13728[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13729[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13730[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
13731[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13732[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13733[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 2
13734[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13735[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13736[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 3
13737[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13738[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13739[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
13740[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13741[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh: 1
13742[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: 0
13743[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
13744[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_OVERWORLD
13745[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_NETHER
13746[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
13747[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_OVERWORLD
13748[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.vsh: BORDER_FOG_DENSITY_END
13749[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13750[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 3
13751[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 1
13752[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13753[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 2
13754[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 1
13755[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13756[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 3
13757[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 1
13758[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13759[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 3
13760[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 1
13761[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13762[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 3
13763[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 2
13764[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13765[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: WATER_STYLE_DEFAULT
13766[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: WATER_STYLE_DEFINE
13767[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13768[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: WATER_STYLE
13769[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE
13770[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13771[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT
13772[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: AURORA_STYLE_DEFINE
13773[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13774[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT
13775[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE
13776[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13777[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT
13778[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE
13779[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13780[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13781[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0.0
13782[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13783[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13784[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0.0
13785[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13786[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13787[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0.0
13788[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13789[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13790[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 20.0
13791[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13792[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13793[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 30.0
13794[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13795[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13796[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 40.0
13797[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13798[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13799[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 50.0
13800[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13801[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13802[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 60.0
13803[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13804[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13805[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: -20.0
13806[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13807[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13808[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: -30.0
13809[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13810[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13811[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: -50.0
13812[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13813[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: -40.0
13814[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: -60.0
13815[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13816[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 2048
13817[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 4096
13818[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13819[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 2048
13820[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 1024
13821[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13822[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: SSAO_QUALI_DEFINE
13823[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
13824[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13825[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE
13826[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
13827[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13828[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13829[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 2
13830[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13831[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13832[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 3
13833[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13834[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 4
13835[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
13836[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13837[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 4
13838[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 1
13839[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13840[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 4
13841[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 2
13842[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13843[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 4
13844[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 3
13845[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13846[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13847[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
13848[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13849[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13850[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 2
13851[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13852[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13853[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 3
13854[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13855[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13856[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
13857[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13858[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: 1
13859[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: 0
13860[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
13861[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_OVERWORLD
13862[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_NETHER
13863[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: BORDER_FOG_DENSITY
13864[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_OVERWORLD
13865[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_textured.fsh: BORDER_FOG_DENSITY_END
13866[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13867[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 3
13868[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1
13869[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13870[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 2
13871[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1
13872[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13873[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 3
13874[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1
13875[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13876[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 3
13877[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1
13878[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13879[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 3
13880[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 2
13881[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13882[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT
13883[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE
13884[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13885[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: WATER_STYLE
13886[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE
13887[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13888[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT
13889[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE
13890[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
13891[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT
13892[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE
13893[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
13894[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT
13895[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE
13896[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13897[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13898[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0.0
13899[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13900[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13901[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0.0
13902[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13903[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13904[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0.0
13905[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13906[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13907[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 20.0
13908[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13909[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13910[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 30.0
13911[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13912[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13913[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 40.0
13914[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13915[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13916[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 50.0
13917[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13918[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13919[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 60.0
13920[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13921[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13922[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -20.0
13923[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13924[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13925[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -30.0
13926[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13927[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13928[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -50.0
13929[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
13930[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: -40.0
13931[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: -60.0
13932[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13933[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 2048
13934[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 4096
13935[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
13936[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 2048
13937[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1024
13938[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
13939[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE
13940[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
13941[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
13942[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE
13943[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
13944[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13945[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13946[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 2
13947[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
13948[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13949[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 3
13950[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13951[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 4
13952[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
13953[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13954[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 4
13955[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 1
13956[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13957[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 4
13958[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 2
13959[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
13960[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 4
13961[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 3
13962[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
13963[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13964[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
13965[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13966[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13967[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 2
13968[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13969[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13970[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 3
13971[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13972[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13973[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
13974[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
13975[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh: 1
13976[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.vsh: 0
13977[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
13978[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 3
13979[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1
13980[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
13981[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 2
13982[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1
13983[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13984[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 3
13985[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1
13986[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
13987[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 3
13988[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1
13989[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
13990[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 3
13991[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 2
13992[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
13993[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT
13994[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE
13995[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
13996[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: WATER_STYLE
13997[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE
13998[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
13999[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT
14000[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE
14001[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14002[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT
14003[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE
14004[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14005[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT
14006[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE
14007[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14008[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14009[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0.0
14010[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14011[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14012[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0.0
14013[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14014[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14015[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0.0
14016[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14017[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14018[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 20.0
14019[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14020[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14021[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 30.0
14022[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14023[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14024[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 40.0
14025[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14026[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14027[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 50.0
14028[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14029[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14030[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 60.0
14031[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14032[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14033[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -20.0
14034[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14035[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14036[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -30.0
14037[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14038[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14039[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -50.0
14040[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14041[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: -40.0
14042[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: -60.0
14043[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14044[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 2048
14045[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 4096
14046[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14047[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 2048
14048[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1024
14049[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14050[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE
14051[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
14052[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14053[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE
14054[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
14055[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14056[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14057[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 2
14058[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14059[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14060[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 3
14061[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14062[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 4
14063[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
14064[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14065[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 4
14066[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 1
14067[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14068[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 4
14069[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 2
14070[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14071[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 4
14072[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 3
14073[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14074[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14075[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
14076[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14077[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14078[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 2
14079[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14080[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14081[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 3
14082[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14083[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14084[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
14085[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14086[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh: 1
14087[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skybasic.fsh: 0
14088[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14089[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 3
14090[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1
14091[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14092[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 2
14093[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1
14094[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14095[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 3
14096[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1
14097[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14098[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 3
14099[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1
14100[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14101[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 3
14102[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 2
14103[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14104[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT
14105[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE
14106[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14107[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: WATER_STYLE
14108[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE
14109[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14110[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT
14111[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE
14112[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14113[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT
14114[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE
14115[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14116[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT
14117[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE
14118[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14119[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14120[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0.0
14121[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14122[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14123[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0.0
14124[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14125[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14126[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0.0
14127[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14128[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14129[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 20.0
14130[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14131[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14132[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 30.0
14133[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14134[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14135[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 40.0
14136[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14137[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14138[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 50.0
14139[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14140[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14141[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 60.0
14142[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14143[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14144[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -20.0
14145[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14146[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14147[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -30.0
14148[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14149[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14150[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -50.0
14151[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14152[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: -40.0
14153[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: -60.0
14154[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14155[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 2048
14156[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 4096
14157[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14158[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 2048
14159[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1024
14160[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14161[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE
14162[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
14163[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14164[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE
14165[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
14166[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14167[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14168[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 2
14169[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14170[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14171[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 3
14172[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14173[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 4
14174[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
14175[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14176[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 4
14177[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 1
14178[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14179[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 4
14180[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 2
14181[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14182[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 4
14183[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 3
14184[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14185[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14186[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
14187[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14188[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14189[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 2
14190[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14191[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14192[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 3
14193[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14194[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14195[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
14196[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14197[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh: 1
14198[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.vsh: 0
14199[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14200[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 3
14201[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1
14202[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14203[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 2
14204[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1
14205[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14206[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 3
14207[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1
14208[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14209[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 3
14210[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1
14211[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14212[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 3
14213[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 2
14214[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14215[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT
14216[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE
14217[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14218[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: WATER_STYLE
14219[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE
14220[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14221[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT
14222[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE
14223[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14224[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT
14225[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE
14226[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14227[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT
14228[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE
14229[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14230[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14231[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0.0
14232[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14233[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14234[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0.0
14235[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14236[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14237[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0.0
14238[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14239[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14240[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 20.0
14241[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14242[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14243[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 30.0
14244[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14245[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14246[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 40.0
14247[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14248[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14249[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 50.0
14250[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14251[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14252[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 60.0
14253[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14254[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14255[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -20.0
14256[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14257[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14258[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -30.0
14259[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14260[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14261[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -50.0
14262[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14263[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: -40.0
14264[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: -60.0
14265[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14266[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 2048
14267[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 4096
14268[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14269[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 2048
14270[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1024
14271[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14272[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE
14273[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
14274[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14275[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE
14276[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
14277[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14278[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14279[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 2
14280[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14281[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14282[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 3
14283[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14284[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 4
14285[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
14286[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14287[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 4
14288[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 1
14289[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14290[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 4
14291[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 2
14292[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14293[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 4
14294[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 3
14295[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14296[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14297[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
14298[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14299[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14300[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 2
14301[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14302[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14303[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 3
14304[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14305[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14306[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
14307[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14308[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh: 1
14309[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_skytextured.fsh: 0
14310[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14311[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 3
14312[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1
14313[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14314[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 2
14315[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1
14316[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14317[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 3
14318[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1
14319[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14320[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 3
14321[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1
14322[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14323[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 3
14324[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 2
14325[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14326[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT
14327[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: WATER_STYLE_DEFINE
14328[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14329[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: WATER_STYLE
14330[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE
14331[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14332[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT
14333[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE
14334[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14335[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT
14336[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE
14337[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14338[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT
14339[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE
14340[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14341[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14342[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0.0
14343[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14344[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14345[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0.0
14346[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14347[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14348[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0.0
14349[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14350[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14351[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 20.0
14352[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14353[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14354[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 30.0
14355[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14356[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14357[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 40.0
14358[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14359[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14360[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 50.0
14361[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14362[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14363[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 60.0
14364[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14365[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14366[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: -20.0
14367[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14368[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14369[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: -30.0
14370[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14371[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14372[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: -50.0
14373[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14374[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: -40.0
14375[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: -60.0
14376[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14377[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 2048
14378[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 4096
14379[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14380[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 2048
14381[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1024
14382[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14383[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE
14384[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
14385[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14386[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE
14387[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
14388[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14389[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14390[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 2
14391[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14392[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14393[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 3
14394[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14395[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 4
14396[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
14397[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14398[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 4
14399[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 1
14400[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14401[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 4
14402[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 2
14403[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14404[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 4
14405[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 3
14406[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14407[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14408[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
14409[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14410[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14411[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 2
14412[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14413[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14414[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 3
14415[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14416[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14417[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
14418[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14419[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh: 1
14420[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.vsh: 0
14421[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14422[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 3
14423[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1
14424[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14425[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 2
14426[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1
14427[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14428[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 3
14429[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1
14430[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14431[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 3
14432[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1
14433[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14434[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 3
14435[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 2
14436[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14437[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT
14438[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: WATER_STYLE_DEFINE
14439[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14440[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: WATER_STYLE
14441[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE
14442[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14443[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT
14444[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE
14445[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14446[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT
14447[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE
14448[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14449[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT
14450[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE
14451[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14452[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14453[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0.0
14454[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14455[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14456[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0.0
14457[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14458[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14459[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0.0
14460[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14461[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14462[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 20.0
14463[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14464[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14465[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 30.0
14466[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14467[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14468[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 40.0
14469[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14470[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14471[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 50.0
14472[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14473[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14474[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 60.0
14475[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14476[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14477[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: -20.0
14478[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14479[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14480[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: -30.0
14481[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14482[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14483[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: -50.0
14484[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14485[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: -40.0
14486[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: -60.0
14487[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14488[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 2048
14489[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 4096
14490[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14491[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 2048
14492[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1024
14493[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14494[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE
14495[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
14496[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14497[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE
14498[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
14499[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14500[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14501[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 2
14502[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14503[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14504[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 3
14505[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14506[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 4
14507[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
14508[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14509[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 4
14510[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 1
14511[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14512[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 4
14513[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 2
14514[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14515[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 4
14516[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 3
14517[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14518[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14519[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
14520[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14521[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14522[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 2
14523[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14524[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14525[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 3
14526[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14527[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14528[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
14529[21:06:06] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14530[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh: 1
14531[21:06:06] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_clouds.fsh: 0
14532[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14533[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 3
14534[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1
14535[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14536[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 2
14537[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1
14538[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14539[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 3
14540[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1
14541[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14542[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 3
14543[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1
14544[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14545[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 3
14546[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 2
14547[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14548[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT
14549[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: WATER_STYLE_DEFINE
14550[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14551[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: WATER_STYLE
14552[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE
14553[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14554[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT
14555[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE
14556[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14557[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT
14558[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE
14559[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14560[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT
14561[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE
14562[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14563[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14564[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0.0
14565[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14566[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14567[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0.0
14568[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14569[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14570[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0.0
14571[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14572[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14573[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 20.0
14574[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14575[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14576[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 30.0
14577[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14578[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14579[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 40.0
14580[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14581[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14582[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 50.0
14583[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14584[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14585[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 60.0
14586[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14587[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14588[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: -20.0
14589[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14590[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14591[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: -30.0
14592[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14593[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14594[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: -50.0
14595[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14596[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: -40.0
14597[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: -60.0
14598[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14599[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 2048
14600[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 4096
14601[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14602[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 2048
14603[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1024
14604[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14605[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE
14606[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
14607[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14608[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE
14609[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
14610[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14611[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14612[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 2
14613[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14614[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14615[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 3
14616[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14617[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 4
14618[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
14619[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14620[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 4
14621[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 1
14622[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14623[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 4
14624[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 2
14625[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14626[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 4
14627[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 3
14628[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14629[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14630[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
14631[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14632[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14633[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 2
14634[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14635[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14636[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 3
14637[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14638[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14639[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
14640[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14641[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh: 1
14642[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.vsh: 0
14643[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14644[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 3
14645[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1
14646[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14647[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 2
14648[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1
14649[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14650[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 3
14651[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1
14652[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14653[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 3
14654[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1
14655[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14656[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 3
14657[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 2
14658[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14659[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT
14660[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: WATER_STYLE_DEFINE
14661[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14662[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: WATER_STYLE
14663[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE
14664[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14665[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT
14666[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE
14667[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14668[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT
14669[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE
14670[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14671[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT
14672[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE
14673[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14674[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14675[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0.0
14676[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14677[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14678[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0.0
14679[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14680[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14681[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0.0
14682[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14683[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14684[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 20.0
14685[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14686[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14687[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 30.0
14688[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14689[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14690[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 40.0
14691[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14692[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14693[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 50.0
14694[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14695[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14696[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 60.0
14697[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14698[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14699[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: -20.0
14700[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14701[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14702[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: -30.0
14703[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14704[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14705[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: -50.0
14706[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14707[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: -40.0
14708[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: -60.0
14709[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14710[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 2048
14711[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 4096
14712[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14713[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 2048
14714[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1024
14715[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14716[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE
14717[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
14718[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14719[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE
14720[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
14721[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14722[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14723[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 2
14724[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14725[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14726[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 3
14727[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14728[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 4
14729[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
14730[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14731[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 4
14732[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 1
14733[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14734[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 4
14735[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 2
14736[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14737[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 4
14738[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 3
14739[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14740[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14741[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
14742[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14743[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14744[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 2
14745[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14746[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14747[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 3
14748[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14749[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14750[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
14751[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14752[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh: 1
14753[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_terrain.fsh: 0
14754[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14755[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 3
14756[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1
14757[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14758[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 2
14759[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1
14760[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14761[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 3
14762[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1
14763[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14764[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 3
14765[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1
14766[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14767[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 3
14768[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 2
14769[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14770[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT
14771[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE
14772[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14773[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: WATER_STYLE
14774[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE
14775[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14776[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT
14777[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE
14778[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14779[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT
14780[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE
14781[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14782[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT
14783[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE
14784[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14785[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14786[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0.0
14787[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14788[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14789[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0.0
14790[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14791[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14792[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0.0
14793[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14794[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14795[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 20.0
14796[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14797[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14798[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 30.0
14799[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14800[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14801[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 40.0
14802[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14803[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14804[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 50.0
14805[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14806[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14807[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 60.0
14808[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14809[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14810[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -20.0
14811[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14812[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14813[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -30.0
14814[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14815[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14816[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -50.0
14817[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14818[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: -40.0
14819[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: -60.0
14820[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14821[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 2048
14822[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 4096
14823[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14824[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 2048
14825[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1024
14826[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14827[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE
14828[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
14829[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14830[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE
14831[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
14832[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14833[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14834[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 2
14835[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14836[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14837[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 3
14838[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14839[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 4
14840[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
14841[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14842[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 4
14843[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 1
14844[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14845[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 4
14846[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 2
14847[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14848[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 4
14849[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 3
14850[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14851[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14852[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
14853[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14854[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14855[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 2
14856[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14857[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14858[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 3
14859[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14860[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14861[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
14862[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14863[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh: 1
14864[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.vsh: 0
14865[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14866[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 3
14867[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1
14868[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14869[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 2
14870[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1
14871[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14872[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 3
14873[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1
14874[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14875[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 3
14876[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1
14877[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14878[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 3
14879[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 2
14880[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14881[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT
14882[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE
14883[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14884[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: WATER_STYLE
14885[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE
14886[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14887[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT
14888[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE
14889[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
14890[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT
14891[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE
14892[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
14893[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT
14894[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE
14895[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14896[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14897[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0.0
14898[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14899[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14900[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0.0
14901[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14902[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14903[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0.0
14904[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14905[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14906[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 20.0
14907[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14908[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14909[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 30.0
14910[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14911[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14912[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 40.0
14913[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14914[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14915[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 50.0
14916[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14917[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14918[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 60.0
14919[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14920[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14921[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -20.0
14922[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14923[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14924[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -30.0
14925[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14926[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14927[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -50.0
14928[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
14929[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: -40.0
14930[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: -60.0
14931[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14932[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 2048
14933[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 4096
14934[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
14935[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 2048
14936[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1024
14937[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
14938[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE
14939[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
14940[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
14941[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE
14942[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
14943[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14944[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14945[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 2
14946[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
14947[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14948[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 3
14949[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14950[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 4
14951[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
14952[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14953[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 4
14954[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 1
14955[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14956[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 4
14957[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 2
14958[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
14959[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 4
14960[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 3
14961[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
14962[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14963[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
14964[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14965[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14966[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 2
14967[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14968[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14969[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 3
14970[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14971[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14972[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
14973[21:06:07] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
14974[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh: 1
14975[21:06:07] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_damagedblock.fsh: 0
14976[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
14977[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 3
14978[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 1
14979[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
14980[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 2
14981[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 1
14982[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14983[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 3
14984[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 1
14985[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
14986[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 3
14987[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 1
14988[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
14989[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 3
14990[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 2
14991[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
14992[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: WATER_STYLE_DEFAULT
14993[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: WATER_STYLE_DEFINE
14994[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
14995[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: WATER_STYLE
14996[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE
14997[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
14998[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: AURORA_STYLE_DEFAULT
14999[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: AURORA_STYLE_DEFINE
15000[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
15001[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT
15002[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE
15003[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
15004[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT
15005[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: CLOUD_STYLE_DEFINE
15006[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15007[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15008[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0.0
15009[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15010[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15011[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0.0
15012[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15013[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15014[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0.0
15015[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15016[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15017[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 20.0
15018[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15019[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15020[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 30.0
15021[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15022[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15023[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 40.0
15024[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15025[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15026[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 50.0
15027[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15028[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15029[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 60.0
15030[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15031[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15032[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: -20.0
15033[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15034[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15035[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: -30.0
15036[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15037[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15038[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: -50.0
15039[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15040[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: -40.0
15041[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: -60.0
15042[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15043[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 2048
15044[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 4096
15045[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15046[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 2048
15047[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 1024
15048[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
15049[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: SSAO_QUALI_DEFINE
15050[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0
15051[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
15052[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE
15053[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0
15054[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15055[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15056[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 2
15057[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15058[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15059[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 3
15060[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15061[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 4
15062[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0
15063[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15064[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 4
15065[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 1
15066[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15067[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 4
15068[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 2
15069[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15070[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 4
15071[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 3
15072[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
15073[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15074[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0
15075[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15076[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15077[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 2
15078[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15079[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15080[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 3
15081[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15082[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15083[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0
15084[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15085[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh: 1
15086[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.vsh: 0
15087[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
15088[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 3
15089[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 1
15090[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
15091[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 2
15092[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 1
15093[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15094[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 3
15095[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 1
15096[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
15097[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 3
15098[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 1
15099[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15100[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 3
15101[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 2
15102[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
15103[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: WATER_STYLE_DEFAULT
15104[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: WATER_STYLE_DEFINE
15105[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
15106[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: WATER_STYLE
15107[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE
15108[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
15109[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: AURORA_STYLE_DEFAULT
15110[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: AURORA_STYLE_DEFINE
15111[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
15112[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT
15113[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE
15114[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
15115[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT
15116[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: CLOUD_STYLE_DEFINE
15117[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15118[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15119[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0.0
15120[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15121[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15122[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0.0
15123[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15124[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15125[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0.0
15126[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15127[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15128[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 20.0
15129[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15130[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15131[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 30.0
15132[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15133[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15134[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 40.0
15135[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15136[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15137[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 50.0
15138[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15139[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15140[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 60.0
15141[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15142[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15143[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: -20.0
15144[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15145[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15146[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: -30.0
15147[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15148[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15149[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: -50.0
15150[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15151[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: -40.0
15152[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: -60.0
15153[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15154[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 2048
15155[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 4096
15156[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15157[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 2048
15158[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 1024
15159[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
15160[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: SSAO_QUALI_DEFINE
15161[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0
15162[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
15163[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE
15164[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0
15165[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15166[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15167[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 2
15168[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15169[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15170[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 3
15171[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15172[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 4
15173[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0
15174[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15175[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 4
15176[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 1
15177[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15178[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 4
15179[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 2
15180[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15181[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 4
15182[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 3
15183[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
15184[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15185[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0
15186[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15187[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15188[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 2
15189[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15190[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15191[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 3
15192[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15193[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15194[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0
15195[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15196[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh: 1
15197[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_block.fsh: 0
15198[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
15199[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 3
15200[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1
15201[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
15202[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 2
15203[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1
15204[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15205[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 3
15206[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1
15207[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
15208[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 3
15209[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1
15210[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15211[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 3
15212[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 2
15213[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
15214[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT
15215[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE
15216[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
15217[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: WATER_STYLE
15218[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE
15219[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
15220[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT
15221[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE
15222[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
15223[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT
15224[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE
15225[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
15226[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT
15227[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE
15228[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15229[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15230[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0.0
15231[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15232[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15233[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0.0
15234[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15235[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15236[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0.0
15237[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15238[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15239[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 20.0
15240[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15241[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15242[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 30.0
15243[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15244[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15245[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 40.0
15246[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15247[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15248[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 50.0
15249[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15250[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15251[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 60.0
15252[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15253[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15254[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -20.0
15255[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15256[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15257[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -30.0
15258[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15259[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15260[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -50.0
15261[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15262[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: -40.0
15263[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: -60.0
15264[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15265[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 2048
15266[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 4096
15267[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15268[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 2048
15269[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1024
15270[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
15271[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE
15272[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
15273[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
15274[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE
15275[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
15276[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15277[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15278[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 2
15279[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15280[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15281[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 3
15282[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15283[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 4
15284[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
15285[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15286[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 4
15287[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 1
15288[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15289[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 4
15290[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 2
15291[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15292[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 4
15293[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 3
15294[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
15295[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15296[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
15297[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15298[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15299[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 2
15300[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15301[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15302[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 3
15303[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15304[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15305[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
15306[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15307[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh: 1
15308[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.vsh: 0
15309[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
15310[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 3
15311[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1
15312[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
15313[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 2
15314[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1
15315[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15316[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 3
15317[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1
15318[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
15319[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 3
15320[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1
15321[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15322[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 3
15323[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 2
15324[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
15325[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT
15326[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE
15327[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
15328[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: WATER_STYLE
15329[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE
15330[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
15331[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT
15332[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE
15333[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
15334[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT
15335[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE
15336[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
15337[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT
15338[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE
15339[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15340[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15341[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0.0
15342[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15343[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15344[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0.0
15345[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15346[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15347[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0.0
15348[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15349[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15350[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 20.0
15351[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15352[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15353[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 30.0
15354[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15355[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15356[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 40.0
15357[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15358[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15359[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 50.0
15360[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15361[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15362[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 60.0
15363[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15364[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15365[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -20.0
15366[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15367[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15368[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -30.0
15369[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15370[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15371[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -50.0
15372[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15373[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: -40.0
15374[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: -60.0
15375[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15376[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 2048
15377[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 4096
15378[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution
15379[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 2048
15380[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1024
15381[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI
15382[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE
15383[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
15384[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI
15385[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE
15386[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
15387[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15388[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15389[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 2
15390[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_MAT_QUALITY
15391[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15392[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 3
15393[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15394[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 4
15395[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
15396[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15397[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 4
15398[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 1
15399[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15400[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 4
15401[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 2
15402[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_QUALITY_INTERNAL
15403[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 4
15404[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 3
15405[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: DRAGON_DEATH_EFFECT_INTERNAL
15406[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15407[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
15408[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15409[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15410[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 2
15411[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15412[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15413[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 3
15414[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15415[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15416[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
15417[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: END_CRYSTAL_VORTEX_INTERNAL
15418[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh: 1
15419[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_beaconbeam.fsh: 0
15420[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT
15421[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 3
15422[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: 1
15423[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT
15424[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 2
15425[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: 1
15426[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15427[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 3
15428[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: 1
15429[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT
15430[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 3
15431[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: 1
15432[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT
15433[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: 3
15434[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: 2
15435[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE
15436[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: WATER_STYLE_DEFAULT
15437[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: WATER_STYLE_DEFINE
15438[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE
15439[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: WATER_STYLE
15440[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE
15441[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE
15442[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT
15443[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: AURORA_STYLE_DEFINE
15444[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE
15445[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT
15446[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE
15447[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE
15448[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2.vsh, world0/composite2.fsh, world0/composite3.vsh, world0/composite3.fsh, world0/composite4.vsh, world0/composite4.fsh, world0/composite5.vsh, world0/composite5.fsh, world0/composite6.vsh, world0/composite6.fsh, world0/composite7.vsh, world0/composite7.fsh, world0/composite8.vsh, world0/composite8.fsh, world0/composite9.vsh, world0/composite9.fsh, world0/final.vsh, world0/final.fsh, world1/shadow.vsh, world1/shadow.fsh, world1/gbuffers_basic.vsh, world1/gbuffers_basic.fsh, world1/gbuffers_textured.vsh, world1/gbuffers_textured.fsh, world1/gbuffers_skybasic.vsh, world1/gbuffers_skybasic.fsh, world1/gbuffers_skytextured.vsh, world1/gbuffers_skytextured.fsh, world1/gbuffers_clouds.vsh, world1/gbuffers_clouds.fsh, world1/gbuffers_terrain.vsh, world1/gbuffers_terrain.fsh, world1/gbuffers_damagedblock.vsh, world1/gbuffers_damagedblock.fsh, world1/gbuffers_block.vsh, world1/gbuffers_block.fsh, world1/gbuffers_beaconbeam.vsh, world1/gbuffers_beaconbeam.fsh, world1/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT
15449[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world1/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE
15450[21:06:08] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation
15451[21:06:08] [Client thread/WARN] [Config]: [OptiFine] - in world-1/shadow.vsh, world-1/shadow.fsh, world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh, world-1/composite4.vsh, world-1/composite4.fsh, world-1/composite5.vsh, world-1/composite5.fsh, world-1/composite6.vsh, world-1/composite6.fsh, world-1/composite7.vsh, world-1/composite7.fsh, world-1/composite8.vsh, world-1/composite8.fsh, world-1/composite9.vsh, world-1/composite9.fsh, world-1/final.vsh, world-1/final.fsh, world0/shadow.vsh, world0/shadow.fsh, world0/gbuffers_basic.vsh, world0/gbuffers_basic.fsh, world0/gbuffers_textured.vsh, world0/gbuffers_textured.fsh, world0/gbuffers_skybasic.vsh, world0/gbuffers_skybasic.fsh, world0/gbuffers_skytextured.vsh, world0/gbuffers_skytextured.fsh, world0/gbuffers_clouds.vsh, world0/gbuffers_clouds.fsh, world0/gbuffers_terrain.vsh, world0/gbuffers_terrain.fsh, world0/gbuffers_damagedblock.vsh, world0/gbuffers_damagedblock.fsh, world0/gbuffers_block.vsh, world0/gbuffers_block.fsh, world0/gbuffers_beaconbeam.vsh, world0/gbuffers_beaconbeam.fsh, world0/gbuffers_entities.vsh, world0/gbuffers_entities.fsh, world0/gbuffers_entities_glowing.vsh, world0/gbuffers_entities_glowing.fsh, world0/gbuffers_armor_glint.vsh, world0/gbuffers_armor_glint.fsh, world0/gbuffers_spidereyes.vsh, world0/gbuffers_spidereyes.fsh, world0/gbuffers_hand.vsh, world0/gbuffers_hand.fsh, world0/gbuffers_weather.vsh, world0/gbuffers_weather.fsh, world0/deferred1.vsh, world0/deferred1.fsh, world0/gbuffers_water.vsh, world0/gbuffers_water.fsh, world0/composite.vsh, world0/composite.fsh, world0/composite2
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